Realm / Manor of the Immortals
Band B · tier 4
Manor of the Immortals
Manor of the Immortals, a tier-4 dungeon from the original game; its boss is Lord Ruthven.
TESTING
How to enter
Getting there
Drops the portal (chance per kill)
Portals only drop from realm bosses and gods, never inside another dungeon. A portal dropped in the realm closes after a short while.
Key (opens the portal where you stand)
Who waits inside
Bosses
Lord Ruthven 14,000 HP
Boss table: Manor of the Immortals: Lord Ruthven
Every player with at least 5 % of the damage rolls this privately.
- Always 2 more stat potions (random)
- Always one gear pick: weapon T9, weapon T10, armor T9, armor T10, ability T4, ability T5, ring T4, ring T5
- 60 % bonus gear pick: weapon T11, armor T11, ability T5, ring T5
Named drops 5
Tier rolls
| What | Odds per roll | Needs damage |
|---|---|---|
| Any weapon of tier 9 | 6 % | 2 % |
| Any armor of tier 9 | 6 % | 2 % |
| Any weapon of tier 8 | 2 % | 2 % |
| Any armor of tier 8 | 2 % | 2 % |
| Any weapon of tier 7 | 5 % | 2 % |
| Any armor of tier 7 | 5 % | 2 % |
| Any weapon of tier 6 | 10 % | 2 % |
| Any armor of tier 6 | 10 % | 2 % |
| Any ability of tier 4 | 3 % | 2 % |
| Any ring of tier 4 | 3 % | 2 % |
| Any ability of tier 3 | 7 % | 2 % |
| Any ring of tier 3 | 7 % | 2 % |
Base odds per roll, before Loot Boost (each point of Loot Boost multiplies a private row by 1 % more, no cap). "dmg" = the share of the boss's HP you must deal to roll it; no share = public, it drops for everyone in range. The border is the bag it drops in. Source: BehaviorDb.RotfLoot.cs.
Lord Ruthven Deux 45,000 HP
Named drops 12
Tier rolls
| What | Odds per roll | Needs damage |
|---|---|---|
| Any weapon of tier 9 | 3 % | 3 % |
| Any armor of tier 9 | 3 % | 3 % |
| Any weapon of tier 8 | 7 % | 3 % |
| Any armor of tier 8 | 7 % | 3 % |
| Any weapon of tier 7 | 12 % | 3 % |
| Any armor of tier 7 | 12 % | 3 % |
| Any ability of tier 5 | 3 % | 3 % |
| Any ring of tier 5 | 3 % | 3 % |
| Any ability of tier 4 | 8 % | 3 % |
| Any ring of tier 4 | 8 % | 3 % |
| Any potion of tier 2 | 10 % | 3 % |
Base odds per roll, before Loot Boost (each point of Loot Boost multiplies a private row by 1 % more, no cap). "dmg" = the share of the boss's HP you must deal to roll it; no share = public, it drops for everyone in range. The border is the bag it drops in. Source: BehaviorDb.RotfLoot.cs.