Admin Sword NOT DROPPING
Damage 2000 · Rate of fire 150 % · Range 7.2 tiles
Loot Boost +5
The sacred blade of the Cult of Admin. Not to be trifled with.
Get it nowhere yet (the unassigned list)
The Vault
1,510 items read from the server's XML: 787 pieces of gear, 430 consumables, 293 skins. 474 drop by name somewhere; tiered gear also drops from tier rolls. Not counted: 285 retired (pets) - kept in the data, shown under Slot = retired.
NOT DROPPING 663 items drop nowhere (80 gear, 308 consumables, 275 skins) · the Unassigned page
How rare
The small bag after a name and the name's colour are the item's rarity; the border round its icon is the bag it drops in. Bag is not rarity: a white bag can hold a Unique, a cyan bag a Legendary.
Galactic gear drops only in The Drift.
80 Uncommon · 71 Unique · 118 Heroic · 158 Legendary · 116 Artifact · 41 Primal · 31 Galactic · 895 common
Gear
Damage 2000 · Rate of fire 150 % · Range 7.2 tiles
Loot Boost +5
The sacred blade of the Cult of Admin. Not to be trifled with.
Get it nowhere yet (the unassigned list)
Damage 400–500 · Rate of fire 65 % · Range 5 tiles
+4 % fame on death · Loot Boost +5
A slow but powerful sword that is a relic of a long forgotten age.
Damage 15–45 · Rate of fire 200 % · Range 5.1 tiles
+4 % fame on death
A relic from an age when evil chickens had taken over the realm. Their tyranny ended eventually at the hands of an exceptional wielder of the dirk.
Get it nowhere yet (the unassigned list)
Damage 650–800 · Rate of fire 70 % · Range 3.9 tiles · Passes through cover
+10 % fame on death · Loot Boost +10
This ancient axe, once wielded by Bel, has guarded the Necropolis for thousands of years.
Damage 170–235 · Rate of fire 120 % · Range 5.3 tiles · Shots hit multiple targets
+5 % fame on death
A pointy blade that seems to go through enemies, which also seems to be lightweight. When slashed, you feel as though the sky would fall any moment... Sprite credit: Owypo
Damage 255–320 · Rate of fire 100 % · Range 4.3 tiles
+6 % fame on death · Loot Boost +10
Cut from a keel the Wrackjaw left behind. It hits like a wave on stone.
Damage 180–210 · Rate of fire 100 % · Range 5.3 tiles
+3 % fame on death
A lightweight blade that seems to dance in your hands.
Damage 150–175 × 2 shots · Rate of fire 100 % · Range 4 tiles
+6 % fame on death
A swift and hungry blade that is never satisfied with just one kill.
Damage 40–70 × 3 shots · Rate of fire 33 % · Range 2.8 tiles · Passes through cover
This legendary sword is used to summon the beautiful power of bears.
Get it nowhere yet (the unassigned list)
Damage 150–200 · Rate of fire 175 % · Range 4.5 tiles
+4 SPD · +3 VIT · +5 % fame on death
Finesse of the high seas, Thanks to: Nekrie
Damage 180–210 · Rate of fire 100 % · Range 5.3 tiles
+3 % fame on death
A lightweight blade, imbued with frosty runes. Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Damage 200–270 × 2 shots · Rate of fire 75 % · Range 4.5 tiles · Shots hit multiple targets · Ignores defense
+4 DEF · +6 WIS · +7 % fame on death · Loot Boost +5
Once able to open the Bifrost to Asgard, without Heimdallr's magic, the blade is no better than any other mortal sword.
Damage 120–165 · Rate of fire 140 % · Range 4.5 tiles · Ignores defense
+6 % fame on death
An otherworldly metal forged into a blade that strikes like winter itself. Sprite credit: Anima
Damage 250–350 · Rate of fire 110 % · Range 7 tiles · Ignores defense
+7 % fame on death · Loot Boost +5
The magical spear that once belonged to the Allfather himself.
Damage 600–725 · Rate of fire 35 % · Range 4 tiles · Shots hit multiple targets
-8 DEF · +2 SPD · +4 % fame on death
All initiates who start the path of becoming a Dragon Tamer are given a special weapon. If an initiate completes the Path alive, this weapon is given a name by the Elders.
Damage 180–240 × 3 shots · Rate of fire 100 % · Range 5 tiles
+2 DEF · +6 % fame on death · Loot Boost +5
A sword once used by a group of legendary warriors. Its power has been mostly lost to time. Sprite credit: Owypo
Damage 180–230 · Rate of fire 130 % · Range 4.5 tiles
-2 DEF · +3 SPD · +5 % fame on death
Used only by the pirates who would make themselves kings, this cutlass is said to be cursed as each Pirate King seems to be killed rather unexpectedly.
Damage 85–100 × 4 shots · Rate of fire 90 % · Range 5.7 tiles
+4 % fame on death
Pixies are often a more aggressive fae. It makes great sense that they would provide heroes with swords as fine as this.
Damage 175–200 × 5 shots · Rate of fire 55 % · Range 2.9 tiles
+40 HP · +4 DEF · +6 % fame on death · Loot Boost +5
Despite its fragile and disgusting appearance, this cut-off arm packs a powerful hit.
Damage 123–166 × 3 shots · Rate of fire 100 % · Range 4.8 tiles · Shots hit multiple targets
+4 ATT · +2 VIT · +5 % fame on death
A sword crafted from countless bones collected from the corpses lying around Shadowland. Sprite credit: Owypo
Damage 200–320 · Rate of fire 75 % · Range 6.5 tiles · Shots hit multiple targets
+6 % fame on death · Loot Boost +5
An axe that has been shattered in the holy war enchanted by angels, yet shattered can cause quite the blow. Sprite credit: Owypo
Damage 150–175 × 2 shots · Rate of fire 100 % · Range 4 tiles
+6 % fame on death
A sword that, when held by one true of heart, will release magic from the flawless ruby in its hilt and ignite in flames.
Damage 340–425 · Rate of fire 120 % · Range 4.6 tiles · Shots hit multiple targets · Ignores defense
+7 % fame on death · Loot Boost +5
This sword comes from the deepest of mountains, the highest of oceans. Straight from the sky.
Damage 165–230 · Rate of fire 115 % · Range 4.8 tiles
+5 WIS · +6 % fame on death
A sword once used by the Aquatic God in times of war. Sprite credit: Anima
Damage 350–375 · Rate of fire 110 % · Range 5 tiles
+6 % fame on death · Loot Boost +5
A sword with an impossibly sharp edge. It has been designed with holy magic to slash like no other blade.
Get it coffer / crate
Damage 220–260 · Rate of fire 80 % · Range 4.1 tiles · Ignores defense
+50 HP · +5 VIT · +5 % fame on death
A Sword of the Demon Lord, Thanks to: pepus
Damage 275–340 · Rate of fire 90 % · Range 5.2 tiles
+2 ATT · +2 DEX · +6 % fame on death
Once posessed by the King of the Giants, the sword is the most powerful one within the realm. Sprite credit: Kith
Damage 220–275 · Rate of fire 100 % · Range 4.3 tiles
+4 % fame on death
A detailed sword crafted out of blackened metal and precious bloodstone by Oryx's minions as a tribute to their overlord.
Get it loot built in code
Damage 20–40 · Rate of fire 150 % · Range 3.5 tiles
+3 % fame on death
Colorful and fashionable, but not very good for hunting monsters. Sprite Credits: Beige
Damage 75–145 × 3 shots · Rate of fire 120 % · Range 5 tiles
+4 VIT · +5 % fame on death
Crafted from the seaweed that occupies the Riverborn's face, the sword is agile and very deadly. Sprite credit: Owypo
Damage 300 · Rate of fire 60 % · Range 9.8 tiles · Ignores defense
+6 % fame on death · Loot Boost +5
HOW MANY TIME HAVE I CALL MY NAME FOR YOU Sprite credit: Owypo
Damage 1–1750 · Rate of fire 40 % · Range 8.3 tiles · Shots hit multiple targets · Ignores defense
+10 % fame on death · Loot Boost +10
This ancient polearm, once wielded by Thusala, has guarded the Necropolis for thousands of years.
Damage 90–260 × 6 shots · Rate of fire 50 % · Range 3 tiles · Passes through cover
+80 HP · +8 DEF · +8 VIT · -4 DEX · +6 % fame on death · Loot Boost +5
The proof your land remains unconquered. At least for now.
Get it loot built in code
Damage 5–10 · Rate of fire 300 % · Range 5.3 tiles
+15 % fame on death · Loot Boost +5
A plank stolen from Post's house, used as a very dangerous weapon.
Get it nowhere yet (the unassigned list)
Damage 245–310 · Rate of fire 100 % · Range 4.3 tiles
+6 % fame on death
A gleaming obsidian sword of imperial power, fashioned by enslaved demons for the personal use of a world-conquering leader of mortals.
Drops as any tier 14 weapon roll · 1 sources roll it (see Loot)
Damage 235–295 · Rate of fire 100 % · Range 4.3 tiles
+5 % fame on death
An exalted weapon of the august kings of old, hallowed with the spirit of nations and yearning to grant power anew.
Drops as any tier 13 weapon roll · 57 sources roll it (see Loot)
Damage 225–280 · Rate of fire 100 % · Range 4 tiles
+4 % fame on death
A great sword of recognition, forged by the gods for the champions of humankind.
Drops as any tier 12 weapon roll · 56 sources roll it (see Loot)
Damage 210–270 · Rate of fire 100 % · Range 4 tiles
+3 % fame on death
An unfathomably powerful sword wielded by titanic air elementals in their great war of revolution.
Drops as any tier 11 weapon roll · 91 sources roll it (see Loot)
Damage 210–255 · Rate of fire 100 % · Range 4 tiles
+2 % fame on death
A sword pulsing with the powerful magic of ancient beings.
Drops as any tier 10 weapon roll · 77 sources roll it (see Loot)
Damage 195–255 · Rate of fire 100 % · Range 4 tiles
+1 % fame on death
A sword forged in a great volcano and consecrated with dragon magic.
Drops as any tier 9 weapon roll · 93 sources roll it (see Loot)
Damage 180–255 · Rate of fire 100 % · Range 4 tiles
+1 % fame on death
A powerful sword infused with the spirit of dark rituals.
Drops as any tier 8 weapon roll · 71 sources roll it (see Loot)
Damage 150–180 · Rate of fire 100 % · Range 4 tiles
A sharp sword plated with gold, clearly intended for the use of a great lord.
Damage 30–210 · Rate of fire 100 % · Range 4 tiles
A sword formed from a single shard of unbreakable glass.
Damage 95–125 · Rate of fire 100 % · Range 4 tiles
+2 DEF
A ringer's hammer cast from cracked bell bronze. Every swing carries a little of the toll.
Drops as any tier 5 weapon roll · 24 sources roll it (see Loot)
Damage 90–135 · Rate of fire 100 % · Range 4 tiles
Lucky charm: +5 Loot Boost per copy carried
A fiery blade capable of burning flesh and bone.
Damage 75–135 · Rate of fire 100 % · Range 4 tiles
A single-edged broad-bladed sword.
Drops as any tier 4 weapon roll · 14 sources roll it (see Loot)
Damage 75–120 · Rate of fire 100 % · Range 4 tiles
A well-made sword with a double edged blade.
Damage 75–105 · Rate of fire 100 % · Range 4 tiles
A single-edged light sword.
Drops as any tier 2 weapon roll · 4 sources roll it (see Loot)
Damage 60–105 · Rate of fire 100 % · Range 4 tiles
A broad-bladed steel sword.
Drops as any tier 1 weapon roll · 2 sources roll it (see Loot)
Damage 45–90 · Rate of fire 100 % · Range 4 tiles
A steel short sword.
Get it starter kit
Damage 100 · Rate of fire 100 % · Range 5 tiles
For Testing Monster Defense.
Get it nowhere yet (the unassigned list)
Damage 210–270 · Rate of fire 100 % · Range 4 tiles
+3 % fame on death
So hot, it's cool. The unique combo of hot and cold elements allows it to generate devastating ice attacks.
Damage 210–270 · Rate of fire 100 % · Range 4 tiles
+3 % fame on death
An unfathomably powerful sword that absorbs the skulls of enemies and unleashes them with magical energy.
Damage 255–385 · Rate of fire 300 % · Range 3.1 tiles
Loot Boost +5
We have big problem...
Get it nowhere yet (the unassigned list)
Damage 10–15 × 10 shots · Rate of fire 25 % · Range 5 tiles
+1 % fame on death
An odd energy source known for the amazing ability to fire hats. Rarity: Uncommon
Get it nowhere yet (the unassigned list)
Damage 195–255 · Rate of fire 100 % · Range 4 tiles
+1 % fame on death
Strung together with the deadly vines of Belladonna. Sprite Credits: nooblegend
Damage 155–200 · Rate of fire 120 % · Range 9.5 tiles · Ignores defense
+8 % fame on death · Loot Boost +5
Ripped straight from the dead Yeti. The massive puncture wound the horn leaves behind causes immense pain.
Damage 2000 × 3 shots · Rate of fire 120 % · Range 9 tiles
Loot Boost +5
A cursed dagger imbued with the infinite power of the Cult of Admin.
Get it nowhere yet (the unassigned list)
Damage 120–130 · Rate of fire 100 % · Range 6.3 tiles
+6 % fame on death
A makeshift dagger hastily crafted from the debris of a fallen golem. It may be blunt, but it is also very lightweight.
Damage 65–105 · Rate of fire 90 % · Range 6 tiles
+4 % fame on death · Loot Boost +5
A chicken leg of doom.
Get it nowhere yet (the unassigned list)
Damage 80–111 × 3 shots · Rate of fire 150 % · Range 4.8 tiles · Ignores defense
+10 % fame on death · Loot Boost +10
A claw, freshly plucked from the forepaw of the Necropolis' werewolf.
Damage 150–190 · Rate of fire 85 % · Range 6 tiles
+6 % fame on death
Taken from the deep ends of the Trench. Sprite credit: Owypo
Damage 95–135 × 2 shots · Rate of fire 100 % · Range 5 tiles · Shots hit multiple targets
+7 % fame on death · Loot Boost +5
Ths dagger was long lost, before it was found in some old, dark ruins of a cursed place. Wielders of this weapon will suffer, and then die. Sprite credit: Anima
Damage 105–175 · Rate of fire 90 % · Range 5 tiles · Shots hit multiple targets · Ignores defense
+6 % fame on death
A dagger obtainted from the Master Destructor himself... Sprite credit: Anima
Damage 165–275 · Rate of fire 110 % · Range 4.5 tiles
+6 WIS · +6 % fame on death · Loot Boost +5
This legendary dagger was commissioned by a band of mad rogues to prove the worth of the Dirk.
Damage 110–215 · Rate of fire 110 % · Range 4.2 tiles
+4 % fame on death
Made of a strange metal not known to the living.
Damage 85–190 · Rate of fire 100 % · Range 5.5 tiles · Ignores defense
+5 % fame on death
Cut off from the body of the fallen Firebreather and covered in it's searing blood. Sprite credit: Owypo
Damage 120–200 · Rate of fire 120 % · Range 8.5 tiles · Shots hit multiple targets · Ignores defense
+7 % fame on death · Loot Boost +5
Taken from the false trickster, the dagger is imbued with a lethal poison.
Damage 160–235 · Rate of fire 115 % · Range 6 tiles · Shots hit multiple targets
+5 DEX · +7 % fame on death · Loot Boost +5
01001110 01101001 01100011 01100101 00100001 Sprite credit: Anima
Damage 100–195 · Rate of fire 100 % · Range 5 tiles · Shots hit multiple targets · Ignores defense
+6 % fame on death · Loot Boost +5
The blade of this dagger was once the enormous Killer Bee Queen's stinger. It remains exceptionally sharp, and could easily cut through even the heaviest of armor in a single strike.
Damage 125–205 · Rate of fire 100 % · Range 5.9 tiles
+6 % fame on death · Loot Boost +10
The Corsair's boarding knife. It strikes where you are going, not where you are.
Damage 95–165 · Rate of fire 125 % · Range 5.6 tiles · Shots hit multiple targets · Ignores defense · Passes through cover
+4 ATT · +2 SPD · +5 % fame on death
A sharp bone, cut from the head of the fallen Shadowscale.
Damage 250–400 · Rate of fire 67 % · Range 5.2 tiles
+4 % fame on death · Loot Boost +5
A dagger that was condemned to Davy Jones' Locker.
Damage 110–175 · Rate of fire 100 % · Range 5.6 tiles
+5 SPD · +3 DEX · Loot Boost +5
A blade wound like a spring around its own grudge. Every blow you take tightens it, and it lets go all at once.
Get it Boss Hall
Damage 15–30 · Rate of fire 50 % · Range 4.5 tiles
Forged from sunshine, baby smiles, and the sparkle from unicorns.
Get it nowhere yet (the unassigned list)
Damage 117–190 · Rate of fire 120 % · Range 5.6 tiles
-2 VIT · +5 % fame on death
The melding of these creatures and their host is one of pain and suffering.
Get it nowhere yet (the unassigned list)
Damage 110–195 · Rate of fire 100 % · Range 5.9 tiles
+6 % fame on death
A jagged, wickedly barbed blade of evil, charged with the unreasoning rage of ancestral vendettas.
Drops as any tier 14 weapon roll · 1 sources roll it (see Loot)
Damage 100–185 · Rate of fire 100 % · Range 5.9 tiles
+5 % fame on death
A moonsteel dagger of the underworld, corrupted by loathsome enchantments and profane spells.
Drops as any tier 13 weapon roll · 57 sources roll it (see Loot)
Damage 95–175 · Rate of fire 100 % · Range 5.6 tiles
+4 % fame on death
A crimson felsteel dagger saturated with evil magic and primordial hatreds.
Drops as any tier 12 weapon roll · 56 sources roll it (see Loot)
Damage 90–175 · Rate of fire 100 % · Range 5.6 tiles
+3 % fame on death
A dagger of rare purple agate, infused with powerful dark magics.
Drops as any tier 11 weapon roll · 91 sources roll it (see Loot)
Damage 90–170 · Rate of fire 100 % · Range 5.6 tiles
+2 % fame on death
A deadly dagger of glittering magical emerald.
Drops as any tier 10 weapon roll · 77 sources roll it (see Loot)
Damage 85–165 · Rate of fire 100 % · Range 5.6 tiles
+1 % fame on death
A sharp druidic dagger vibrating with primal energies.
Drops as any tier 9 weapon roll · 93 sources roll it (see Loot)
Damage 80–160 · Rate of fire 100 % · Range 5.6 tiles
+1 % fame on death
A dagger with a blade that burns with an unholy magic.
Drops as any tier 8 weapon roll · 71 sources roll it (see Loot)
Damage 60–140 · Rate of fire 100 % · Range 5.6 tiles
An extremely sharp dagger made from the strongest and most desirable of all metals.
Damage 35–65 · Rate of fire 150 % · Range 5.6 tiles
A dagger with a blade made of volcanic glass.
Damage 50–110 · Rate of fire 100 % · Range 5.6 tiles
A well-made dagger plated with gold and inscribed with evil runes.
Damage 45–100 · Rate of fire 100 % · Range 5.6 tiles
A silver-plated steel dagger.
Drops as any tier 4 weapon roll · 14 sources roll it (see Loot)
Damage 40–90 · Rate of fire 100 % · Range 5.6 tiles
A dagger made of rose-tinted steel.
Drops as any tier 3 weapon roll · 6 sources roll it (see Loot)
Damage 30–85 · Rate of fire 100 % · Range 5.6 tiles
A dagger made of blued steel.
Drops as any tier 2 weapon roll · 4 sources roll it (see Loot)
Damage 25–80 · Rate of fire 100 % · Range 5.6 tiles
A short sword blade mounted on a dagger hilt.
Damage 15–45 · Rate of fire 100 % · Range 5.6 tiles
The old luck token, forged into a point.
Get it nowhere yet (the unassigned list)
Damage 25–70 · Rate of fire 100 % · Range 5.6 tiles
A sharp dagger made of steel.
Get it starter kit
Damage 90–175 · Rate of fire 100 % · Range 5.6 tiles
+3 % fame on death
Crude, but effective.
Damage 70–130 · Rate of fire 100 % · Range 4.5 tiles · Shots hit multiple targets
+2 % fame on death
A dagger made of razor-sharp bone.
Damage 95–175 · Rate of fire 100 % · Range 5.6 tiles
+4 % fame on death
A dagger imbued with Amethyst magic to protect its owner from harm.
Damage 90–175 · Rate of fire 100 % · Range 5.6 tiles
+3 % fame on death
An incredible dagger forged from the teeth of a murderous rabbit, it has the incredible power to summon angry rabbits.
Damage 90–175 · Rate of fire 100 % · Range 5.6 tiles
+3 % fame on death
A claw-shard from Feargus, the Obsidian Dragon.
Damage 85–165 · Rate of fire 100 % · Range 5.6 tiles
+1 % fame on death
This dagger is said to point in the direction of the one you love. Or intend to stab. Sprite Credits: ngbro
Damage 15–40 · Rate of fire 150 % · Range 5.6 tiles · Ignores defense
A dagger fashioned from the fang of an enormous spider.
Damage 50 · Rate of fire 75 % · Range 5 tiles
This was all the rage a few Winter Solstices ago. Rarity: Common
Get it nowhere yet (the unassigned list)
Damage 1000 × 5 shots · Rate of fire 120 % · Range 9.6 tiles · Shots hit multiple targets
Loot Boost +5
The Cult of Admin is always on the hunt for the unworthy.
Get it nowhere yet (the unassigned list)
Damage 60–80 × 2 shots · Rate of fire 140 % · Range 7.8 tiles · Shots hit multiple targets
+6 % fame on death
A bow, fashioned from solid ice, enchanted not to melt. It's often used by elven hunters which live in the arctic wastes. Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Damage 100–130 × 2 shots · Rate of fire 80 % · Range 5 tiles
+6 % fame on death
A bow once used by the Lightning God, it shoots lightning-fast projectiles that the eye can barely see. Sprite credit: Anima
Damage 400–500 · Rate of fire 33 % · Range 7 tiles · Shots hit multiple targets
+6 % fame on death
A bow of light forged by the angels for use in their eternal struggle against darkness and evil.
Damage 320–370 · Rate of fire 100 % · Range 6.2 tiles · Shots hit multiple targets
+6 % fame on death · Loot Boost +5
Every shot that hits a target frees the soul of a forgotten hero. Every shot that misses is trapped for eternity.
Get it loot built in code
Damage 10–30 × 8 shots · Rate of fire 50 % · Range 4.5 tiles · Shots hit multiple targets
+3 % fame on death
Good thing this bow is lucky because it sure doesn't hit very hard! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Damage 60–85 × 3 shots · Rate of fire 140 % · Range 6.1 tiles · Shots hit multiple targets
+6 % fame on death
A bow fashioned from living coral found in only the deepest ocean trenches. It is the favored weapon of those that inhabit the realms beneath the waves.
Damage 400–500 · Rate of fire 33 % · Range 7 tiles · Shots hit multiple targets
+6 % fame on death
No mortal can fire this dreaded bow without resting in between shots. It requires tremendous skill to wield.
Damage 115–135 × 2 shots · Rate of fire 100 % · Range 7.5 tiles · Shots hit multiple targets
+6 % fame on death · Loot Boost +10
A longbow of pale driftwood, bent by a century of tide.
Damage 115–140 × 2 shots · Rate of fire 120 % · Range 6.5 tiles
+5 % fame on death
This is a acidi... A galactic blaster made up from the greenest of green. Sprite credit: Anima
Damage 205–255 · Rate of fire 66 % · Range 8 tiles · Shots hit multiple targets
+6 % fame on death
A light rustle in the amber sea... Sprite credit: Anima
Damage 100–125 × 8 shots · Rate of fire 95 % · Range 12 tiles · Shots hit multiple targets
Loot Boost +10
A bow strung so heavy it fires like a ship's cannon: six shots, one roar.
Damage 1350–1650 · Rate of fire 11 % · Range 9 tiles · Shots hit multiple targets
+5 % fame on death
This bow has harvested souls of many dark elves in its lifetime.
Damage 500–600 · Rate of fire 23 % · Range 8 tiles
-4 WIS · -4 SPD · +8 % fame on death
A slingshot, made from the horns of the trolls.
Damage 200–225 · Rate of fire 125 % · Range 8 tiles
+3 ATT · +5 DEX · +5 % fame on death
A crystallized crossbow imbued with magical energy, firing icicles that freeze the bones of its victims, readying them for shattering.
Get it coffer / crate
Damage 120–180 · Rate of fire 135 % · Range 7.2 tiles
+5 SPD · +5 % fame on death
Fashioned from the finest logs found within the Woodland Labyrinths, this bow uses sharp leaves instead of conventional arrows. Such lightweight ammunition allows for quick movement.
Damage 130–165 · Rate of fire 75 % · Range 15 tiles · Shots hit multiple targets
+6 % fame on death
A bow forged out of Metal and Blood. Thanks to: WizardishG
Get it nowhere yet (the unassigned list)
Damage 35–70 × 4 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+4 % fame on death
A flexible ironwax bow created by the Felwasp Guards to defend their larvae from assailants.
Damage 10–15 × 5 shots · Rate of fire 25 % · Range 5 tiles
Meow! Meow meow meow! MEOWMEOWMEOW. Rarity: Uncommon
Get it nowhere yet (the unassigned list)
Damage 200–320 × 2 shots · Rate of fire 62 % · Range 10.8 tiles · Shots hit multiple targets · Passes through cover
+10 % fame on death · Loot Boost +10
This bow fires the souls of Elithor's victims.
Damage 20–30 × 3 shots · Rate of fire 150 % · Range 5 tiles · Shots hit multiple targets
Toats sweet robobow bro!
Get it nowhere yet (the unassigned list)
Damage 100–145 · Rate of fire 200 % · Range 7.6 tiles · Shots hit multiple targets
-5 SPD · +30 MP · +6 % fame on death · Loot Boost +5
A deadly repeater crossbow and a marvel of craftsmanship. This mechanical weapon is efficient, but carries additional weight.
Damage 85–120 × 5 shots · Rate of fire 85 % · Range 7 tiles · Shots hit multiple targets · Ignores defense
+6 % fame on death · Loot Boost +5
A gross, rather large bow that was crafted from the dead. Sprite credit: Owypo
Damage 65–95 × 2 shots · Rate of fire 115 % · Range 7.8 tiles · Shots hit multiple targets · Ignores defense
+5 % fame on death
Crafted from the fine wood found in the Broken Forest, this bow will bring style to the way you shoot.
Get it coffer / crate · Boss Hall
Damage 95–125 × 2 shots · Rate of fire 100 % · Range 7.5 tiles · Shots hit multiple targets
+6 % fame on death
A peerless triple bow crafted of nightmatter and diamondwire by the exalted bowyers of the primeval overgods.
Drops as any tier 14 weapon roll · 1 sources roll it (see Loot)
Damage 85–115 × 2 shots · Rate of fire 100 % · Range 7.5 tiles · Shots hit multiple targets
+5 % fame on death
A superlative bow of sunsteel and diamondwire, created by a secretive race of star-dwelling entities.
Drops as any tier 13 weapon roll · 57 sources roll it (see Loot)
Damage 75–105 × 2 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+4 % fame on death
A diamondwire bow used by guardians of the unseen ethereal shrines.
Drops as any tier 12 weapon roll · 56 sources roll it (see Loot)
Damage 70–100 × 2 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+3 % fame on death
A runed bow steeped in the dark power of ancient injustice.
Drops as any tier 11 weapon roll · 91 sources roll it (see Loot)
Damage 65–95 × 2 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+2 % fame on death
A powerful bow crafted by dryads and blessed by the spirits of the woodlands.
Drops as any tier 10 weapon roll · 77 sources roll it (see Loot)
Damage 60–90 × 2 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+1 % fame on death
A highly effective bow fashioned of still-living magical springwood.
Drops as any tier 9 weapon roll · 93 sources roll it (see Loot)
Damage 55–85 × 2 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+1 % fame on death
A bow gifted to mortals from the gods themselves. It shoots powerful arrows in three directions at once.
Drops as any tier 8 weapon roll · 71 sources roll it (see Loot)
Damage 55–80 · Rate of fire 100 % · Range 7.5 tiles · Shots hit multiple targets
A slow but powerful crossbow with a good grip.
Drops as any tier 7 weapon roll · 83 sources roll it (see Loot)
Damage 30–55 × 2 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
A bow that somehow manages to shoot two arrows in different directions.
Drops as any tier 6 weapon roll · 64 sources roll it (see Loot)
Damage 50–75 · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
A bow that shoots arrows that burn with an unholy fire.
Damage 40–70 · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
A high-quality bow made of magical ironwood.
Drops as any tier 4 weapon roll · 14 sources roll it (see Loot)
Damage 30–65 · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
A bow made from the rare greywood tree.
Drops as any tier 3 weapon roll · 6 sources roll it (see Loot)
Damage 25–60 · Rate of fire 100 % · Range 7.5 tiles · Shots hit multiple targets
A bow mounted on a stock that shoots with amazing speed and accuracy.
Drops as any tier 2 weapon roll · 4 sources roll it (see Loot)
Damage 20–50 · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
An iron-reinforced bow.
Drops as any tier 1 weapon roll · 2 sources roll it (see Loot)
Damage 15–45 · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
A well-made shortbow.
Get it starter kit
Damage 49–70 × 3 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+3 % fame on death
You are not a unique snowflake. You're like one of five or something.
Get it nowhere yet (the unassigned list)
Damage 49–70 × 3 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+3 % fame on death
You can hear the screams of tortured souls as you draw this bow.
Damage 40–67 × 3 shots · Rate of fire 100 % · Range 7 tiles · Shots hit multiple targets
+1 % fame on death
This probably doesn't have a chance of making monsters fall in love with you. I mean, I don't think so.
MP cost 100 · Cooldown 6 s · Pet
+6 DEF · +6 WIS · -6 VIT · +9 % fame on death · Loot Boost +5
A blue-coloured jewel, appearing to possess regenerative capabilities.
MP cost 120 · Healing on allies within 5 tiles for 4.5 s · Speedy on yourself for 1.5 s · Heals allies 90 HP within 5 tiles · Clear Condition Effect Aura · Remove Negative Conditions
+3 VIT · +3 WIS · +5 DEF · +4 % fame on death
Within, the priests of the past have catalogued the story and knowledge of Geb.
MP cost 100 · Heals allies 340 HP within 2 tiles · Speedy on yourself for 2 s
+40 MP · +5 VIT · +5 % fame on death
This book holds the secrets of how to collect the watet from the river so that it benefits whoever drinks it. Sprite credit: Owypo
MP cost 150 · Invulnerable on yourself for 2 s · Sick on yourself for 3.5 s · Generic Activate
-10 DEF · -80 HP · -4 VIT · -4 WIS · +8 % fame on death · Loot Boost +5
A mysterious item, that allowed Ortar to become immortal.
MP cost 5 · Daze Blast · Teleport up to 13 tiles
+5 VIT · Loot Boost +5
A magical amulet that enables lightning assaults.
Get it nowhere yet (the unassigned list)
MP cost 115 · Damaging on yourself for 1 s · Berserk on yourself for 1 s · Heals allies 100 HP within 5 tiles
+5 ATT · +5 DEX · +4 % fame on death · Loot Boost +5
A tome that was forever frozen in ice embalmed with the magical power
MP cost 95 · Cooldown 4 s · Armored on yourself for 4 s · Damaging on yourself for 4 s · Generic Activate · Generic Activate · +10 HP for 3 s · +10 MP for 3 s · +10 ATT for 3 s · +10 DEF for 3 s · +10 SPD for 3 s · +10 VIT for 3 s · +10 WIS for 3 s · +10 DEX for 3 s
+50 MP · -50 HP · -10 VIT · +10 WIS · +10 % fame on death · Loot Boost +10
An ancient grimoire containing with secrets that have been forgotten long ago. Its users gain unparalleled knowledge, and are shown harsh visions. After their minds are cleared, they gain the ability to disable their foes completely.
Cooldown 0.75 s · Heals allies null HP within 1.75 tiles · Heals allies 1500 HP within 5 tiles · Remove Negative Conditions · Generic Activate · Healing on yourself for 4 s · Armored on yourself for 1.5 s · +25 VIT for 4 s · +25 WIS for 4 s
+3 VIT · +3 DEF · +5 SPD · +10 % fame on death · Loot Boost +10
An ancient tome wrapped in human flesh, teaching and illustrating the acts Norghus performed on his victims. It's too gruesome to read fully.
MP cost 120 · Heals allies 200 HP within 6 tiles · Armored on yourself for 4 s
+4 VIT · +40 HP · +6 % fame on death
A tome that allows the caster to encase themselves in extremely durable ice. However, despite being nearly impenetrable, it will melt after a while. Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
MP cost 120 · Heals allies 200 HP within 6 tiles · Armored on yourself for 4 s
+4 VIT · +40 HP · +6 % fame on death
A tome dedicated to the works of a forgotten god. It is written in a strange script that glows with a pure white light.
MP cost 95 · Heals allies 120 HP within 3.8 tiles
-20 HP · +4 ATT · +4 SPD · +2 DEF · -5 VIT · +6 % fame on death · Loot Boost +5
An ancient tome covered with fleshy appendages. It contains the secrets to magic often considered blasphemous by priests, used to inflict horrible pain on others.
Get it nowhere yet (the unassigned list)
MP cost 120 · Heals allies 200 HP within 6 tiles · Clear Condition Effect Aura · Remove Negative Conditions
+7 VIT · +7 WIS · +6 % fame on death
An ancient tome cloaked in white leather, created to aid in the struggle against the ultimate evil.
MP cost 90 · Healing on allies within 5 tiles for 6.5 s · Heals allies 210 HP within 5 tiles · Speedy on yourself for 2 s
+6 % fame on death · Loot Boost +10
Its pages are always damp. Read from it and wounds go still as calm water.
MP cost 85 · Healing on allies within 5 tiles for 6 s · Heals allies 200 HP within 5 tiles · Speedy on yourself for 1.5 s
+4 % fame on death
A tome of blessing, gifted by the gods for the benefit of all good mortals.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 80 · Healing on allies within 5 tiles for 5 s · Heals allies 200 HP within 5 tiles
+3 % fame on death
A sanctified tome, blessed by the heavens and purified by ancient rites, trembling with unseen divine power.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 75 · Healing on allies within 4.5 tiles for 4.5 s · Heals allies 180 HP within 4.5 tiles
+2 % fame on death
An angelic tome, empowered by divine might and justified by the souls of the righteous.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 70 · Healing on allies within 4.5 tiles for 4 s · Heals allies 160 HP within 4.5 tiles
+1 % fame on death
A sacred tome, consecrated by the spirits of the upright and the supplications of the pure.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 65 · Healing on allies within 4 tiles for 3 s · Heals allies 140 HP within 4 tiles
An exalted holy tome, filled with prayers and blessed by angels.
MP cost 55 · Heals allies 90 HP within 3.5 tiles
A hallowed tome of blessed healing rituals.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 50 · Heals allies 70 HP within 3 tiles
A holy tome of healing prayers.
Get it starter kit
Damage 1000–1500 · Range 4 tiles · Shots hit multiple targets · Passes through cover · MP cost 125 · Armored on yourself for 3 s · Fires the item's shots
+100 HP · +15 VIT · -10 DEF · +5 % fame on death · Loot Boost +5
It feels flimsy, but is actually quite strong.
Damage 305–365 × 6 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 105 · Fires the item's shots
+12 DEF · +3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
A hull plate grown over with barnacles. Nothing has broken it yet.
Damage 50–115 × 5 shots · Range 4.5 tiles · Shots hit multiple targets · Passes through cover · MP cost 150 · Fires the item's shots
+10 DEF · +40 HP · +5 % fame on death
Made from the impenetrable strands of seaweed that were cut from the fallen Riverborn. Sprite credit: Owypo
Damage 550–800 × 2 shots · Range 15 tiles · Shots hit multiple targets · Ignores defense · Passes through cover · MP cost 120 · Cooldown 0.5 s · Fires the item's shots
+5 ATT · +3 DEX · +7 % fame on death · Loot Boost +5
An enchanted hammer, only wielded by the ones who are worthy.
Damage 300–360 × 5 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+12 DEF · +2 VIT · +2 WIS · +4 % fame on death
A pitch-black shield looted from the depths of Oryx's Castle.
Get it loot built in code
Damage 400–500 × 5 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+14 DEF · +60 HP · +2 ATT · +4 DEX · +6 % fame on death · Loot Boost +5
This massive shield was created for the wealthy and powerful Ogre kings as a sign of their unrivaled strength.
Damage 300–350 × 6 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 120 · Berserk on yourself for 3 s · Damaging on yourself for 3 s · Fires the item's shots
+11 DEF · +3 % fame on death
This shield was forged with souls of vengeful spirits, making this fearful object dreaded. Sprite credit: Anima
Damage 400–600 × 2 shots · Range 3.5 tiles · Shots hit multiple targets · Ignores defense · Passes through cover · MP cost 90 · Cooldown 1.5 s · Fires the item's shots
+2 ATT · +10 DEF · +2 SPD · +6 % fame on death
A shield from a place beyond the gates of war and peace.
Get it loot built in code
Damage 500–760 × 5 shots · Range 3.4 tiles · Shots hit multiple targets · Passes through cover · MP cost 135 · Fires the item's shots
+13 DEF · +110 HP · +3 DEX · +6 % fame on death · Loot Boost +5
Tombstones are often made to last and are supposed to guide the souls into the afterlife.
Damage 760–900 × 6 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · Cooldown 6 s · Fires the item's shots
+240 HP · +16 DEF · -5 SPD · -1 MP · -1 WIS · +10 % fame on death · Loot Boost +10
A massive shield, made from the corpse of Norghus himself.
Damage 250–320 × 5 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 95 · Cooldown 6 s · Fires the item's shots
+8 DEF · +2 VIT · Loot Boost +5
A shield of smoked glass with a hairline crack through every ward cut into it. Whatever strikes it carries a little of the crack away.
Get it Boss Hall
Damage 300–360 × 5 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+12 DEF · +2 VIT · +2 WIS · +4 % fame on death
A superior shield forged in deep armories for the construct armies of the underworld.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
Damage 270–330 × 5 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+12 DEF · +3 % fame on death
A very strong shield made from the strongest and most desirable of all metals.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
Damage 230–280 × 4 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+8 DEF · +2 % fame on death
An ornate but strong shield plated with gold.
Damage 190–240 × 3 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 95 · Fires the item's shots
+7 DEF · +1 % fame on death
A steel shield supported by iron ribbing.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
Damage 150–190 × 3 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 90 · Fires the item's shots
+6 DEF
A shield made of high quality steel.
Damage 100–140 × 2 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 85 · Fires the item's shots
+4 DEF
A shield made of well forged iron.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
Damage 55–90 · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 80 · Fires the item's shots
+2 DEF
A shield made of sturdy wood.
Get it starter kit
Damage 250–300 × 4 shots · Range 3.2 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+7 DEF · +3 SPD
A shield made of snake skin stretched across a rigid frame.
+10 DEF · +8 DEX · +30 HP · +25 MP · +5 % fame on death
Wearing this might not be the best idea... Sprite credit: Anima
+12 DEF · +5 SPD · -5 ATT · +5 DEX · +4 % fame on death
Lightweight, yet protective armor taken from the shed exoskeleton of a warrior bee.
+150 HP · +23 DEF · -2 SPD · +6 % fame on death · Loot Boost +5
This armor does not deflect projectiles like most materials known to man. It absorbs and engulfs them, sending them to a new plane of reality.
Get it loot built in code
+18 DEF · +2 DEX · +2 ATT · +6 % fame on death
Uh, I found this in an Ocean Trench, it seems pretty powerful... Sprite credit: Owypo
+22 DEF · +80 HP · +18 ATT · -4 DEX · +10 % fame on death · Loot Boost +10
This armor was made from the bones and flesh of countless victims to the Twilight Necropolis. Its stench fills your nostrils with a vomit-inducing aroma, even when you take it off.
+16 DEF · +9 ATT · +6 SPD · +8 DEX · +6 % fame on death · Loot Boost +5
Even the non-living are required to look formal whilst performing a job.
+6 ATT · +14 DEF · +6 SPD · +5 % fame on death
Armor worn only by the best the Broken Forest can provide.
+16 DEF · +6 DEX · +6 ATT · +6 % fame on death
Armor forged from the hardest of rock. Sprite credit: Anima
+14 DEF · +9 VIT · +5 ATT · +4 % fame on death
Formed of the tissue surrounding a golem core.
+16 DEF · +8 WIS · +3 SPD · +100 MP · +5 % fame on death · Loot Boost +5
A festive piece of armor, complete with bells. Try not to get too crazy.
+50 HP · +13 DEF · +6 SPD · +3 VIT · +3 WIS · +5 % fame on death
Light armor crafted from the hard-as-steel leafy scales of a Leaf Dragon.
+22 DEF · +5 ATT · +5 % fame on death
This armor was embraced with the power of the guardian's fists. The energy withholds the armor from breaking, making it not only a unique piece of treasure, but also a indestructible one.
+15 DEF · +6 DEX · +35 HP · +35 MP · +6 % fame on death
An armor once donned by the Lightning God themselves, it is light and still powerful. Sprite credit: Anima
Get it nowhere yet (the unassigned list)
+5 DEF · +18 SPD · +18 DEX · +7 % fame on death · Loot Boost +5
A magnificent, yet flexible rainment. Only for Loki.
+80 HP · +22 DEF · +18 DEX · -4 ATT · +10 % fame on death · Loot Boost +10
Stitched from the thick furs of the Lycaon. While wearing it, you feel unstoppable.
+140 HP · +14 DEF · +12 SPD · +10 DEX · +8 % fame on death · Loot Boost +5
the master blacksmith who created this armor was slain before it could be finished. His blood seeped into the armor, cursing those who don it. It drains the wearer of life force and intelligence for the sake of power. It’s last owner perished in a forsaken place, and it continues to wait for another victim....
+50 HP · +50 MP · +12 DEF · +4 % fame on death
He does not kill his victims. He becomes them.
+15 DEF · +6 ATT · -2 VIT · +4 % fame on death
The parasites wait until the most opportune time, then strike at their targets. They become hosts to a greater evil.
Get it nowhere yet (the unassigned list)
+21 DEF · +8 DEX · +3 ATT · +3 SPD · +3 VIT · +3 WIS · +30 HP · +30 MP · +6 % fame on death · Loot Boost +10
The hide of something big that swam the Drift. It still smells of salt.
+16 DEF · +150 HP · +5 % fame on death
Forged from the wood within the Broken Forest and the scales of the Treesmasher, this is the strongest armor there is.
Get it coffer / crate · Boss Hall
+5 ATT · +14 DEF · +4 DEX · +50 HP · +5 % fame on death
Woven from the scales of the fallen Firebreather, the armor is sturdy, yet agile. Sprite credit: Owypo
+21 DEF · +100 HP · -25 MP · -5 WIS · +5 % fame on death
Armor made from the tough, magical apple tree, with a gleaming ruby encrusted in it's chest. Wearing it makes you feel much healthier and tankier, but with loss of magic.. Sprite credit: Owypo
+20 HP · +20 MP · +20 DEF · +2 SPD · +2 VIT · +2 WIS · +2 ATT · +7 DEX · +6 % fame on death
Magnificent leather armor made from the hide of the great leviathan, slain hundreds of years ago in a savage battle in the vast deeps.
Drops as any tier 15 armor roll · 1 sources roll it (see Loot)
+19 DEF · +6 DEX · +1 ATT · +1 SPD · +1 VIT · +1 WIS · +10 HP · +10 MP · +5 % fame on death
Outstanding leather armor made from the virtually impregnable hide of a great desert wyrm.
Drops as any tier 14 armor roll · 45 sources roll it (see Loot)
+17 DEF · +5 DEX · +4 % fame on death
Superlative leather armor fashioned from the skin of a twelve-headed swamp hydra.
Drops as any tier 13 armor roll · 16 sources roll it (see Loot)
+17 DEF · +4 DEX · +4 % fame on death
Superior leather armor made from the magical hide of a griffon.
Drops as any tier 12 armor roll · 60 sources roll it (see Loot)
+16 DEF · +4 DEX · +3 % fame on death
Leather armor made from the protective skin of hippogriffs.
Drops as any tier 11 armor roll · 96 sources roll it (see Loot)
+15 DEF · +4 DEX · +2 % fame on death
Leather armor made from the durable hide of a roc.
Drops as any tier 10 armor roll · 81 sources roll it (see Loot)
+14 DEF · +3 DEX · +1 % fame on death
Leather armor fashioned from the scaly skin of a fire breathing drake.
Drops as any tier 9 armor roll · 90 sources roll it (see Loot)
+13 DEF · +3 DEX · +1 % fame on death
Leather armor studded with metal rivets that provide extra protection.
+12 DEF · +2 DEX
Tough, durable armor made from wyvern leather.
Drops as any tier 7 armor roll · 88 sources roll it (see Loot)
+10 DEF · +2 DEX
Magically protective leather armor made from chimera hides.
Drops as any tier 6 armor roll · 49 sources roll it (see Loot)
+9 DEF · +2 DEX
Armor made from the thick leather of a dire bear.
Drops as any tier 5 armor roll · 35 sources roll it (see Loot)
+7 DEF · +3 WIS · +20 MP
Wick-cord woven tight and dipped in tallow. It smells of the candle loft, and it keeps a flame steady.
Drops as any tier 5 armor roll · 35 sources roll it (see Loot)
+8 DEF · +2 DEX
Leather armor made from the tough hide of a minotaur.
Drops as any tier 4 armor roll · 5 sources roll it (see Loot)
+7 DEF
Leather armor made from the skin of a magical lizard.
Drops as any tier 3 armor roll · 4 sources roll it (see Loot)
+5 DEF
Leather armor fashioned from wolf pelts.
Drops as any tier 1 armor roll · 2 sources roll it (see Loot)
+17 DEF · +5 SPD · +5 % fame on death
Chitin armor fashioned from the exoskeleton of a yellow Beehemoth. Ultra-light and extremely flexible, yet surprisingly tough.
+17 DEF · +5 SPD · +5 % fame on death · Loot Boost +5
Chitin armor fashioned from the exoskeleton of a red Beehemoth. Ultra-light and extremely flexible, yet surprisingly tough.
+17 DEF · +5 SPD · +5 % fame on death
Chitin armor fashioned from the exoskeleton of a blue Beehemoth. Ultra-light and extremely flexible, yet surprisingly tough.
-100 HP · Loot Boost +5
Only cheaters wear this armor.
Get it nowhere yet (the unassigned list)
+16 DEF · +4 DEX · +3 SPD · +5 % fame on death
Mermaid-made armor woven from unbreakable coral threads.
+17 DEF · +5 DEX · +4 % fame on death
Protective leather armor fashioned from the frozen, but resilient scales of a frost drake. Sprite Credits: Poshun
+11 DEF · +3 SPD · +3 DEX · +1 % fame on death
A tight fitting garment of snake skin that is both functional and stylish.
+14 DEF · +3 ATT · +3 SPD · +3 DEX · +5 % fame on death
A ghostly fabric from the other side.
+24 DEF · +4 % fame on death
A piece of heavy plate mail forged in the dungeons of Oryx's castle, it is decorated with dark red Almandine stones.
Get it loot built in code
+100 HP · +20 DEF · +15 WIS · +150 MP · +6 % fame on death · Loot Boost +5
An armor once worn by the most important guardians of the Shatters. It's still strong even today. Sprite credit: Owypo
+25 DEF · +150 HP · +7 ATT · +7 DEX · +7 % fame on death · Loot Boost +5
A beautiful armor - and with the power it holds, only the best get to wear it - covered with life gems, it is truly magnificent.
+22 DEF · +6 WIS · +4 % fame on death
An armor once worn by the Aquatic God themselves. Sprite credit: Anima
+5 DEF · +12 VIT · +135 HP · +5 % fame on death
Armor of the Demon Lord, Thanks to: pepus
+22 DEF · +85 HP · +9 VIT · -5 DEX · +6 % fame on death
Strong armor, worn by Fallen Giants. Sprite credit: Kith
+16 DEF · +220 HP · +20 VIT · +6 % fame on death · Loot Boost +5
A fine sheet of marble charged with the same energy that powers the Marble Colossus. What it lacks in physical durability, it makes up for with a life-breathing aura.
Get it coffer / crate
+30 DEF · -10 DEX · +4 % fame on death
Reinforced with magical hard candy from the candy forest. Sticky but strong.
+20 DEF · +2 VIT · +2 WIS · +40 HP · +40 MP · +4 % fame on death
This colorful platemail is enchanted with special protections, a gift from the kind fairies that dwell in the Realm.
+4 ATT · +17 DEF · +3 SPD · +3 VIT · +5 % fame on death
Battle armor made from Fire Dragon scales, one of the strongest substances this world has ever seen.
+22 DEF · -8 VIT · -8 WIS · +11 DEX · +11 ATT · +75 HP · +10 % fame on death · Loot Boost +10
This boneplate was once worn by a warlord of the realm in times past. The owner's name and deeds have been forgotten to time.
+18 DEF · +10 VIT · +10 WIS · +10 DEX · +60 HP · +60 MP · +7 % fame on death · Loot Boost +5
The Allfather's clothing strikes the perfect balance between style and battle.
+25 DEF · +50 HP · +5 SPD · -5 VIT · +6 % fame on death · Loot Boost +5
Armaw? xD
Get it nowhere yet (the unassigned list)
+15 DEF · +150 MP · +8 WIS · +5 % fame on death · Loot Boost +5
A worn and battered suit of armor embedded with a mystic gem that flows with magical strength.
+15 DEF · +12 VIT · +12 WIS · +50 MP · +5 % fame on death
Combination of the Riverborn's scales and seaweed resulted in a strong, yet invigorating armor. Sprite credit: Owypo
+8 ATT · +16 DEF · +135 HP · +5 % fame on death
A shattered armor taken from the body of a fallen warrior. Sprite credit: Owypo
+10 ATT · +35 DEF · -5 DEX · -5 SPD · +7 % fame on death · Loot Boost +5
An armor worthy of a god who wears it.
+28 DEF · +3 ATT · +3 SPD · +3 VIT · +3 WIS · +3 DEX · +30 HP · +30 MP · +6 % fame on death · Loot Boost +10
Armour from a sunken warship, scoured smooth by a hundred years of tide.
+25 DEF · +6 ATT · -9 SPD · -6 DEX · +150 HP · +10 % fame on death · Loot Boost +10
This ancient breastplate was said to have been worn by a titan of old. It has since been found in the possession of Thusala.
+15 DEF to allies within 4 tiles for 5 s
+20 DEF · +4 VIT · +40 HP · Loot Boost +5
Plate hammered from a cracked church bell. Strike it and the whole line hears it, and stands a little firmer.
Get it Boss Hall
+18 DEF · +6 SPD · +4 DEX · +4 % fame on death
Made from the Heart of Zaarvox by Ulricht the first Dragon Tamer.
+20 HP · +20 MP · +27 DEF · +2 SPD · +2 VIT · +2 WIS · +2 ATT · +2 DEX · +6 % fame on death
Impenetrable forceplate armor worn by the blackguard conquerors of the necromantic uprising.
Drops as any tier 15 armor roll · 1 sources roll it (see Loot)
+26 DEF · +1 ATT · +1 SPD · +1 VIT · +1 WIS · +1 DEX · +10 HP · +10 MP · +5 % fame on death
Exquisitely decorated adamantine armor smithed by underdeep dwarves for the wardens of the demonclefts.
Drops as any tier 14 armor roll · 45 sources roll it (see Loot)
+24 DEF · +4 % fame on death
Indestructible magical armor made for the elite stoneborn champions of the eastern citadels.
Drops as any tier 13 armor roll · 16 sources roll it (see Loot)
+23 DEF · +4 % fame on death
Mighty felplate armor designed for the most powerful of demon lords.
Drops as any tier 12 armor roll · 60 sources roll it (see Loot)
+22 DEF · +3 % fame on death
Tremendously strong plate armor shrouded by an aura of demonic revenge.
Drops as any tier 11 armor roll · 96 sources roll it (see Loot)
+21 DEF · +2 % fame on death
Magical cold plate armor inscribed with tales of destruction and murder.
Drops as any tier 10 armor roll · 81 sources roll it (see Loot)
+20 DEF · +1 % fame on death
Armor made from the scales of a full grown dragon.
Drops as any tier 9 armor roll · 90 sources roll it (see Loot)
+15 DEF · +1 % fame on death
Armor made from the strongest and most desirable of all metals.
+13 DEF
Chainmail made with reinforcing mithril ribs.
Drops as any tier 7 armor roll · 88 sources roll it (see Loot)
+10 DEF
Well-made chainmail plated with gold, clearly intended for the use of a great lord.
Drops as any tier 5 armor roll · 35 sources roll it (see Loot)
+8 DEF
Well-made chainmail plated with silver.
Drops as any tier 4 armor roll · 5 sources roll it (see Loot)
+7 DEF
Mail made from blued steel.
Drops as any tier 3 armor roll · 4 sources roll it (see Loot)
+6 DEF
Armor made from interlocking links of metal.
Drops as any tier 2 armor roll · 5 sources roll it (see Loot)
+5 DEF
Armor made from interlocking iron links.
Drops as any tier 1 armor roll · 2 sources roll it (see Loot)
-100 HP · Loot Boost +5
Only cheaters wear this armor.
Get it nowhere yet (the unassigned list)
+24 DEF · +4 % fame on death
A sturdy suit of armor, reinforced with ice plating. It's worn by the bravest warriors known to challenge the Mad God. Sprite Credits: Poshun
Damage 225–265 · Rate of fire 53 % · Range 9 tiles
+4 % fame on death
Although destroyed, the beast's brute strength remains deeply embedded in this odd wand. Its rage possesses you, and lends you its force.
Damage 3000 · Rate of fire 150 % · Range 9 tiles · Shots hit multiple targets
Loot Boost +5
Only advanced acolytes of the Cult of Admin may wield this weapon.
Get it nowhere yet (the unassigned list)
Damage 90–180 · Rate of fire 125 % · Range 8 tiles
+4 DEX · +4 WIS · +4 % fame on death · Loot Boost +5
This wand is powerful at conducting magical energy into a devastating blast.
Damage 100–165 · Rate of fire 120 % · Range 9 tiles · Ignores defense
+4 ATT · +4 WIS · +4 DEX · +4 % fame on death · Loot Boost +5
A sound almost like a wind chime emanates softly from this wand.
Damage 135–180 · Rate of fire 100 % · Range 9.4 tiles · Shots hit multiple targets
+4 ATT · +4 DEX · +6 % fame on death · Loot Boost +10
Glass the sea has worn smooth, cut to a point that remembers the shoal.
Damage 350–450 · Rate of fire 33 % · Range 3 tiles · Shots hit multiple targets · Passes through cover
+6 % fame on death
A cool wand that creates a flurry of beautiful snowflakes. Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Damage 70–110 · Rate of fire 110 % · Range 9 tiles · Ignores defense
+4 % fame on death
From the realms of frost, this wand's ice magic penetrates even the strongest armor.
Damage 60–80 × 2 shots · Rate of fire 160 % · Range 8 tiles · Shots hit multiple targets
+6 % fame on death · Loot Boost +5
This wand was forged with burning rubies, dedicated to what was once a Royal Family. Sprite credit: Owypo
Damage 155–180 · Rate of fire 115 % · Range 8.2 tiles · Shots hit multiple targets · Ignores defense
+6 % fame on death · Loot Boost +5
This wand holds what's unknown to the universe. The power of the great realm giant. Sprite credit: Anima
Damage 30–50 · Rate of fire 100 % · Range 10 tiles
The fabled weapon of the Sauce Boss himself.
Get it nowhere yet (the unassigned list)
Damage 275–300 × 4 shots · Rate of fire 100 % · Range 10 tiles · Passes through cover
+10 % fame on death · Loot Boost +10
This wand was once wielded by the leader of the ancient battle mages. His dark energy continues to pulsate through the wand, making it impossible to command through traditional methods.
Damage 65–120 × 2 shots · Rate of fire 95 % · Range 7 tiles · Shots hit multiple targets · Passes through cover
+2 ATT · +4 DEX · +5 % fame on death
Riverborn's wings infused with magic allow the wielder a full control over the waters within the river. Sprite credit: Owypo
Damage 25–50 × 5 shots · Rate of fire 145 % · Range 7 tiles · Passes through cover
-75 HP · +200 MP · -8 WIS · +8 % fame on death
Composed of the arcane essence that allows arcanic beings to exist.
Damage 160–205 × 2 shots · Rate of fire 70 % · Range 4.8 tiles · Shots hit multiple targets · Ignores defense
+10 % fame on death · Loot Boost +10
A wand fashioned from the bones of Diagon himself. It draws power from Diagon's necrotic life essence.
Damage 90–120 · Rate of fire 125 % · Range 8.4 tiles · Shots hit multiple targets
+2 ATT · +4 % fame on death
Despite their normal pacificity, priests of Geb were able to protect themselves from aggressors.
Damage 350–450 · Rate of fire 33 % · Range 3 tiles · Shots hit multiple targets · Passes through cover
+6 % fame on death · Loot Boost +5
This strange weapon was used by ancient battle mages to deter invaders. The secret to its construction has long been lost.
Damage 170–200 · Rate of fire 85 % · Range 6.6 tiles
+7 ATT · +5 % fame on death
Made from a cherry tree branch. This wand was gifted by Xil to Daichi for bringing him into this world.
Damage 180–200 · Rate of fire 110 % · Range 12 tiles · Shots hit multiple targets · Ignores defense
+5 ATT · +2 DEX · +7 % fame on death · Loot Boost +5
Ripped straight from the ground of the Frozen Queen's domain, this wand pierces your enemies with an unrelenting coldness.
Damage 75–130 × 3 shots · Rate of fire 60 % · Range 8 tiles
+1 % fame on death
Various kind of stars have been used in the creation of this wand... Maybe. Sprite credit: Owypo
Damage 120–160 · Rate of fire 100 % · Range 9.4 tiles · Shots hit multiple targets
+3 ATT · +3 DEX · +6 % fame on death
A golden wand of breathtaking power, created by elemental forces from the realms of ice and flame to unleash revenge on their enemies.
Drops as any tier 14 weapon roll · 1 sources roll it (see Loot)
Damage 110–150 · Rate of fire 100 % · Range 9.4 tiles · Shots hit multiple targets
+2 ATT · +2 DEX · +5 % fame on death
A shining gold wand of force, built by a diabolic archmagus to channel vast corrupting energies into the material plane.
Drops as any tier 13 weapon roll · 57 sources roll it (see Loot)
Damage 100–145 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+1 ATT · +1 DEX · +4 % fame on death
A great golden wand of the heavens, created by angels to wreak justice on the slayers of the innocent.
Drops as any tier 12 weapon roll · 56 sources roll it (see Loot)
Damage 95–135 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+3 % fame on death
A centuries-old wand of great power, heralding long-destined destruction.
Drops as any tier 11 weapon roll · 91 sources roll it (see Loot)
Damage 90–135 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+2 % fame on death
A wand of demonic enigmas, cloaked in darkness and crackling with dark enchantments.
Drops as any tier 10 weapon roll · 77 sources roll it (see Loot)
Damage 85–130 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+1 % fame on death
A mysterious wand of otherworldly origin, imbued with the purest of arcane energies.
Drops as any tier 9 weapon roll · 93 sources roll it (see Loot)
Damage 80–125 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+1 % fame on death
A fearsome wand that fires bolts of penetrating death magic.
Drops as any tier 8 weapon roll · 71 sources roll it (see Loot)
Damage 75–115 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A deadly wand that channels magefire from the nether planes.
Drops as any tier 7 weapon roll · 83 sources roll it (see Loot)
Damage 70–100 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that casts a bolt of pure magic force.
Damage 80–110 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that casts a strong fire spell.
Damage 65–95 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that shoots dark eldritch energy.
Drops as any tier 4 weapon roll · 14 sources roll it (see Loot)
Damage 50–85 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that casts a strong missile.
Damage 45–80 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that fires power bolts.
Drops as any tier 2 weapon roll · 4 sources roll it (see Loot)
Damage 40–70 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that emits bolts of pure force.
Drops as any tier 1 weapon roll · 2 sources roll it (see Loot)
Damage 30–55 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
A wand that casts a simple fire spell.
Get it starter kit
Damage 20–40 × 4 shots · Rate of fire 25 % · Range 3.8 tiles · Passes through cover
Created by a lonely Sorcerer. This sentient eye doesn't make a very good friend. It does, however, make fruit. Rarity: Rare, I guess
Get it nowhere yet (the unassigned list)
Damage 95–135 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+3 % fame on death
How else would the minions of Oryx get their gifts? Sprite Credits: paulo and sonutx
Get it nowhere yet (the unassigned list)
Damage 20–450 · Rate of fire 55 % · Range 9 tiles · Ignores defense
+6 ATT
A wand created from the wood of Sprite trees. Seems to be poorly calibrated, though.
Damage 100–185 · Rate of fire 125 % · Range 10 tiles
+4 VIT · +4 WIS · +3 % fame on death · Loot Boost +5
A wand made from a brilliant white cross designed to ward off evil.
Damage 95–135 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+3 % fame on death
This wand has been used countless times to raise Lord Ruthven from the dead.
Damage 85–130 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+1 % fame on death
Harnessing the unusual power of Belladonna's flowers, these shots are beautiful but deadly!
Damage 95–135 · Rate of fire 100 % · Range 9 tiles · Shots hit multiple targets
+3 % fame on death
Harbinger of hard-boiled justice. Sprite Credits: Linkshot, Sues, and Wylem.
Get it nowhere yet (the unassigned list)
+5 DEX · +90 HP · +50 MP · +5 % fame on death
You could lose a finger or two. Sprite credit: Anima
+140 HP · +4 % fame on death
Set with stones as red as Oryx's favorite Cabernet Sauvignon.
Get it loot built in code
+2 DEF · Loot Boost +5
A bead of Choir amber in a band of cold obsidian. Something small is caught inside, and it has never once let go. 25% chance to turn a killing blow (60 s cooldown; attunes after 10 s worn).
Get it coffer / crate · Boss Hall
+1 DEF · +1 ATT · +1 VIT · +1 SPD · +1 WIS · +1 DEX · +20 HP · +20 MP · +3 % fame on death · Loot Boost +5
An American hero's ring.
Get it nowhere yet (the unassigned list)
+1 HP · +1 MP · +1 ATT · +1 DEF · +1 SPD · +1 VIT · +1 WIS · +1 DEX · +20 % fame on death · Loot Boost +10
It's an amulet.
+3 DEF · +5 SPD · +4 DEX · +115 HP · +4 % fame on death
Given to the initiates who survive the first challenge.
+5 ATT · +3 DEF · +3 SPD · +4 VIT · +6 WIS · +5 DEX · +60 HP · +40 MP · +5 % fame on death
This beautiful piece of metal was once carved onto the guardian's finger. Too bad a greedy adventurer took it off in a blink of an eye.
Pet
+40 HP · +4 VIT · Loot Boost +5
A loop of grey chain that smells of old incense. Every so often it remembers a censer, and sets one down beside you.
Get it Boss Hall
+120 HP · +120 MP · +8 DEF · +8 WIS · +4 ATT · +6 % fame on death · Loot Boost +5
A seemingly shattered ring that keeps itself together with an unknown magnetic force. It only stays together on the finger of a true killer.
Get it loot built in code
+8 DEF · +8 ATT · +80 HP · +80 MP · +5 % fame on death · Loot Boost +5
Wearing it makes you feel particularly strong.
+5 ATT · +5 DEF · Loot Boost +5
A band of sea-iron that never stops weeping salt. Now and then the salt finds a seam in someone else's armour.
Get it Boss Hall
+1 DEX · +1 VIT · +1 SPD · +1 % fame on death
An Olympic bronze medal in synchronised swimming.
Get it nowhere yet (the unassigned list)
+7 SPD · +6 DEF · +10 % fame on death
A tasty ring made by the king of Burger-landia, yet for some reason, people tend to wear it instead of eating it like one would. Thanks to: Zemagaia
Get it loot built in code
+7 VIT · +7 WIS · +85 HP · +85 MP · +5 % fame on death
A candlestick taken from one of the countless candlebushes that can be found in the Shadowland. Sprite credit: Owypo
+9 HP · +9 MP · +9 ATT · +9 DEF · +9 SPD · +9 VIT · +9 WIS · +9 DEX · +20 % fame on death · Loot Boost +5
Meow. Cato Clan's unique 1st Place video contest prize!
Get it nowhere yet (the unassigned list)
+99999 HP · +99999 VIT · +5000 ATT · +7 % fame on death
A ring worn by powerful creators in the goal to observe their brand new creation.
Get it nowhere yet (the unassigned list)
+60 VIT · +700 WIS · +20 ATT · +20 SPD · Loot Boost +5
Super regal!
Get it nowhere yet (the unassigned list)
+2 SPD · +4 VIT · +6 WIS · +120 HP · +40 MP · +6 % fame on death
A magical ring that makes the wearer feels lighter, and imbued with hatred. Sprite credit: Owypo
+15 ATT · +6 % fame on death · Loot Boost +10
A band of driftglass with a shark's tooth set in it.
+15 DEF · +6 % fame on death · Loot Boost +10
A band of driftglass as heavy as an anchor.
+15 DEX · +6 % fame on death · Loot Boost +10
A band of driftglass clear enough to aim through.
+200 HP · +6 % fame on death · Loot Boost +10
A band of driftglass with tide-water sealed inside. It beats like a heart.
+200 MP · +6 % fame on death · Loot Boost +10
A band of driftglass that glows faintly, like a lantern seen from below.
+15 SPD · +6 % fame on death · Loot Boost +10
A band of driftglass that never lies still, like water on a deck.
+15 VIT · +6 % fame on death · Loot Boost +10
A band of driftglass warm as blood, though it came from cold water.
+15 WIS · +6 % fame on death · Loot Boost +10
A band of driftglass that shows lights no one else on the water can see.
+50 HP · +4 ATT · +4 DEX · +10 % fame on death
Full of protein, according to Anton. Leechers' unique 3rd Place video contest prize!
Get it nowhere yet (the unassigned list)
+-36 VIT for 2 s · +36 WIS for 2 s
+36 VIT · +10 % fame on death · Loot Boost +10
A bottle filled with Elithor's personal collection of souls. An adorned lace allows it to be worn around the neck.
+20 DEX · +10 % fame on death · Loot Boost +10
An eager heart can forgive the worst of deeds, but even the kindest souls remember the bitterness of being forgotten.
+80 MP · +10 WIS · +5 VIT · +5 % fame on death
Taken from the fallen Firebreather, the eyes act as a magnificient trophy. Sprite credit: Owypo
+170 MP · +20 HP · +5 % fame on death
A bottle containing the searing flames of the Firebreather. Sprite credit: Owypo
+175 HP · -5 DEF · +5 SPD · +15 VIT · +10 DEX · +10 ATT · +8 % fame on death · Loot Boost +5
Forged by the God of Light for the human race, this ring lost most of its holy powers in an encounter with the Forgotten King. Shrouded in an evil light, the ring was left on the shores of Ruined Island. It continued to struggle against malignant energies until the day it was found...
+4 ATT · +4 DEF · +100 HP · +5 % fame on death
It's said that this necklace was created to protect the mortal lover of an old God.
+25 HP · +25 MP · +5 VIT · +10 WIS · +5 % fame on death
It is said that the ring attunes its wearer to the earth and its life force.
+3 DEX · +3 VIT · +3 SPD · +3 % fame on death · Loot Boost +5
An Olympic gold medal in synchronised swimming.
Get it nowhere yet (the unassigned list)
+8 DEF · +6 VIT · +6 WIS · +7 % fame on death · Loot Boost +5
A helmet of the Golden Guardian.
+7 SPD · +7 ATT · +7 DEX · -70 MP · +6 % fame on death
A belt which is said to enhance your combat capabilities to the level of Uber Shrek.
Get it nowhere yet (the unassigned list)
+5 ATT · -5 VIT · +20 WIS · +150 MP · +7 % fame on death · Loot Boost +5
The horns ripped off from Hela's head. Imbued with her darkness.
+8 DEF · +8 SPD · +8 VIT · +8 ATT · +100 HP · +7 % fame on death · Loot Boost +5
Taken from Thor's corpse. A remainder of your mighty adventures.
+100 MP · +5 ATT · +5 WIS · -2 VIT · +4 % fame on death
The parasites are not individual beings; they share a single consciousness.
Get it nowhere yet (the unassigned list)
+40 HP · +40 MP · +4 SPD · +4 DEX · +4 % fame on death
The solid honey on this ring renews its wearer with incredible energy.
+40 HP · +5 ATT · +50 MP · +5 SPD · -3 DEX · +4 % fame on death
Fetid claws imbued with dangerous chemicals, pulled from the Horrific Creation.
+6 DEX · +6 ATT · +110 HP · +5 % fame on death · Loot Boost +5
An ancient artifact, once worn by a corrupt king of the frost realms. Sprite Credits: Poshun
+6 DEF · +6 WIS · +90 HP · +90 MP · +6 % fame on death
A Janus Eye Ring, Thanks to: MegaLerio223
+4 DEF · +5 DEX · +45 HP · +20 MP · +6 % fame on death
A ring created from the Lightning God's essence. Sprite credit: Anima
Get it nowhere yet (the unassigned list)
+9 DEF · +9 DEX · +9 ATT · +9 SPD · +6 % fame on death · Loot Boost +5
The source of power for the Marble Colossus found within his core. It is intended to give life to golems, but it can provide benefits to the living as well.
Get it coffer / crate
+75000 HP · +75000 MP · +25000 ATT · +50000 DEF · +150 SPD · +50000 VIT · +50000 WIS · +10000 DEX · +25000 % fame on death · Loot Boost +10
A medal designed for the best of all.
Get it nowhere yet (the unassigned list)
+10 HP for 3 s · +10 MP for 3 s · +10 ATT for 3 s · +10 DEF for 3 s · +10 SPD for 3 s · +10 VIT for 3 s · +10 WIS for 3 s · +10 DEX for 3 s
+15 ATT · +20 DEX · -7 VIT · -9 DEF · -130 HP · +10 % fame on death · Loot Boost +10
Teeth of the Lycaon, strung together to be worn around the neck. Its immediate presence makes you feel on edge.
+12 DEF · +10 VIT · +10 WIS · +7 % fame on death · Loot Boost +5
A helmet of the Hela Guardian.
+6 ATT · +6 DEF · +6 DEX · +6 % fame on death
It might not be so powerful, but it sure is nice looking. Sprite credit: Owypo
+8 ATT · +8 DEF · +8 SPD · +8 DEX · +8 VIT · +8 WIS · +80 HP · +80 MP · +7 % fame on death · Loot Boost +5
An unfathomable amount of strength pulses through this ring. Only the most righteous mortals can touch this ring and live.
Get it loot built in code
+10 DEF · +8 VIT · +8 WIS · +7 % fame on death · Loot Boost +5
A helmet of the Platinum Guardian.
+3 ATT · +4 DEF · +5 SPD · +6 VIT · +7 DEX · +5 % fame on death
Sometimes the enemies are just not good enough.
Get it nowhere yet (the unassigned list)
+6 DEX · +4 SPD · -70 HP · Loot Boost +5
The Duellist's own salute, kept in a bead of living quicksilver. It rewards the blade that is never touched.
Get it coffer / crate
+190 HP · +5 % fame on death
Cut from a fallen star, a deep purple emanating an unearthly glow, hinting at the power fused within.
-90 HP · +30 DEF · -12 SPD · +15 % fame on death
Existence is painful. No's unique 2nd Place video contest prize!
Get it nowhere yet (the unassigned list)
+300 HP · +6 VIT · -6 WIS · +10 % fame on death · Loot Boost +10
Found on the finger of Norghus' corpse, this sickly ring is composed entirely of flesh. It seems like Norghus may have a larger collection elsewhere...
-16 VIT · -18 WIS · +180 HP · +160 MP · +7 % fame on death
The ring once worn by the Highest of Trollords, Ortar.
+7 ATT · +7 DEF · +7 SPD · +7 VIT · +7 WIS · +7 DEX · +120 HP · +120 MP · +7 % fame on death · Loot Boost +5
This ring is commonly known as a key to what once was known as paramount power. The spiritual power withholds the ring from spreading chaos over the realm.
+10 HP · +10 MP · +5 DEF · +1 ATT · +5 % fame on death
Many do not realize how powerful a kind wish is.
+85 MP · +6 WIS · +6 ATT · +5 % fame on death
A ring once worn on the Aquatic God's own finger. Sprite credit: Anima
+250 HP · +12 DEF · +12 VIT · +8 % fame on death · Loot Boost +5
An otherworldly ring that radiates power from the boundless cosmos. Its arrival on Ruined Island remains clouded in uncertainty, but its power is indisputable. Sprite credit: Anima
+4 ATT · +6 WIS · +3 DEX · +45 HP · +35 MP · +5 % fame on death
As I lifted the stone from its resting place it became readily apparent there was more to it than met the eye...
+8 VIT · +115 HP · +5 % fame on death
A Ring of the Demon Lord, Thanks to: pepus
+75 MP · +5 ATT · +5 DEF · +5 DEX · +6 % fame on death
Ring of the Destructor, it might help you. Sprite credit: Anima
+1 ATT · +3 DEF · +3 SPD · +2 VIT · +2 WIS · +3 DEX · +20 HP · +40 MP · +4 % fame on death
This ring was obtained from one the 4 encounters, it has lost a lot of it's power however... is there any way to bring that power back? Sprite credit: Anima
+4 ATT · +5 DEF · +5 SPD · +4 VIT · +4 DEX · +62 HP · +62 MP · +5 % fame on death
This ring was obtained from one the 4 encounters, it appears to be untouched... Use all its power to your advantage! Sprite credit: Anima
+20 WIS · +5 % fame on death
This ring is covered with beautiful nature gems which provide its wearer with amazing power and magic ability.
+5 ATT · +5 DEF · +5 SPD · +5 DEX · +10 HP · +10 MP · +5 % fame on death
This ring was once possed by the great Pokerface. Yet someone has managed to turn his smile upside down and forced him to hide it inside a random Card, which has later escaped The Showcase, lost in the Realm.
Get it nowhere yet (the unassigned list)
+6 WIS · +6 DEX · +100 MP · +5 % fame on death
The malachite stone makes you feel at peace with the land.
+13 WIS · +60 MP · +10 % fame on death · Loot Boost +10
The mortals live. They fight. They die. The mortal cycle of insignificance only empowers the rest of the living with contempt.
+40 HP · +5 DEF · +5 VIT · +5 SPD · +5 % fame on death
Used to bind aggressive golems. Considering they are no longer attached, they do not appear to have been very effective.
+60 MP · +4 WIS · Loot Boost +10
Cast in the Choir's last held note, cooled in obsidian before the echo could die. It will not let mana well up on its own; it takes it from what you strike. Trait (Mana Hunger): hitting a boss restores 1% MP, a kill restores 20%; MP regeneration -95%; DEX -12.
Get it coffer / crate · Boss Hall
+2 DEX · +2 VIT · +2 SPD · +2 % fame on death
An Olympic silver medal in synchronised swimming.
Get it nowhere yet (the unassigned list)
+15 ATT · +5 VIT · +10 % fame on death · Loot Boost +10
A crystal, born from Novus' boundless hatred for the Realm.
+120 HP · +100 MP · +8 SPD · +4 DEF · +6 WIS · +2 VIT · +6 % fame on death · Loot Boost +5
Unknown.
Get it loot built in code
+4 VIT · +4 WIS · +4 DEX · +30 HP · +4 % fame on death
Though the whispers can be heard in your head, they're not THAT loud.
+6 DEX · +70 HP · +70 MP · +5 % fame on death
Necklace that carries few of the spikes taken from the body of the fallen Treesmasher.
Get it coffer / crate · Boss Hall
+3 VIT · +3 WIS · +80 HP · +90 MP · +5 % fame on death
Cut from the fallen Riverborn. Sprite credit: Owypo
+20 VIT · +20 WIS · -50 HP · -50 MP · +6 % fame on death · Loot Boost +5
A ring found inside a corpse, perhaps the glittering gold made it look like a snack.
+8 DEX · +8 ATT · +140 HP · +5 % fame on death · Loot Boost +5
An eerie reminder of what lays in the depths of the Shatters.
+5 ATT · +5 SPD · +60 HP · +60 MP · +4 % fame on death
An unsettling glow looms beneath the ancient gem's surface. Soon enough its power will be unleashed again.
+8 DEF · +8 SPD · +120 HP · +6 % fame on death · Loot Boost +5
Unbeknown to most people, the Gravediggers often placed their souls into objects, so that their corpse would not be awakened to follow someone else. Sprite credit: Kuro
+8 WIS · +8 DEF · +140 MP · +5 % fame on death · Loot Boost +5
An odd stone, emanating a dark and mysterious energy.
+25 ATT · -5 DEX · +7 % fame on death · Loot Boost +5
The two mighty bracelets, fueled with lightning of the Thunder God.
+50 MP · +50 HP · +4 ATT · +4 DEF · +4 SPD · +4 DEX · +4 VIT · +4 WIS · +6 % fame on death
Trophy from the Fallen Giants' fortress. Sprite credit: Kith
+6 WIS · +6 DEX · +60 MP · +5 % fame on death
Spare water taken from the river, only for most precious occassions. Sprite credit: Owypo
+6 SPD · +6 DEX · +125 HP · +5 % fame on death
Reduced in size by a spell, the wing of a fallen Shadowscale acts as a reminder to the slayer of their heroic deeds.
+15 ATT for 2 s · +30 DEX for 1.5 s
+20 DEF · +8 SPD · +8 DEX · +10 % fame on death · Loot Boost +10
Boots fashioned from the feet of a wild Yeti. Wearing these makes you feel angry...
+13 ATT · +5 % fame on death
An immaculately perfect spinel embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+13 DEF · +5 % fame on death
An immaculately perfect onyx embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+13 DEX · +5 % fame on death
An immaculately perfect citrine embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+180 HP · +5 % fame on death
An immaculately perfect topaz embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+180 MP · +5 % fame on death
An immaculately perfect amethyst embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+13 SPD · +5 % fame on death
An immaculately perfect emerald embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+13 VIT · +5 % fame on death
An immaculately perfect ruby embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+13 WIS · +5 % fame on death
An immaculately perfect sapphire embedded in an exquisite gold ring.
Drops as any tier 6 ring roll · 58 sources roll it (see Loot)
+11 ATT · +4 % fame on death
A huge, flawless spinel set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+11 DEF · +4 % fame on death
A huge, flawless onyx set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+11 DEX · +4 % fame on death
A huge, flawless citrine set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+140 HP · +4 % fame on death
A huge, flawless topaz set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+140 MP · +4 % fame on death
A huge, flawless amethyst set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+11 SPD · +4 % fame on death
A huge, flawless emerald set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+11 VIT · +4 % fame on death
A huge, flawless ruby set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+11 WIS · +4 % fame on death
A huge, flawless sapphire set in a stunningly beautiful gold ring.
Drops as any tier 5 ring roll · 108 sources roll it (see Loot)
+10 ATT · +3 % fame on death
A very large spinel set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+10 DEF · +3 % fame on death
A very large onyx set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+10 DEX · +3 % fame on death
A very large citrine set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+120 HP · +3 % fame on death
A very large topaz set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+120 MP · +3 % fame on death
A very large amethyst set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+10 SPD · +3 % fame on death
A very large emerald set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+10 VIT · +3 % fame on death
A very large ruby set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+10 WIS · +3 % fame on death
A very large sapphire set in a dazzling gold ring.
Drops as any tier 4 ring roll · 83 sources roll it (see Loot)
+9 ATT · +2 % fame on death
A large spinel set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+9 DEF · +2 % fame on death
A large onyx set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+9 DEX · +2 % fame on death
A large citrine set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+100 HP · +2 % fame on death
A large topaz set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+100 MP · +2 % fame on death
A large amethyst set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+9 SPD · +2 % fame on death
A large emerald set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+9 VIT · +2 % fame on death
A large ruby set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+9 WIS · +2 % fame on death
A large sapphire set in a glittering gold ring.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+4 DEX · +2 SPD
A tuning fork gone green with age, bent into a band. It hums one note, and your hands keep time to it.
Drops as any tier 3 ring roll · 71 sources roll it (see Loot)
+5 ATT · +1 % fame on death
A spinel set in a gold ring.
+5 DEF · +1 % fame on death
An onyx set in a gold ring.
Drops as any tier 2 ring roll · 14 sources roll it (see Loot)
+5 DEX · +1 % fame on death
A citrine set in a gold ring.
Drops as any tier 2 ring roll · 14 sources roll it (see Loot)
+80 HP · +1 % fame on death
A topaz set in a gold ring.
+80 MP · +1 % fame on death
An amethyst set in a gold ring.
+5 SPD · +1 % fame on death
An emerald set in a gold ring.
Drops as any tier 2 ring roll · 14 sources roll it (see Loot)
+5 VIT · +1 % fame on death
A ruby set in a gold ring.
Drops as any tier 2 ring roll · 14 sources roll it (see Loot)
+5 WIS · +1 % fame on death
A sapphire set in a gold ring.
Drops as any tier 2 ring roll · 14 sources roll it (see Loot)
+10 HP
A flake off a larger piece of amber, strung on a thread.
Drops as any tier 1 ring roll · 9 sources roll it (see Loot)
+3 ATT
A spinel set in a silver ring.
+3 DEF
An onyx set in a silver ring.
Drops as any tier 1 ring roll · 9 sources roll it (see Loot)
+40 HP
A topaz set in a silver ring.
Drops as any tier 1 ring roll · 9 sources roll it (see Loot)
+1 DEF
A silver ring that buzzes with a faint magical hum.
Get it nowhere yet (the unassigned list)
+1 WIS
Cheap tin beads someone prayed on for luck.
Get it nowhere yet (the unassigned list)
+1 ATT · +1 DEF · +1 SPD · +1 VIT · +1 WIS · +1 DEX · +30 HP · +30 MP · +3 % fame on death · Loot Boost +5
A historical amulet that has been passed down for generations. Although once cursed in the past, it still holds a hint of its ancient power.
+10 SPD · +10 VIT · -100 MP · -10 WIS
A high-fructose ring that will give you pep, but hurt your concentration.
+3 ATT · +3 DEX · +40 HP · +2 % fame on death
Captain Davy Jones' ring.
+5 WIS · +5 SPD · +75 MP · +4 % fame on death
A ring crafted from the dangerous Fire Coral.
+3 DEX · +3 WIS
A ring made from a splinter of crystallized sacrificial bone.
Get it nowhere yet (the unassigned list)
+60 HP · +60 MP · +4 VIT · +4 DEF · +4 % fame on death
An early prototype ring.
+75 HP · +5 ATT · +5 VIT · +4 % fame on death
Our fight was glorious, but in the end, I fell in battle and joined him in undeath.
+5 VIT · +5 WIS · +2 % fame on death
A ring that symbolizes divine might.
+8 DEF · +4 % fame on death
A ring forged by the mad god in the flames of the suns surface. Its magic protects its owner from some harm. Original Design by DieGo.
Get it nowhere yet (the unassigned list)
+3 ATT · +3 SPD
A ring made from the eye of the Snake Queen.
+3 VIT · +3 WIS
A ring crafted from the faceted eye of an enormous spider.
Damage 53–115 · Range 13 tiles · Ignores defense · MP cost 80 · A ring of 20 shots at the cursor
+4 % fame on death
Magical blasts can be blocked by armor, but true fear will pierce their hides and strike their heart.
Range 15 tiles · Ignores defense · Passes through cover · MP cost 110 · Pet
+10 % fame on death · Loot Boost +10
An ancient spell which uses the bones from Diagon's collection against his foes.
Damage 80–125 · Range 13 tiles · Shots hit multiple targets · MP cost 90 · A ring of 20 shots at the cursor
+4 % fame on death · Loot Boost +5
I wouldn't try to cast this spell if I was you. Sprite credit: Anima
Damage 110–235 · Range 16 tiles · Ignores defense · MP cost 100 · Berserk on yourself for 1.5 s · A ring of 25 shots at the cursor
+7 % fame on death · Loot Boost +5
A beautiful ballad of how Asgard was born.
Damage 65–105 · Range 9 tiles · MP cost 120 · Timed Bullet Nova
+2 WIS · +2 DEF · +6 % fame on death
Written on the side of the totem. Perhaps the powerful source that keeps the creature trapped inside...
Damage 60–90 · Range 11.2 tiles · Shots hit multiple targets · MP cost 75 · A ring of 20 shots at the cursor
+2 ATT · +40 HP · +6 % fame on death · Loot Boost +5
This spell's destructive power is so notorious that casting it was banned for many generations.
Damage 200–300 · Range 2.4 tiles · Passes through cover · MP cost 75 · A ring of 8 shots at the cursor
-20 HP · +2 ATT · +4 DEX · +2 DEF · -5 VIT · +6 % fame on death · Loot Boost +5
Believed to have been lost in a bygone era, this spell was recovered from ruins infested by horrific creatures of unknown origin. The scroll is still steeped with parasitic organisms.
Get it nowhere yet (the unassigned list)
Damage 120–150 · Range 14.3 tiles · MP cost 90 · A ring of 20 shots at the cursor
+5 % fame on death
This spell is FULL of flowers and love. Given to you by the God of Reptilians himself, it wishes you a good luck for the day!
Get it loot built in code
Damage 150–170 · Range 2.1 tiles · Shots hit multiple targets · MP cost 160 · A ring of 20 shots at the cursor
+4 WIS · +40 MP · +6 % fame on death · Loot Boost +5
Piercing. Thought to have been lost to the ages, the wisdom imparted in this tablet will summon a power unrivaled by any modern spell.
Damage 40–70 · Range 16 tiles · MP cost 50 · Cooldown 2.4 s · A ring of 20 shots at the cursor
+3 WIS · Loot Boost +5
The tongue of the great bell, still warm with wax. What it strikes keeps ringing.
Get it coffer / crate
Damage 90–180 · Range 10.1 tiles · MP cost 100 · A ring of 20 shots at the cursor
+5 % fame on death
A powerful spell forged from the combination of a simple flame and the heart of the Firebreather. Sprite credit: Owypo
Damage 85–170 · Range 17 tiles · MP cost 85 · A ring of 20 shots at the cursor
+3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
The whole Drift, rising at once and coming down on everything around you.
Damage 0–210 · Range 15 tiles · MP cost 75 · A ring of 20 shots at the cursor
+10 VIT · +2 SPD · +4 % fame on death
A bizzare spell fabricated by a powerful bunny magician, they don't only do trick shows inside those magic hats!
Damage 80–165 · Range 16 tiles · MP cost 80 · A ring of 20 shots at the cursor
+2 VIT · +2 WIS · +4 % fame on death
A horrifically dangerous spell, formulated in the elemental planes during the great astral wars.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
Damage 90–155 · Range 16 tiles · MP cost 80 · A ring of 20 shots at the cursor
+3 % fame on death
An unimaginably destructive spell, devised by the great mountain thaumaturgists to battle against demonic giants.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
Damage 80–130 · Range 16 tiles · MP cost 70 · A ring of 20 shots at the cursor
+2 % fame on death
An immensely powerful spell created by the wizard lords of the underworld to harness dark energies.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
Damage 65–110 · Range 16 tiles · MP cost 60 · A ring of 20 shots at the cursor
+1 % fame on death
A formidable fire spell used by dwarven magi in their war against the trolls.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
Damage 50–90 · Range 16 tiles · MP cost 50 · A ring of 20 shots at the cursor
A deadly spell created by goblin sorcerers to subdue their orcish enemies.
Damage 30–70 · Range 16 tiles · MP cost 40 · A ring of 20 shots at the cursor
A dangerous spell that summons green fire from the astral plane.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
Damage 25–40 · Range 16 tiles · MP cost 30 · A ring of 20 shots at the cursor
A spell that shoots fire in all directions.
Get it starter kit
Damage 80–165 · Range 16 tiles · MP cost 80 · A ring of 20 shots at the cursor
+2 VIT · +2 WIS · +4 % fame on death
A spell that blasts enemies with the fiery force of a thousand suns.
Get it nowhere yet (the unassigned list)
MP cost 100 · Generic Activate · Generic Activate · Berserk on yourself for 5.5 s
+3 DEF · -6 SPD · +6 % fame on death · Loot Boost +5
A seal once used by a righteous group of Paladins. Even today, its power shines. Sprite credit: Owypo
MP cost 70 · +25 HP to allies within 4.5 tiles for 5 s · Generic Activate · Generic Activate
+4 ATT · +4 VIT · +4 WIS · +18 HP · +18 MP · +5 % fame on death
I'm trying to live my life... but am I doing it right? Sprite credit: Owypo
Get it nowhere yet (the unassigned list)
MP cost 95 · Cooldown 2 s · Generic Activate · Damaging on yourself for 2.2 s · Blind on yourself for 2 s
+50 HP · +5 DEF · +6 % fame on death · Loot Boost +5
You see EVERYTHING. EVERYTHING!
MP cost 120 · Generic Activate · Generic Activate
+5 VIT · +50 HP · -5 ATT · -5 DEX · +7 % fame on death · Loot Boost +5
The mighty horn, used by Heimdallr to warn Asgard of the incoming dangers.
MP cost 135 · Cooldown 4.5 s · Pet · Healing on allies within 4 tiles for 4 s · Damaging on allies within 4 tiles for 4 s
+5 ATT · +5 DEX · +6 % fame on death · Loot Boost +5
A seal made from the Marble Colossus' head. The power of a pure and mighty paladin still remains within.
Get it coffer / crate
MP cost 120 · Cooldown 5 s · Healing on allies within 5 tiles for 5 s · Damaging on allies within 5 tiles for 5 s · Invulnerable on yourself for 1.2 s
+4 SPD · -4 DEF · +6 % fame on death · Loot Boost +5
A seal that is said to briefly borrow the power of the Gods themselves. Some Paladins shun its dark power, others embrace it.
MP cost 90 · Generic Activate · Generic Activate · Remove Negative Conditions
+5 WIS · +4 % fame on death
A seal once used by the Aquatic God's most important protectors. Sprite credit: Anima
MP cost 95 · +80 HP to allies within 4.5 tiles for 4 s · Generic Activate · Generic Activate
+6 % fame on death · Loot Boost +10
The seal of a drowned chapel. Its blessing is strong, and it does not come free.
MP cost 100 · +60 HP to allies within 4.5 tiles for 4 s · Generic Activate · Hallucinating on yourself for 1 s
+2 ATT · +5 VIT · +5 WIS · +4 % fame on death
Protect the helpless, embolden the heroic, slow the progress of evil. - Inscription, in Fae.
MP cost 120 · Heals allies 210 HP within 4 tiles · Speedy on yourself for 5 s · Berserk on yourself for 4 s · Damaging on allies within 4 tiles for 8 s · Heals allies 200 HP within 6.5 tiles
+150 HP · +10 % fame on death · Loot Boost +10
This ancient Seal, once used by Thusala, has guarded the Necropolis for thousands of years.
MP cost 90 · +75 HP to allies within 4.5 tiles for 4 s · Generic Activate · Generic Activate
+4 % fame on death
A holy seal of heavenly omnipotence, given to aid mortal warriors in their fight against chaos and darkness.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 85 · +55 HP to allies within 4.5 tiles for 4 s · Generic Activate · Generic Activate
+3 % fame on death
A hallowed seal of the immortal divine, sanctified by the pious and used since ancient times to inspire great numbers of crusading warriors.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 80 · +45 HP to allies within 4.5 tiles for 3.5 s · Generic Activate · Generic Activate
+2 % fame on death
A consecrated seal of the heavens, shining with divine brilliance and godly power.
MP cost 75 · +25 HP to allies within 4.5 tiles for 3.5 s · Generic Activate · Generic Activate
+1 % fame on death
A seal of blessed preservation, gleaming with the sacred will of the righteous.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 70 · +10 HP to allies within 4.5 tiles for 3 s · Generic Activate · Generic Activate
A holy seal of godly protection, shimmering with divine might.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 65 · Generic Activate · Generic Activate
A seal of holy providence and mortal virtue.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 65 · Generic Activate · Generic Activate
A holy seal of divine favor.
Get it starter kit
MP cost 90 · Cooldown 2.5 s · Invisible on yourself for 1.5 s · Berserk on yourself for 2 s · Armored on yourself for 1.5 s · Teleport up to 13 tiles
+2 DEF · +2 VIT · +6 % fame on death · Loot Boost +5
Many Rogues have tried to use this to escape their asylum. All have failed.
Get it nowhere yet (the unassigned list)
MP cost 90 · Cooldown 2 s · Invisible on yourself for 2 s · Speedy on yourself for 2 s
+6 % fame on death
This has literally the simplest name ever, I'm not good at those, okay? Good for chain-rushing. Sprite credit: Owypo
MP cost 100 · Cooldown 6.5 s · Invisible on yourself for 5.5 s · Damaging on yourself for 5 s · Armored on yourself for 1.5 s · Teleport up to 13 tiles
+4 ATT · +5 SPD · +4 DEX · +6 % fame on death · Loot Boost +5
An enchanted cloak crafted by an ancient guild of timeshifter thieves.
MP cost 110 · Cooldown 5 s · Invisible on yourself for 4 s · Damaging on yourself for 2.5 s · Berserk on yourself for 2.5 s
+4 VIT · +6 % fame on death
There is only 1 copy of this cloak... And you o... Well, there might be 2. Sprite credit: Anima
MP cost 90 · Cooldown 7 s · Invisible on yourself for 6 s
+5 SPD · +3 VIT · +3 WIS · +4 DEX · +6 % fame on death · Loot Boost +10
A cloak of sea fog. Wear it and the Drift loses sight of you.
MP cost 100 · Cooldown 6.5 s · Invisible on yourself for 5.5 s · Speedy on yourself for 2 s
+4 % fame on death
Woven from the skin of a ghast, it cannot be seen...except by the user.
MP cost 95 · Cooldown 6 s · Invisible on yourself for 5 s · Speedy on yourself for 5 s
+5 ATT · +5 SPD · +50 HP · +50 MP · +5 % fame on death
A cloak woven from the light-manipulating scales of the Shadowscale.
Damage 300–500 × 5 shots · Range 14.4 tiles · Shots hit multiple targets · Ignores defense · Passes through cover · MP cost 135 · Cooldown 2 s · Berserk on yourself for 3 s · Invulnerable on yourself for 0.5 s · Armored on yourself for 4 s · Fires the item's shots
+4 WIS · +6 DEF · +6 VIT · -4 SPD · +8 % fame on death · Loot Boost +5
This is the deadly cloak from Spectral Sentry himself. Credits to Flareon for this item!
MP cost 130 · Cooldown 9 s · Invisible on yourself for 5 s · Damaging on yourself for 5 s · Berserk on yourself for 5 s · Speedy on yourself for 5 s · Darkness on yourself for 1.5 s
+5 ATT · +10 SPD · +4 DEF · +5 DEX · +45 HP · +10 % fame on death · Loot Boost +10
Once worn by the lord of the Necropolis himself, Novus' Cape of Twilight gives the wearer unbelievable power. You find your vision worsening...
MP cost 85 · Cooldown 6.5 s · Invisible on yourself for 5.5 s
+5 SPD · +2 VIT · +2 WIS · +4 DEX · +4 % fame on death
An eldritch cloak of the afterworld which grants invisibility by enveloping its user in death itself.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 85 · Cooldown 6.5 s · Invisible on yourself for 5.5 s
+5 SPD · +4 DEX · +3 % fame on death
A powerful cloak woven from the shadows of twilight.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 80 · Cooldown 6 s · Invisible on yourself for 5 s
+5 SPD · +3 DEX · +2 % fame on death
A powerful cloak used by master spies to infiltrate the most tightly guarded fortresses.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 75 · Cooldown 5.5 s · Invisible on yourself for 4.5 s
+5 SPD · +1 % fame on death
An exceptional cloak used by sorcerer-thieves for night operations in dockyards and storehouses.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 70 · Cooldown 5 s · Invisible on yourself for 4 s
+3 SPD
A mystical gray cloak once used by blackguard tricksters for flanking maneuvers and sneak attacks.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 65 · Cooldown 4.5 s · Invisible on yourself for 3.5 s
An enchanted cloak steeped in magical darkness.
MP cost 60 · Cooldown 4 s · Invisible on yourself for 3 s
A magical cloak, made for slipping into shadows undetected.
Get it starter kit
+18 DEF · +14 ATT · +12 WIS · +90 HP · -9 VIT · +10 % fame on death · Loot Boost +10
This cloth armor, made from the bones of Diagon's victims, pierces the skin of its wearer in exchange for high defensive capabilities.
+12 DEF · +5 VIT · +5 WIS · +40 HP · +80 MP · +6 % fame on death
This robe makes so the wearer feels much more magical... and kind of uncomfortable. Sprite credit: Owypo
+5 DEF · +5 SPD · +3 VIT · +3 DEX · +65 HP · +75 MP · +5 % fame on death
Mmm... mmm.. mmm. Candy.
+4 DEF · +20 MP · Loot Boost +5
Woven from the ash the Warden sheds. It is thin and it is not warm, but the ember sewn into its hem has turned aside a killing blow before. 40% chance to turn a killing blow (60 s cooldown; attunes after 10 s worn).
Get it coffer / crate · Boss Hall
+100 HP · +150 MP · +17 ATT · +12 DEF · +7 WIS · -10 SPD · -5 DEX · +7 % fame on death · Loot Boost +5
The sheer coldness of this robe is more than enough to make you feel like you can't move. However, it imbues you with a power you haven't felt before...
+10 DEF · +50 MP · +6 ATT · +4 WIS · +4 % fame on death
A rigid hide, chemically engineered by Dr. Terrible and reinforced with rough scales. Though torn apart during battle, it remains powerful.
+12 ATT · +8 DEF · -5 WIS · +8 DEX · +50 MP · +6 % fame on death · Loot Boost +5
This is the cloak that covers Gravediggers in the shroud of the night, whilst they are pillaging the graves for souls. Sprite credit: Kuro
+150 MP · +11 DEF · +30 WIS · +7 % fame on death · Loot Boost +5
Weaved in the bottomless pits of Hel, a perfect robe for the Queen.
+12 DEF · +10 SPD · +6 ATT · +3 DEX · +70 MP · +6 % fame on death
A lightweight but powerful garment which allows the user to move at great speeds.
Get it loot built in code
-10 HP · +100 MP · +12 ATT · +14 DEF · -1 VIT · +17 WIS · +6 % fame on death · Loot Boost +5
A thin hood with a faded golden lace worn for sacrificial ceremonies. It has an aura of evil around it.
Get it loot built in code
+6 ATT · +4 VIT · +13 DEF · +6 WIS · +80 MP · +5 % fame on death
A well-worn robe used for Science!
+25 SPD · +100 MP · +5 % fame on death
50% leaf, 100% power!
+50 HP · +25 MP · +9 VIT · +7 WIS · +15 DEF · +4 % fame on death
A ceremonial garment worn by those who worship the god Geb.
+4 ATT · +15 DEF · +2 DEX · +60 HP · +4 % fame on death
...finally, I cornered and killed the beast. When I awoke in a cold sweat...I felt youthful, powerful.
+15 DEF · +12 WIS · +125 MP · +5 % fame on death
A robe woven from the wings of the fallen Firebreather. Sprite credit: Owypo
+6 ATT · +12 DEF · +9 VIT · +75 HP · +5 % fame on death
A robe made from various materials found around the Riveredge, to allow safe passage for the elders around the river. Sprite credit: Owypo
+12 DEF · +11 WIS · +8 DEX · +100 MP · +4 % fame on death
On simple observation this robe has known many owners. All are dead.
+8 ATT · +17 DEF · +10 WIS · +85 MP · +3 SPD · +3 VIT · +3 DEX · +30 HP · +6 % fame on death · Loot Boost +10
A robe woven wet and never dried. The hem pulls like a current.
+6 ATT · +12 DEF · +6 SPD · +3 WIS · +5 % fame on death
A magic robe woven from enchanted threads of water harvested from a great Water Dragon's body.
+7 ATT · +16 DEF · +9 WIS · +75 MP · +2 SPD · +2 VIT · +2 DEX · +20 HP · +6 % fame on death
A phenomenal robe magically woven from fibers of sapphire, topaz and lapis lazuli, created for the archwizard of the seraphic realms.
Drops as any tier 15 armor roll · 1 sources roll it (see Loot)
+6 ATT · +15 DEF · +8 WIS · +65 MP · +1 SPD · +1 VIT · +1 DEX · +10 HP · +5 % fame on death
A robe of gossamer glowthread, used by the sorceress matriarchs of the western kingdoms.
Drops as any tier 14 armor roll · 45 sources roll it (see Loot)
+4 ATT · +13 DEF · +6 WIS · +55 MP · +4 % fame on death
A bloodweft robe adorned with rubies and firegarnets, worn by an ancient sect of masterful wizards.
Drops as any tier 13 armor roll · 16 sources roll it (see Loot)
+3 ATT · +12 DEF · +6 WIS · +50 MP · +4 % fame on death
A brightly colored robe of metallic threads, woven in the ancient elvish style and steeped in fey auras.
Drops as any tier 12 armor roll · 60 sources roll it (see Loot)
+3 ATT · +11 DEF · +6 WIS · +50 MP · +3 % fame on death
A robe of rarest moonsilk, enhanced long ago with deep nocturnal enchantments.
Drops as any tier 11 armor roll · 96 sources roll it (see Loot)
+2 ATT · +10 DEF · +5 WIS · +45 MP · +2 % fame on death
A highly decorated robe of purple wizardcloth, imbued with powers of sorcery and darkness.
Drops as any tier 10 armor roll · 81 sources roll it (see Loot)
+2 ATT · +9 DEF · +5 WIS · +40 MP · +1 % fame on death
A beautiful and versatile robe of the lightest magethread.
Drops as any tier 9 armor roll · 90 sources roll it (see Loot)
+1 ATT · +8 DEF · +4 WIS · +35 MP · +1 % fame on death
A silversilk robe masterfully sewn with morningdew spider threads.
Drops as any tier 8 armor roll · 73 sources roll it (see Loot)
+8 DEF · +3 WIS · +30 MP
A powerful robe of delicately embroidered red feythread.
Drops as any tier 7 armor roll · 88 sources roll it (see Loot)
+7 DEF · +3 WIS · +25 MP
An enchanted robe of dark moonweave.
Drops as any tier 6 armor roll · 49 sources roll it (see Loot)
+6 DEF · +2 WIS · +20 MP
A magical robe of gray moonsilk.
Drops as any tier 5 armor roll · 35 sources roll it (see Loot)
+4 DEF · +2 WIS · +15 MP
A magical robe of faintly glowing wizardcloth.
Drops as any tier 4 armor roll · 5 sources roll it (see Loot)
+4 DEF · +1 WIS · +10 MP
A well-made robe of enchanted blue silk.
Drops as any tier 3 armor roll · 4 sources roll it (see Loot)
+3 DEF · +1 WIS
A robe woven of rare yellow silk.
Drops as any tier 2 armor roll · 5 sources roll it (see Loot)
+3 DEF · +10 MP
A field-worker's coat with deep pockets.
Drops as any tier 1 armor roll · 2 sources roll it (see Loot)
+2 DEF
A long woolen robe favored by students of magic.
Drops as any tier 1 armor roll · 2 sources roll it (see Loot)
+10 DEF · +50 MP · +4 VIT · +4 WIS · +3 % fame on death
An ornate robe worn by servants of the faith.
-100 HP · Loot Boost +5
Only cheaters wear this robe.
Get it nowhere yet (the unassigned list)
+4 ATT · +13 DEF · +6 WIS · +55 MP · +4 % fame on death
An excellent robe, woven from icy threads. It's typically only worn by the most adept ice mages. Sprite Credits: Poshun
+4 ATT · +13 DEF · +6 WIS · +55 MP · +4 % fame on death
A ceremonial robe worn by ritual leaders during the celebration of the Summer Solstice. Its golden threads shine with the light of the sun.
Get it nowhere yet (the unassigned list)
+8 WIS · +45 MP · +2 % fame on death
An ancient ceremonial robe once worn by the Tlatoani.
+10 ATT · +13 DEF · +6 VIT · -3 DEX · +35 MP · +4 % fame on death
His gift was gracious, but I would not dabble in spirits. He challenged me to a duel.
Damage 180–260 × 3 shots · Range 9.6 tiles · Shots hit multiple targets · Passes through cover · MP cost 90 · Fires the item's shots
+3 ATT · +3 DEX · +5 % fame on death
A quiver crafted from the remains of a yellow Beehemoth, filled with razor-sharp arrows fashioned from Killer Bee stingers.
Damage 180–260 × 3 shots · Range 9.6 tiles · Shots hit multiple targets · Passes through cover · MP cost 90 · Fires the item's shots
+3 ATT · +3 DEX · +5 % fame on death · Loot Boost +5
A quiver crafted from the remains of a red Beehemoth, filled with razor-sharp arrows fashioned from Killer Bee stingers.
Damage 180–260 × 3 shots · Range 9.6 tiles · Shots hit multiple targets · Passes through cover · MP cost 90 · Fires the item's shots
+3 ATT · +3 DEX · +5 % fame on death
A quiver crafted from the remains of a blue Beehemoth, filled with razor-sharp arrows fashioned from Killer Bee stingers.
Damage 2500–5000 · Range 9 tiles · Passes through cover · MP cost 100 · Cooldown 1.5 s · Fires the item's shots
+5 ATT · -5 SPD · +5 % fame on death · Loot Boost +5
ARR ye ready, matey? This is a big one!
Damage 345–420 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 100 · Fires the item's shots
+3 VIT · +3 WIS · +5 DEX · +6 % fame on death · Loot Boost +10
A quiver of barbed harpoon shafts, made for things that live deep.
Damage 145–165 · Range 15 tiles · Shots hit multiple targets · Ignores defense · MP cost 90 · Cooldown 2.25 s · Fires the item's shots
+2 SPD · +4 DEX · +4 % fame on death
Made from the harvested leather of a leviathan, this magical quiver is hard to use but empowers the user to great feats of speed and dexterity. Sprite credit: Owypo
Damage 250–335 · Range 15 tiles · Passes through cover · MP cost 60 · Cooldown 2 s · Fires the item's shots
+2 DEX · +2 ATT · +6 % fame on death
Once regarded as the most powerful Quiver known to humans, it still stuns any foes it hits. Sprite credit: Anima
Damage 300–450 × 4 shots · Range 11.2 tiles · Shots hit multiple targets · Ignores defense · MP cost 145 · Cooldown 3 s · Damaging on yourself for 3 s · Fires the item's shots
+6 ATT · +6 DEX · -80 MP · +10 % fame on death · Loot Boost +10
A quiver, wrapped in human skin, which carries the rotting limbs of Norghus' most recent massacre.
Damage 500–1000 · Range 20 tiles · Shots hit multiple targets · Passes through cover · MP cost 130 · Cooldown 3 s · Berserk on yourself for 2.5 s · Fires the item's shots
-3 DEF · +3 ATT · +7 % fame on death · Loot Boost +5
The knowledge-seeking ravens of Odin, Huginn and Muninn.
Damage 180–420 · Range 12.5 tiles · MP cost 175 · Fires the item's shots
+5 VIT · +5 % fame on death
A fallen trap extracted from a gemstone found near the ruins of Asgard, once possessed by the great guardian; its power now belongs to a different creature.
Damage 400–500 × 5 shots · Range 10 tiles · Shots hit multiple targets · Ignores defense · MP cost 90 · Fires the item's shots
+2 DEF · -2 SPD · +6 % fame on death · Loot Boost +5
A mysterious quiver formed of pure evil and dark matter. Its ethereal existence creates a small implosion of nearby atmosphere when drawn.
Get it loot built in code
Damage 310–360 · Range 15 tiles · MP cost 100 · Cooldown 6 s · Fires the item's shots
+5 ATT · +6 % fame on death · Loot Boost +5
This strange quiver that was created in a forgotten age by a lost tribe of Dark Elves.
Damage 320–380 × 2 shots · Range 15 tiles · Shots hit multiple targets · MP cost 100 · Fires the item's shots
+2 ATT · +2 DEX · +5 % fame on death
Hit multilple enemies in style with the arrows that split into two.
Damage 290–350 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 75 · Fires the item's shots
+2 VIT · +2 WIS · +5 DEX · +4 % fame on death
A forestcloth quiver of highest quality, exhibiting exceptional magic powers and used by the foremost masters of Elven archery.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
Damage 290–350 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 75 · Fires the item's shots
+5 DEX · +3 % fame on death
A quiver that shines with gold and pulses with the power of elvish archer spirits.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
Damage 240–320 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 70 · Fires the item's shots
+4 DEX · +2 % fame on death
A superior enchanting quiver made of high quality magesteel.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
Damage 220–260 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 65 · Fires the item's shots
+3 DEX · +1 % fame on death
A powerful enchanting quiver made by forest elves.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
Damage 180–220 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 60 · Fires the item's shots
+2 DEX
A strong quiver of magical iron.
Damage 140–180 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 55 · Fires the item's shots
+1 DEX
An enchanted quiver made of high-quality leather and brass.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
Damage 100–140 · Range 15 tiles · Shots hit multiple targets · Passes through cover · MP cost 50 · Fires the item's shots
A magical quiver that enchants arrows.
Get it starter kit
Damage 180–260 × 3 shots · Range 9.6 tiles · Shots hit multiple targets · Passes through cover · MP cost 90 · Fires the item's shots
+3 ATT · +3 DEX · +5 % fame on death
Corrupted by creatures of the frost realms, its arrows will slacken assailants promptly.
MP cost 105 · Cooldown 7.5 s · Berserk on allies within 4 tiles for 6.5 s · Speedy on yourself for 6.5 s
+10 DEF · +3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
A sunken captain's helm. Those who stand near it fight like the ship is going down.
MP cost 90 · Cooldown 6 s · Berserk on yourself for 4.5 s · Invulnerable on yourself for 1.5 s
+10 DEF · +4 SPD · +2 DEX · +4 % fame on death
The last piece of the Taming ritual requires a man to be bound to a Dragon. Wizards were able to link a man to a Dragon's spirit using magic and pain. Using its powers comes with a great cost.
MP cost 100 · Cooldown 7 s · Berserk on allies within 10 tiles for 7.5 s · Damaging on allies within 2 tiles for 4 s
+7 ATT · +10 DEF · +4 SPD · +4 VIT · +8 DEX · +7 % fame on death · Loot Boost +5
A helm which once was owned by Oryx himself. It has recently been stolen by a group of Leechers.
MP cost 110 · Cooldown 5 s · Armored on yourself for 2.6 s · Healing on yourself for 4 s
+8 VIT · +80 HP · +4 % fame on death
A Helm of the Demon Lord, Thanks to: pepus
MP cost 90 · Cooldown 6 s · Berserk on allies within 6 tiles for 5 s · Heals 200 HP
+4 DEF · +3 SPD · +6 VIT · +6 % fame on death
Helm of the Giants' Army General. A really powerful one. Sprite credit: Kith
MP cost 90 · Cooldown 6 s · Berserk on allies within 4 tiles for 4.5 s · Armored on yourself for 4.5 s
+8 DEF · +4 SPD · +6 % fame on death
This unorthodox helm was created by carving out a pumpkin that is found only in the darkest pumpkin patches. Donning this cursed piece of equipment is said to cause the wearer to fly into a fit of rage.
MP cost 90 · Cooldown 6 s · Berserk on allies within 4 tiles for 4.5 s · Armored on yourself for 4.5 s
+10 DEF · +5 SPD · +6 % fame on death · Loot Boost +5
This helm was forged of metal that fell from the sky. It is strangely light and emits a faint hum.
MP cost 210 · Cooldown 4 s · Armored on yourself for 5 s · Healing on yourself for 5 s · Damaging on yourself for 12 s · Berserk on allies within 6 tiles for 12 s
+90 HP · +6 ATT · +12 DEF · +6 VIT · +10 % fame on death · Loot Boost +10
This ancient Helm, once worn by Bel, has guarded the Necropolis for thousands of years.
MP cost 85 · Cooldown 13 s · Speedy on yourself for 12 s
+5 DEF · +5 SPD · +5 % fame on death
Made from the remains of a violent bunny, whoever wears this helm is given the magical ability to hop as fast as a bunny!
MP cost 80 · Cooldown 7.5 s · Berserk on allies within 4 tiles for 6 s · Pet · Pet · Pet
+6 DEF · +6 SPD · +6 % fame on death
A nefarious helm combining pheromones and Killer Honey to captivate Killer Bees into servitude.
MP cost 100 · Cooldown 3 s · Berserk on allies within 4 tiles for 8 s · Speedy on yourself for 4 s · Invisible on yourself for 2.5 s
+5 SPD · +7 % fame on death · Loot Boost +5
A magical helmet, hiding many secrets.
MP cost 150 · Cooldown 6 s · Berserk on allies within 4 tiles for 10 s · Speedy on yourself for 10 s
+5 DEF · +50 MP · +5 % fame on death
A skull collected from the body of the fallen Shadowscale. Sprite credit: Owypo
MP cost 85 · Cooldown 7 s · Berserk on allies within 4 tiles for 6 s · Speedy on yourself for 6 s
+10 DEF · +2 VIT · +2 WIS · +4 % fame on death
A steel and platinum helm of ancient design, worn by earthrazer generals during the great orcish war.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 85 · Cooldown 7 s · Berserk on allies within 4 tiles for 6 s · Speedy on yourself for 6 s
+10 DEF · +3 % fame on death
A golden field marshal's helm with platinum detailing and a cockatrice plume, able to motivate entire legions to new heights of tenacity and determination.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 80 · Cooldown 6.5 s · Berserk on allies within 4 tiles for 5.5 s · Speedy on yourself for 5.5 s
+8 DEF · +2 % fame on death
A well-made commander's helm of steel with silver filigree, able to inspire gallantry in large numbers of troops.
MP cost 75 · Cooldown 6 s · Berserk on allies within 4 tiles for 5 s · Speedy on yourself for 5 s
+6 DEF · +1 % fame on death
A major's helm of ornate red iron, made to arouse fearlessness among the troops.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 70 · Cooldown 5.5 s · Berserk on allies within 4 tiles for 4.5 s · Speedy on yourself for 4.5 s
+5 DEF
A captain's helm of distinctive black iron, capable of inspiring great courage.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 65 · Cooldown 5 s · Berserk on allies within 4 tiles for 4 s · Speedy on yourself for 4 s
+3 DEF
A bronze-plated lieutenant's helm, effective for invigorating the fighting spirit of nearby allies.
MP cost 60 · Cooldown 4 s · Berserk on allies within 4 tiles for 3 s · Speedy on yourself for 3 s
+2 DEF
A sturdy helm used by battlefield sergeants to improve morale in nearby allies.
Get it starter kit
Damage 2000 × 2 shots · Rate of fire 120 % · Range 10.8 tiles · Passes through cover
Loot Boost +5
A godly weapon belonging to the Cult of Admin.
Get it nowhere yet (the unassigned list)
Damage 80–100 · Rate of fire 25 % · Range 7.5 tiles
+2 % fame on death · Loot Boost +5
A staff that channels the ultimate force of Anatis.
Get it nowhere yet (the unassigned list)
Damage 400–500 × 2 shots · Rate of fire 35 % · Range 4.7 tiles
+7 % fame on death · Loot Boost +5
Tipped with blazing crystals, the heat from this staff can be felt by even the wielder.
Damage 100–110 × 5 shots · Rate of fire 75 % · Range 7 tiles · Passes through cover
-5 DEF · +4 SPD · +6 % fame on death · Loot Boost +5
Despite looking like an ordinary shovel, it is not, in fact it contains the limitless power of thousands of souls. Sprite credit: Kuro
Damage 40–70 × 4 shots · Rate of fire 120 % · Range 9 tiles · Ignores defense
+5 % fame on death
The ressurected head of the fallen Firebreather attached to a wooden stick allows for full control over Firebreather's flames. Sprite credit: Owypo
Damage 100–325 × 5 shots · Rate of fire 45 % · Range 7 tiles · Shots hit multiple targets · Ignores defense · Passes through cover
+80 MP · +12 WIS · +7 % fame on death · Loot Boost +5
A magical staff, containing the remains of power that Hela once held.
Damage 40 × 6 shots · Rate of fire 40 % · Range 4 tiles
Eucalyptus can be incredibly effective at looking awesome.
Get it nowhere yet (the unassigned list)
Damage 80–125 × 2 shots · Rate of fire 100 % · Range 8.9 tiles
+6 % fame on death · Loot Boost +10
A lighthouse keeper's staff. The lamp at its tip still burns under water.
Damage 90–270 × 3 shots · Rate of fire 50 % · Range 9 tiles
+6 % fame on death
Very powerful.
Get it nowhere yet (the unassigned list)
Damage 80–115 × 2 shots · Rate of fire 100 % · Range 8.3 tiles
+10 HP · +5 MP · +10 WIS · +4 % fame on death
While it may be alive, it can't speak. But, it CAN kill.
Get it nowhere yet (the unassigned list)
Damage 25–33 × 10 shots · Rate of fire 135 % · Range 8.6 tiles · Ignores defense
+10 % fame on death · Loot Boost +10
Novus spent a millennium on the plans for this staff. It does not hit harder than other staves; it spreads its harm thin, a wide wave that slows whatever it touches.
Get it nowhere yet (the unassigned list)
Damage 75–125 × 2 shots · Rate of fire 85 % · Range 7.2 tiles · Shots hit multiple targets
+1 ATT · +3 SPD · +4 % fame on death
Perhaps all that remains of Esben, whoever he was. Sprite Credits: Pfiffel
Damage 80–95 × 10 shots · Rate of fire 40 % · Range 4 tiles
+6 % fame on death
Once the most powerful staff in existence; a crack in its frame has rendered it incapable of focusing fire. It remains uniquely deadly.
Damage 80–95 × 10 shots · Rate of fire 40 % · Range 4 tiles
+6 % fame on death
A frozen staff, used for creating powerful chilly blasts around the user. Sprite Credits: Poshun
Damage 65–140 × 2 shots · Rate of fire 120 % · Range 9 tiles
+5 % fame on death
A staff which holds the power of nature. Losing this staff might severly pollute the realm.
Get it loot built in code
Damage 150–190 × 4 shots · Rate of fire 75 % · Range 8.1 tiles · Shots hit multiple targets
+6 % fame on death · Loot Boost +5
A commanding staff used by vile cult leaders. It has a strange force inside it that prevents it from facing forward of the user.
Get it loot built in code
Damage 90–100 · Rate of fire 115 % · Range 12 tiles · Shots hit multiple targets
+2 % fame on death
A yummy staff that casts Chocolate Projectiles. Thanks to: pepus
Damage 90–110 × 2 shots · Rate of fire 90 % · Range 7.2 tiles
+2 VIT · +4 WIS · +4 % fame on death
I was a fool before, but now everything is so clear. The phylactery speaks to me, knows me, protects me.
Damage 60–95 × 2 shots · Rate of fire 100 % · Range 8.9 tiles · Lightning: 300 damage, up to 4 targets
+4 WIS · +3 DEX · Loot Boost +5
A driftwood staff notched by a hand that counted waves. Keep time with it and the storm keeps time with you.
Get it Boss Hall
Damage 75–115 × 2 shots · Rate of fire 100 % · Range 8.9 tiles
+6 % fame on death
An otherworldly staff of omnipresent elation, embodied of cardinal essence and the power of deathless peace.
Drops as any tier 14 weapon roll · 1 sources roll it (see Loot)
Damage 65–110 × 2 shots · Rate of fire 100 % · Range 8.9 tiles
+5 % fame on death
A golden staff of elysian consciousness, shining with the base power of empyrean truths.
Drops as any tier 13 weapon roll · 57 sources roll it (see Loot)
Damage 60–100 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+4 % fame on death
A golden staff of transcendent understanding, made from crystals present at the formation of the universe.
Drops as any tier 12 weapon roll · 56 sources roll it (see Loot)
Damage 55–100 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+3 % fame on death
A splendid golden staff of astonishing power, bathed in light and brimming with magical energy.
Drops as any tier 11 weapon roll · 91 sources roll it (see Loot)
Damage 55–95 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+2 % fame on death
An imposing golden staff of tremendous otherworldly power.
Drops as any tier 10 weapon roll · 77 sources roll it (see Loot)
Damage 50–95 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+1 % fame on death
A golden staff imbued with the powers of death magic.
Drops as any tier 9 weapon roll · 93 sources roll it (see Loot)
Damage 50–90 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+1 % fame on death
A mysterious runewood staff decorated with horrific figures.
Drops as any tier 8 weapon roll · 71 sources roll it (see Loot)
Damage 45–85 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
An ancient knurlwood staff crackling with power and exuding thin gray vapors.
Drops as any tier 7 weapon roll · 83 sources roll it (see Loot)
Damage 40–70 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A slender felwood staff pulsing with auras of vengeance and justice.
Damage 40–65 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A powerful staff crafted by demons for waging war on mortals.
Damage 30–55 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A staff that harnesses the energy of shooting stars.
Drops as any tier 4 weapon roll · 14 sources roll it (see Loot)
Damage 25–45 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A staff powered by the magic of Stheno's minions.
Damage 20–40 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A staff charged with the icy powers of the heavens.
Damage 10–35 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A staff imbued with potent magical fire.
Drops as any tier 1 weapon roll · 2 sources roll it (see Loot)
Damage 10–30 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
A magical wooden staff topped with a white crystal.
Get it starter kit
Damage 10–20 × 7 shots · Rate of fire 30 % · Range 5 tiles
Made by a pretty lazy wizard. Hope it makes something worthwhile. Rarity: Rare
Get it nowhere yet (the unassigned list)
Damage 65–100 × 3 shots · Rate of fire 75 % · Range 8.6 tiles
+5 % fame on death
My staff led me to a strange arena, which seemed to have a dark aura about it.
Damage 50–95 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+1 % fame on death
The unusual shots that this staff fires have been known to bind the hearts of your foes for all eternity, or at least until death do you part.
Damage 55–100 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+3 % fame on death
It seems to dispense special runes upon use. Perhaps...some things are better left unknown.
Damage 60–70 × 2 shots · Rate of fire 110 % · Range 9 tiles
+2 % fame on death
An ancient staff used both for sacrifice and communion with the gods.
Get it nowhere yet (the unassigned list)
Damage 60–100 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+4 % fame on death
A staff that glows with the warmth and color of the rising sun.
Get it nowhere yet (the unassigned list)
Damage 55–100 × 2 shots · Rate of fire 100 % · Range 8.6 tiles
+3 % fame on death
Fa la la la la, la la la la.
MP cost 105 · Poison: 1200 damage over 4.5 s, 5-tile radius
+3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
Black brine from the bottom of the Drift, corked in a sailor's flask.
MP cost 130 · Cooldown 0.75 s · Poison: 1000 damage over 6 s, 1.5-tile radius · Poison: 750 damage over 8 s, 4-tile radius · Poison: 500 damage over 2 s, 6-tile radius
+7 % fame on death · Loot Boost +5
The flask full of deadly essence collected from Hela's corpse.
MP cost 120 · Poison: 1100 damage over 4 s, 2-tile radius · Poison: 900 damage over 4 s, 4-tile radius
+3 ATT · +3 DEX · +6 % fame on death
A deadly substance concocted with ingredients found in the sewers.
MP cost 120 · Poison: 650 damage over 3 s, 2.67-tile radius
+2 ATT · -2 VIT · +6 % fame on death
Swarming cells fill this jar, prepared to bind to whatever may foolishly approach them.
Get it nowhere yet (the unassigned list)
MP cost 80 · Poison: 900 damage over 10 s, 7.5-tile radius
+2 ATT · +2 WIS · +6 % fame on death · Loot Boost +5
A foul poison harvested from the corpses of plague victims. It infects many targets, but kills slowly.
MP cost 120 · Poison: 1352 damage over 8 s, 6-tile radius · Armored on yourself for 2 s
+6 % fame on death
Its irregular shape makes it hard to get a grip on this burning poison.
MP cost 150 · Cooldown 0.5 s · Poison: 2250 damage over 9 s, 3.5-tile radius · Drains 50 damage in a 4.0-tile radius, heals you 50
+2 ATT · +2 WIS · +10 % fame on death · Loot Boost +10
A deadly concoction of unrecognizable ingredients, the stench that arises from this vial makes you both confident and terrified of Elithor's handiwork.
MP cost 125 · Poison: 1350 damage over 6 s, 5-tile radius · Speedy on yourself for 3 s
+4 DEX · -4 WIS · +7 % fame on death
A bowl full of Ortar's spit. The corrosive substance will burn through almost anything.
MP cost 130 · Poison: 1450 damage over 4 s, 5.6-tile radius
+5 % fame on death
Collected from the veins of the fallen Firebreather, the blood's fiery structure may have its uses. Sprite credit: Owypo
MP cost 100 · Poison: 1000 damage over 4.5 s, 5-tile radius
+2 VIT · +2 WIS · +4 % fame on death
Concentrated, lethal venom of the winged ethereal baneserpent.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 100 · Poison: 950 damage over 4.5 s, 5-tile radius
+3 % fame on death
Magically enhanced venom of the savage nightwing dragon.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 85 · Poison: 800 damage over 4.2 s, 4.5-tile radius
+2 % fame on death
Magically refined poison of the rare and dangerous felwasp.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 70 · Poison: 550 damage over 3.9 s, 4-tile radius
+1 % fame on death
Lethal aquatic poison extracted from the glands of the magical demon ray.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 60 · Poison: 400 damage over 3.6 s, 3.5-tile radius
Deadly magical poison taken from the two headed pit snakes of the underworld.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 40 · Poison: 250 damage over 3.3 s, 3-tile radius
Magically concentrated venom of the carnivorous leaping tree spider.
MP cost 25 · Poison: 150 damage over 3 s, 2.5-tile radius
Deadly poison of the swamp centipede.
Get it starter kit
MP cost 125 · Drains 800 damage in a 4-tile radius, heals you 5
+4 ATT · +4 VIT · +4 WIS · +18 HP · +18 MP · +5 % fame on death
Well my flow's crazy, I can switch that amazing. Sprite credit: Owypo
Get it nowhere yet (the unassigned list)
MP cost 120 · Drains 185 damage in a 3.8-tile radius, heals you 115
+85 HP · +3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
A sailor who never came up. What he saw down there, he still shows.
MP cost 120 · Drains 340 damage in a 4-tile radius, heals you 300 · Healing on yourself for 2 s · Berserk on yourself for 3 s
+4 VIT · +4 WIS · +40 HP · +6 % fame on death · Loot Boost +5
Imbued with the spiritual magic, this head allows to feed off brains without actually needing to get in contact with the brain.
MP cost 110 · Cooldown 2.5 s · Drains 250 damage in a 2-tile radius, heals you 0 · Drains 0 damage in a 2-tile radius, heals you 0 · Drains 0 damage in a 2-tile radius, heals you 0
+6 SPD · +5 % fame on death · Loot Boost +5
HISS!
MP cost 100 · Drains 350 damage in a 3.5-tile radius, heals you 80 · Drains null damage in a 3.5-tile radius, heals you null · Drains null damage in a 3.5-tile radius, heals you null
+66 HP · +6 VIT · +6 % fame on death · Loot Boost +5
The cursed skull of a corrupted mind. Good intentions can go horribly wrong.
Get it loot built in code
MP cost 100 · Berserk on yourself for 2 s · Drains 360 damage in a 1.75-tile radius, heals you 90
+40 HP · +3 ATT · +3 DEX · +6 % fame on death · Loot Boost +5
This skull glows with the stolen life force of Shaitan.
MP cost 135 · Drains 230 damage in a 3.5-tile radius, heals you 115 · Drains null damage in a 3.5-tile radius, heals you null
+5 ATT · +5 DEX · -5 HP · -5 MP · +6 % fame on death
Far it sees,and powerful it is... In trade of survivability. Sprite credit: Anima
MP cost 135 · Cooldown 2.5 s · Drains 1250 damage in a 12-tile radius, heals you 250 · Generic Activate · Damaging on yourself for 3 s · Berserk on yourself for 3 s · Remove Negative Conditions Self
+10 % fame on death · Loot Boost +10
The skull of an ancient battle mage. Sucks life force out of its victims like a parasite.
MP cost 110 · Drains 160 damage in a 3-tile radius, heals you 90
+40 HP · -3 SPD · +4 ATT · +4 % fame on death · Loot Boost +5
The skull still seems to contain some of the Void Entity's power.
Damage 90–110 · Range 14.4 tiles · MP cost 145 · Cooldown 2.5 s · Drains 120 damage in a 6-tile radius, heals you 85 · A ring of 12 shots at the cursor
+6 WIS · +120 MP · -4 VIT · +5 % fame on death
Cut from the broken totem, it pulsates with powerful magic.
MP cost 115 · Drains 180 damage in a 3.75-tile radius, heals you 110
+70 HP · +2 VIT · +2 WIS · +4 % fame on death
The skull of a vampire lord, further desecrated with the depraved magics of soul thievery.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 115 · Drains 170 damage in a 3.75-tile radius, heals you 110
+60 HP · +3 % fame on death
A powerful demon skull permeated with unspeakably horrific sorceries.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 100 · Drains 140 damage in a 3.5-tile radius, heals you 100
+45 HP · +2 % fame on death
A lesser demon's skull, empowered and amplified by dark enchantments of the underworld.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 85 · Drains 110 damage in a 3.25-tile radius, heals you 90
+30 HP · +1 % fame on death
A holy paladin's skull, fouled by depraved incantations of necromancy.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 70 · Drains 80 damage in a 3-tile radius, heals you 65
+15 HP
An elvish wizard's skull, defiled with life-stealing necrotic spells.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 55 · Drains 55 damage in a 2.75-tile radius, heals you 45
+5 HP
A dwarven skull desecrated by foul enchantments.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 40 · Drains 35 damage in a 2.5-tile radius, heals you 25
A human skull corrupted with life-stealing necrotic magic.
Get it starter kit
MP cost 90 · Drains 90 damage in a 4.25-tile radius, heals you 50
+50 HP · +2 % fame on death
A relic uncovered from the depths of the jungle. It exudes a deep darkness.
Get it nowhere yet (the unassigned list)
MP cost 100 · Drains 500 damage in a 3.5-tile radius, heals you null · Damaging on yourself for 3 s
+5 VIT · +6 % fame on death
I found a great spectre floating above me. He reached out and granted me his cranium.
MP cost 60 · Cooldown 2 s · Trap: 220 damage, 10-tile radius · Trap: 160 damage, 4-tile radius
-12 DEF · +6 ATT · +6 DEX · +7 % fame on death
A goldish gem, stuck in a pile of rubble, attracting anyone who lays their eyes upon it.
Get it nowhere yet (the unassigned list)
MP cost 85 · Trap: 490 damage, 4-tile radius
+4 ATT · +4 VIT · +4 WIS · +18 HP · +18 MP · +5 % fame on death
YACK, YACK, YACK, YACK, man down. Sprite credit: Owypo
MP cost 140 · Trap: 80 damage, 9-tile radius · Trap: 140 damage, 6-tile radius · Trap: 180 damage, 3-tile radius
-4 VIT · +2 WIS · +2 DEX · +8 % fame on death
The arcanic beings often lure in their prey with the help of the arcane power they posses.
MP cost 100 · Trap: 350 damage, 4-tile radius
+2 DEX · +2 SPD · +5 % fame on death
A trap imbued with deadly venom from the coral of the Ocean Trench.
MP cost 150 · Cooldown 1 s · Trap: 1400 damage, 10-tile radius · Trap: 1000 damage, 6-tile radius · Trap: 600 damage, 4-tile radius
+4 ATT · +9 DEX · +10 % fame on death · Loot Boost +10
A trap made of flesh from Norghus' collection of corpses.
MP cost 65 · Trap: 50 damage, 7-tile radius
+4 % fame on death
A strange trap that subdues would-be pilferers with a torrent of sticky honey.
MP cost 90 · Trap: 800 damage, 3-tile radius
+20 MP · +3 ATT · +3 SPD · +6 % fame on death · Loot Boost +5
A long lost artifact recovered by Davy Jones, believed to have been cursed by the gods of the seven seas themselves.
MP cost 110 · Trap: 370 damage, 6.8-tile radius
+3 ATT · +3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
A coil of rope and ballast that drags everything near it under.
MP cost 105 · Trap: 350 damage, 6.5-tile radius
+3 ATT · +2 VIT · +2 WIS · +4 % fame on death
A most effective magical trap used in the titan wars to hobble even the largest of enemy combatants.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 105 · Trap: 320 damage, 6.5-tile radius
+2 ATT · +3 % fame on death
A powerful magic trap charged with astral energies and used by the legendary dragon slayers of ancient times.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 90 · Trap: 260 damage, 6-tile radius
+1 ATT · +2 % fame on death
A potent trap powered by angelic spirits, used by demon hunters in the nether realms.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 75 · Trap: 200 damage, 5.5-tile radius
+1 % fame on death
A mighty trap strong enough for the most vicious of magical beasts.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 60 · Trap: 140 damage, 5-tile radius
An enchanted trap for hunting the fierce beasts of the dark forests.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 50 · Trap: 95 damage, 4.5-tile radius
A magical trap suited for hunting the strong beasts of the untamed country.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 40 · Trap: 60 damage, 4-tile radius
A magical hunting trap.
Get it starter kit
MP cost 100 · Cooldown 3 s · Damaging on allies within 2 tiles for 3 s · Heals allies 250 HP within 3 tiles · Generic Activate
-4 SPD · -4 DEF · +6 % fame on death
A stunning ornament. Works well with everything.
MP cost 100 · Cooldown 4 s · Stasis on enemies for 5 s · Berserk on yourself for 1.5 s · Damaging on yourself for 4 s
+4 ATT · +4 DEX · +6 % fame on death · Loot Boost +5
This orb of ancient bloodstone has a dark reputation of twisting those who wield it.
MP cost 140 · Cooldown 5 s · Damaging on yourself for 3 s · Berserk on yourself for 5 s · Generic Activate · Generic Activate · Remove Negative Conditions · Heals allies 555 HP within 5 tiles
+120 MP · +4 ATT · +16 WIS · +10 % fame on death · Loot Boost +10
This powerful Orb, believed to be held by mages of old, is said to alter the destiny of anyone with the fortune (or misfortune) to cross its path.
MP cost 150 · Cooldown 6 s · Stasis on enemies for 6 s · Speedy on yourself for 3 s · Berserk on yourself for 3 s
+20 MP · +2 ATT · +1 DEX · +1 SPD · +4 % fame on death
All shall know my power. Not even the Mad God can stop me.
MP cost 95 · Berserk on yourself for 2.5 s · Generic Activate · Stasis on enemies for 5.5 s
+6 % fame on death · Loot Boost +10
A globe of perfectly still water. Hold it and, for a moment, so is time.
MP cost 120 · Cooldown 3 s · Dazed on yourself for 1 s · Generic Activate · Generic Activate
-7 ATT · +6 % fame on death · Loot Boost +5
This mirror has the ability to reflect light. It might also be magical, or something like that.
MP cost 120 · Cooldown 2 s · Generic Activate · Remove Negative Conditions · Berserk on yourself for 3 s · Damaging on yourself for 1.5 s
+6 VIT · +60 HP · +6 % fame on death · Loot Boost +5
The dead have souls too, or at least they had, before Gravediggers started collecting them all and placing them into the state of endless nightmare. Sprite credit: Kuro
MP cost 90 · Berserk on yourself for 2 s · Generic Activate · Stasis on enemies for 6 s
+2 VIT · +2 WIS · +4 % fame on death
An orb of astral amethyst, crystallized beneath the titanic mountains of the earth plane and used to secure dangerous creatures in distant realms.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 80 · Berserk on yourself for 1.5 s · Generic Activate · Stasis on enemies for 5.5 s
+3 % fame on death
An orb of pure diamond, shining with an eerie blackness and thirsting to consume the life essence of mortals.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 80 · Generic Activate · Stasis on enemies for 5 s
+2 % fame on death
A powerful orb of flawless sun quartz, created by dark thaumaturgists of the nether kingdoms.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 75 · Generic Activate · Stasis on enemies for 4.5 s
+1 % fame on death
A glowing orb of pale emerald, used to constrain rogue elementals to the astral mists.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 70 · Generic Activate · Stasis on enemies for 4 s
An orb used by starwizards to bind their demonic opponents.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 65 · Generic Activate · Stasis on enemies for 3.5 s
An orb that temporarily shackles enemies to another plane.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 65 · Stasis on enemies for 3 s
A crystal orb that holds enemies in an ethereal prison.
Get it starter kit
MP cost 90 · Generic Activate · Stasis on enemies for 3 s
+2 % fame on death
A magical honeycomb that was once crucial in repelling an assault from the Hornet Rebellion.
Damage 100–250 · Range 4.8 tiles · MP cost 90 · A decoy for 2.0 s
+4 ATT · +4 VIT · +4 WIS · +18 HP · +18 MP · +5 % fame on death
This blue balloon, the month of june! Sprite credit: Owypo
Get it nowhere yet (the unassigned list)
Teleport up to 20 tiles
+125 SPD · +1000 WIS · Loot Boost +5
A prism used for unprecedented velocity by the Cult of Admin.
Get it nowhere yet (the unassigned list)
Damage 150–300 · Range 15 tiles · MP cost 65 · Spawn
-2 ATT · -2 DEX · +5 % fame on death
A fragment of a brain from a lesser golem. Its strength indicates it came from a Golem of Anger.
MP cost 100 · Cooldown 6 s · A decoy for 6 s · Slowed on yourself for 2 s · Invisible on yourself for 4 s
+7 % fame on death
A beautiful, yet confusing heart of the creature known as Gem Gem.
MP cost 65 · Pet · Teleport up to 13 tiles
+6 % fame on death
A cursed piece of Davy Jones' treasure. Using it leaves behind a deadly spirit bomb.
Cooldown 8 s · Teleport up to null tiles · Invulnerable on yourself for 1 s · Damaging on yourself for 3 s · Sick on yourself for 2.5 s
+5 SPD · +5 VIT · +10 % fame on death · Loot Boost +10
Torn straight from the chest of the Lycaon, this heart's capabilities will be fully expended only if the user is worthy. Wielding it puts you in a blood-thirsty rage.
MP cost 90 · A decoy for 8 s · Teleport up to 13 tiles · Armored on yourself for 3.35 s
+3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
A prism of shoalglass. Look into it and you are standing in three places.
MP cost 95 · A decoy for 6 s · A decoy for 6 s
+4 ATT · +4 SPD · +40 HP · +6 % fame on death
This prism has a deep flaw that causes it to scatter light in two directions.
Damage 200–320 · Range 4.2 tiles · MP cost 80 · A decoy for 2.0 s
+2 ATT · +2 WIS · +40 MP · +6 % fame on death · Loot Boost +5
Seemingly bleak at first, this prism has erratic magical properties looming inside, which affect the light it scatters in unforeseen ways.
Damage 1000–2500 · Range 15 tiles · MP cost 50 · Spawn
+250 % fame on death · Loot Boost +10
This this deals massive damage, trust me.
Get it nowhere yet (the unassigned list)
MP cost 120 · Cooldown 6 s · A decoy for 9 s · A decoy for 9 s · Invisible on yourself for 4 s
+7 % fame on death · Loot Boost +5
Loki's favourite item. Loki's everywhere!
MP cost 85 · A decoy for 8 s · Teleport up to 13 tiles · Armored on yourself for 3 s
+2 VIT · +2 WIS · +4 % fame on death
A deep blue prism of sun cut topaz, used by doppelganger spies to aid in their vile missions of assassination and murder.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 85 · A decoy for 8 s · Teleport up to 13 tiles · Armored on yourself for 2.65 s
+3 % fame on death
A prism of the underworld that harnesses dark energy to implant noncorporeal psionic beings into the minds of onlookers.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 80 · A decoy for 7 s · Teleport up to 13 tiles · Armored on yourself for 2.3 s
+2 % fame on death
A glittering magical prism that fabricates potent images in the minds of the weak-willed.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 75 · A decoy for 6 s · Teleport up to 13 tiles · Armored on yourself for 2.05 s
+1 % fame on death
A mind-affecting prism that creates powerful psychic illusions.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 70 · A decoy for 5 s · Teleport up to 13 tiles · Armored on yourself for 1.7 s
An infiltrator's prism used by eldritch spies to create diversions behind the battle lines.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 65 · A decoy for 4.5 s · Teleport up to 13 tiles · Armored on yourself for 1.35 s
A devious magical prism that creates an illusory ally.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 60 · A decoy for 4 s · Teleport up to 13 tiles · Armored on yourself for 1 s
A magical prism that creates a decoy.
Get it starter kit
MP cost 90 · Lightning: 450 damage, up to 8 targets
+6 % fame on death
This scepter seems to have grown crystals over the years, once wielded you can hear soft chimes... Sprite credit: Owypo
MP cost 100 · Cooldown 0.5 s · Lightning: 935 damage, up to 3 targets · Hexed on yourself for 1 s · Stunned on yourself for 1 s
+4 SPD · +4 % fame on death
A scepter that can be evoked to unleash overwhelmingly powerful blasts upon others. Even the most crazed scientists wouldn’t use this scepter without taking note of its side effects.
MP cost 95 · Lightning: 310 damage, up to 5 targets
+3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
The lens of the sunken lighthouse. Its beam still turns, and the beam is solid.
MP cost 80 · Lightning: 820 damage, up to 1 targets
+4 ATT · +2 WIS · -20 HP · -5 VIT · +6 % fame on death · Loot Boost +5
A loathsome scepter that converges the life energy of parasites into a soul-rotting bolt of destruction.
MP cost 70 · Cooldown 2.5 s · Lightning: 150 damage, up to 5 targets
+2 ATT · +2 WIS · +4 % fame on death · Loot Boost +5
This scepter's blast is so powerful it will slow opponents.
MP cost 95 · Lightning: 1500 damage, up to 5 targets · Lightning: 0 damage, up to 5 targets
+6 DEX · -6 WIS · +10 % fame on death · Loot Boost +10
This scepter offers immense power and wisdom from generations of past sorcerers. Regardless of skill, however, a single sorcerer could not possibly hope to wield all of this power and information. Equipping it, therefore, comes at the expense of your ability to think critically. You feel a bit dumber...
MP cost 70 · Lightning: 140 damage, up to 5 targets
+4 % fame on death
A magical scepter which is told to slow down any enemies that dare touch its lightning! Sprite credit: Anima
MP cost 155 · Lightning: 650 damage, up to 5 targets
+6 ATT · +12 WIS · +6 % fame on death · Loot Boost +5
This artifact allows its user to scatter any closeby souls.
MP cost 90 · Lightning: 300 damage, up to 5 targets
+2 VIT · +2 WIS · +4 % fame on death
An ancient druidic scepter created by the nature gods themselves, embodying all the fury of the megacosm.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
MP cost 90 · Lightning: 280 damage, up to 5 targets
+3 % fame on death
A commanding scepter of authority, wielded by cloud titan nobles from the elemental plane of air.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
MP cost 80 · Lightning: 240 damage, up to 4 targets
+2 % fame on death
A golden scepter of power, created by storm giants during their long war against the undertrolls.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
MP cost 70 · Lightning: 200 damage, up to 5 targets
+1 % fame on death
A glittering golden scepter charged with magical lightning.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
MP cost 60 · Lightning: 160 damage, up to 4 targets
A powerful scepter imbued with the energy of astral storms.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
MP cost 50 · Lightning: 120 damage, up to 4 targets
A steel-and-ruby scepter that blasts electrical arcs.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
MP cost 40 · Lightning: 80 damage, up to 3 targets
A scepter that fires a blast of chain lightning.
Get it starter kit
MP cost 70 · Lightning: 100 damage, up to 6 targets
+2 % fame on death
Stolen from the Queen Bee herself, this scepter possesses the power to destroy evil.
Get it nowhere yet (the unassigned list)
Damage 100–135 · Rate of fire 160 % · Range 4.8 tiles
+5 % fame on death
This Katana melts almost anything it touches instantly. Sprite credit: Anima
Damage 2000 × 2 shots · Rate of fire 120 % · Range 7.5 tiles · Shots hit multiple targets
Loot Boost +5
The finest katana, forged by the Cult of Admin. Its blade cuts anything.
Get it nowhere yet (the unassigned list)
Damage 10–40 · Rate of fire 50 % · Range 4.8 tiles · Shots hit multiple targets
Battle for the Nexus: Never Forget.
Get it nowhere yet (the unassigned list)
Damage 125–150 × 3 shots · Rate of fire 125 % · Range 5 tiles · Shots hit multiple targets · Ignores defense · Passes through cover
-3 DEF · +3 SPD · +8 % fame on death · Loot Boost +5
Named after the avatar of war, this blade has an unquenchable thirst for blood. Each swing shatters the Heavens and rends the Earth, as if a real Ashura had descended. Nurtured by the resentment of the deceased, it continues to grow stronger in the depths of Ruin Island....
Damage 85–135 × 2 shots · Rate of fire 70 % · Range 5.2 tiles · Shots hit multiple targets
+6 ATT · +4 DEX · +5 % fame on death
One of the many branches laying around in the Broken Forest, sharpened into a swift and deadly weapon.
Get it coffer / crate · Boss Hall
Damage 190–240 · Rate of fire 140 % · Range 5.2 tiles · Shots hit multiple targets
+5 % fame on death · Loot Boost +5
Stuck in the maw of the Son of Arachna, this Katana is coated in the creature's poisonous venom. In the hands of the right person, this is a truly deadly weapon.
Damage 250–335 · Rate of fire 55 % · Range 5.8 tiles
+5 % fame on death
This foul Katana has doomed many opponents, as it is slowly decaying.. Sprite credit: Anima
Damage 120–160 · Rate of fire 130 % · Range 4 tiles
+5 % fame on death
A powerful blade, wielded by only the greatest of magical swordsmen, this blade has been lost to obsidian dragon for many ages, lost it is no more... Thanks to: Nekrie
Damage 180–240 · Rate of fire 75 % · Range 4.2 tiles · Ignores defense
+7 % fame on death
Sizzle sizzle sizzle... Thanks to: Nekrie
Damage 190 · Rate of fire 100 % · Range 6.1 tiles · Shots hit multiple targets · Ignores defense
+3 % fame on death · Loot Boost +5
A great katana charged with the power of the sun itself.
Get it loot built in code
Damage 170–210 · Rate of fire 100 % · Range 5 tiles · Shots hit multiple targets
+6 % fame on death · Loot Boost +10
A blade of salt-glass, thin enough to see the water through.
Damage 250–350 · Rate of fire 55 % · Range 7.6 tiles · Shots hit multiple targets
+6 ATT · +5 % fame on death · Loot Boost +5
It's a little gruesome, but it'll work.
Damage 40–120 × 3 shots · Rate of fire 100 % · Range 3.8 tiles
+4 % fame on death · Loot Boost +5
A weapon imbued with the power of ancient dragons, but depraved by Feargus.
Damage 725–850 · Rate of fire 40 % · Range 0 tiles · Shots hit multiple targets
-5 DEX · +6 % fame on death · Loot Boost +5
An astronomically heavy katana. It is forged from dark matter.
Damage 220–255 · Rate of fire 120 % · Range 5.6 tiles · Shots hit multiple targets · Ignores defense · Passes through cover
+3 SPD · +3 DEX · +6 % fame on death · Loot Boost +5
A suspiciously looking katana?
Damage 160–200 · Rate of fire 100 % · Range 5 tiles · Shots hit multiple targets
+6 % fame on death
An awe-inspiring sword gifted to only the most worthy mortals from the heavens themselves.
Drops as any tier 14 weapon roll · 1 sources roll it (see Loot)
Damage 150–190 · Rate of fire 100 % · Range 5 tiles · Shots hit multiple targets
+5 % fame on death
A formidable blade that was meticulously crafted over the course of several centuries by the most renowned masters in history.
Drops as any tier 13 weapon roll · 57 sources roll it (see Loot)
Damage 135–180 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+4 % fame on death
A magnificent legendary blade which only cuts those who deserve death.
Drops as any tier 12 weapon roll · 56 sources roll it (see Loot)
Damage 120–175 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+3 % fame on death
An evil blade that hungers for blood.
Drops as any tier 11 weapon roll · 91 sources roll it (see Loot)
Damage 110–165 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+2 % fame on death
One of the legendary great blades of the master Ichimonji.
Drops as any tier 10 weapon roll · 77 sources roll it (see Loot)
Damage 100–160 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+1 % fame on death
A mighty katana with a crystal eye embedded in the hilt.
Drops as any tier 9 weapon roll · 93 sources roll it (see Loot)
Damage 90–150 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+1 % fame on death
A cruel blade forged in hell flame and blood.
Drops as any tier 8 weapon roll · 71 sources roll it (see Loot)
Damage 90–120 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
A mighty weapon wielded by a hero from long ago.
Drops as any tier 7 weapon roll · 83 sources roll it (see Loot)
Damage 75–110 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
A beautiful katana, forged and cooled by the mists atop a great mountain.
Drops as any tier 6 weapon roll · 64 sources roll it (see Loot)
Damage 65–115 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
An ancient katana with a blade of jet black steel.
Drops as any tier 5 weapon roll · 24 sources roll it (see Loot)
Damage 65–100 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
A katana capable of cutting a razor-thin line.
Drops as any tier 4 weapon roll · 14 sources roll it (see Loot)
Damage 55–95 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
A striking fine-edged weapon.
Drops as any tier 3 weapon roll · 6 sources roll it (see Loot)
Damage 45–90 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
A basic katana.
Drops as any tier 2 weapon roll · 4 sources roll it (see Loot)
Damage 40–85 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
Lucky charm: +3 Loot Boost per copy carried
Suitable for practice.
Damage 35–80 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
A rusty old katana.
Get it starter kit
Damage 120–175 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+3 % fame on death
This blade is drenched in the blood of heroes. Are you sure this blade is meant for you?
Damage 100–160 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+1 % fame on death
Diamonds are a girl's best friend, they also happen to make for great blades... so shiny!
Damage 120–175 · Rate of fire 100 % · Range 4.7 tiles · Shots hit multiple targets
+3 % fame on death
The metal is icy cold to the touch and delivers a biting sting upon cutting.
Damage 10–30 · Rate of fire 100 % · Range 3.5 tiles
Loot Boost +5 · Lucky charm: +8 Loot Boost per copy carried
A crappy katana that can barely cut anything.
Damage 1100–1300 · Range 20 tiles · Passes through cover · Shuriken Ability
+5 % fame on death
A strong, powerful Star that deals impressive amounts of devastation to anything it hits. Sprite credit: Anima
Damage 700–800 · Range 11.4 tiles · Shots hit multiple targets · Passes through cover · Shuriken Ability
+3 DEF · +5 SPD · +5 VIT · +5 % fame on death
Imbued with energy from another place, the blade will pierce through any foe.
Damage 700–900 · Range 20 tiles · Passes through cover · Shuriken Ability
+3 ATT · +3 SPD · +6 % fame on death · Loot Boost +5
A legendary shuriken that absorbs the light around it.
Damage 1500 × 4 shots · Range 13 tiles · Shots hit multiple targets · Passes through cover · Shuriken Ability
+1 MP · +4 DEF · +15 SPD · +9 VIT · +1 WIS · +10 % fame on death · Loot Boost +10
A star created from the bones of the Skeletal Monstrosity's corpse.
Damage 750–1250 × 5 shots · Range 4 tiles · Passes through cover · Shuriken Ability
+50 HP · +5 SPD · +5 % fame on death · Loot Boost +5
Patrick Star, is that you?!
Get it nowhere yet (the unassigned list)
Damage 1200–1500 · Range 20 tiles · Passes through cover · Shuriken Ability
+3 VIT · +3 WIS · +6 % fame on death · Loot Boost +10
A starfish dried hard as iron, its arms honed to edges.
Damage 500–1000 · Range 20 tiles · Shots hit multiple targets · Passes through cover · Shuriken Ability
+4 DEX · +4 SPD · +75 MP · +5 % fame on death
The spike-covered tail of the Treesmasher is a dangerous and powerful weapon.
Damage 850–950 · Range 15 tiles · Passes through cover · Shuriken Ability
+2 VIT · +2 WIS · +4 % fame on death
An ancient weapon that spells destruction for all who oppose its master.
Drops as any tier 6 ability roll · 72 sources roll it (see Loot)
Damage 700–800 · Range 15 tiles · Passes through cover · Shuriken Ability
+3 % fame on death
A mystical shuriken formed from ever-frozen ice.
Drops as any tier 5 ability roll · 112 sources roll it (see Loot)
Damage 550–650 · Range 17 tiles · Passes through cover · Shuriken Ability
+2 % fame on death
A sacred shuriken that embodies the power and speed of the wind.
Drops as any tier 4 ability roll · 79 sources roll it (see Loot)
Damage 400–500 · Range 15 tiles · Passes through cover · Shuriken Ability
+1 % fame on death
A beautifully crafted shuriken.
Drops as any tier 3 ability roll · 56 sources roll it (see Loot)
Damage 300–400 · Range 15 tiles · Passes through cover · Shuriken Ability
A ninja-star with curved spiraling blades.
Drops as any tier 2 ability roll · 22 sources roll it (see Loot)
Damage 175–275 · Range 15 tiles · Passes through cover · Shuriken Ability
A ninja-star with four razor-sharp points.
Drops as any tier 1 ability roll · 11 sources roll it (see Loot)
Damage 100–200 · Range 10 tiles · Passes through cover · Shuriken Ability
A basic ninja-star.
Get it starter kit
Damage 1200–1500 × 3 shots · Range 11 tiles · Ignores defense · Passes through cover · Shuriken Ability
-3 DEF · +5 SPD · +9 DEX · +8 % fame on death · Loot Boost +5
Granted sentience by the Night itself, it cannot be seen by mortals nor gods. It’s enemies fall without the knowledge of how they left this earth. After a great effort, it was sealed into a forsaken place. This regalia awaits the one fated with it...
Consumables
x 1 … x 5 (5 sizes)
Stacks merge by drag: drop one stack on another and the sizes add (InvSwapHandler.cs), up to x 5.
The largest stack: x 5 opens its prize table.
An Epic Coin! You can drag and drop tokens onto each other and exchange a stack for an EPIC reward! Sprite credit: Anima
One object per stack size. Copy an id to use it in a drop table.
x 1 … x 200 (200 sizes)
Stacks merge by drag: drop one stack on another and the sizes add (InvSwapHandler.cs), up to x 200.
The largest stack: x 200 opens its prize table.
A Necrotic Token! Combine these to get a powerful item from the Twilight Necropolis.
One object per stack size. Copy an id to use it in a drop table.
x 1 … x 15 (15 sizes)
Stacks merge by drag: drop one stack on another and the sizes add (InvSwapHandler.cs), up to x 15.
The largest stack: x 15 opens its prize table.
An Old Coin! You can drag and drop tokens onto each other and exchange a stack for a TOTALLY worthwhile reward! Sprite credit: Anima
One object per stack size. Copy an id to use it in a drop table.
Opens the Abyss of Demons Portal
A key which opens an entrance to an Abyss of Demons. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Permanently +2000 HP · Permanently +2000 MP · Permanently +2000 ATT · Permanently +2000 DEF · Permanently +2000 SPD · Permanently +2000 VIT · Permanently +2000 WIS · Permanently +2000 DEX
It's healthy! Maxes any class to 8/8 and adds a Backpack.
Get it nowhere yet (the unassigned list)
Opens the Archetype Sample Portal
A key which reveals the way to the Archetype Sample.
Get it nowhere yet (the unassigned list)
Opens the Argent Salle Portal
A key which reveals the way to the Argent Salle.
Get it nowhere yet (the unassigned list)
Random Fame
Apparently when you eat it, it transforms into fame...
Opens the Battle Nexus Portal
Enter this destroyed Nexus at your own peril. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Beachzone Portal
A key which opens a portal to the Beachzone. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Belfry Portal
A key which reveals the way to the Belfry of Tallowmere.
Get it nowhere yet (the unassigned list)
Opens the Belladonna's Garden Portal
A key which opens an entrance to Belladonna's Garden. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Bifrost Portal
A key which reveals the way to the Asgard.
Get it nowhere yet (the unassigned list)
A skill-tree nodestone
A big nodestone from the depths of the realm. Use it to learn one big rune you lack, from the realm's seven.
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Opens the Builder Sample Portal
A key which reveals the way to the Builder Sample.
Get it nowhere yet (the unassigned list)
Opens the Builder Sample Stock Portal
A key which reveals the way to the Builder Sample Stock.
Get it nowhere yet (the unassigned list)
Opens the Candyland Portal
A key which opens the way to the Candyland Hunting Grounds. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Permanently +200 ATT
It's healthy! Maxes Attack. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +200 DEF
It's healthy! Maxes Defense. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +200 DEX
It's healthy! Maxes Dexterity. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +2000 HP
It's healthy! Maxes Life. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +2000 MP
It's healthy! Maxes Mana. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +200 SPD
It's healthy! Maxes Speed. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +200 VIT
It's healthy! Maxes Vitality. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Permanently +200 WIS
It's healthy! Maxes Wisdom. Candies can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Haunted Cemetery Portal
A key which opens a portal to the Haunted Cemetery. Keys can only be used once you have 10 or more stars!
Get it shop
Opens the Chantry of Lost Hours Portal
A key which reveals the way to the The Chantry of Lost Hours.
Get it nowhere yet (the unassigned list)
Unlock
Unlocks a character slot! Once activated, do not change maps before the confirmation message appears or the item might disappear!
Get it coffer / crate
Opens the Court of Oryx Portal
A key which opens an entrance to the Court of Oryx. Say hi to Craig for me. For testing purposes. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Summons LH Cult Portal
A key which opens the way to the Cultist Hideout. For testing purposes only!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Opens the Daichi Portal
A key which opens an entrance to The Mountain Temple.
Get it nowhere yet (the unassigned list)
Opens the Dank Sewer Portal
A key which opens an entrance to the Dank Sewer. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Davy Jones' Locker Portal
A key that opens the way to Davy Jones' Locker. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Deadwater Docks
A key which opens an entrance to Deadwater Docks. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
Death - Card XIII of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
Mystery Portal
A key which opens a random dungeon. Keys can only be used once you have 10 or more stars!
Opens the Lair of Draconis Portal
A key which opens a portal to the Lair of Draconis. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
A skill-tree nodestone
A stone from the bottom of the Drift. Something is sealed inside.
Get it nowhere yet (the unassigned list)
Opens the The Drift Portal
A key which reveals the way to the The Drift V1.
Get it nowhere yet (the unassigned list)
Opens the The Drift Portal II
A key which reveals the way to the The Drift V2.
Get it nowhere yet (the unassigned list)
Opens the The Drift Portal III
A key which reveals the way to the The Drift V3.
Get it nowhere yet (the unassigned list)
Opens the The Drift Portal IV
A key which reveals the way to the The Drift V4.
Get it nowhere yet (the unassigned list)
Galactic Essence
Something the Drift gives back. Use it and come away stronger.
Get it nowhere yet (the unassigned list)
A skill-tree nodestone
A stone from the bottom of the Drift. Something is sealed inside.
Get it nowhere yet (the unassigned list)
Opens the Fallen Temple Portal
A key which reveals the way to the The Fallen Temple.
Get it nowhere yet (the unassigned list)
Mystery Portal
A key which opens a random dungeon. Keys can only be used once you have 10 or more stars!
Summons Epic Quest Chest
A rich looking chest from the Tinkerer's vault. It contains wonderful items.
Get it nowhere yet (the unassigned list)
A treasure from the Tomb of the Ancients.
Get it nowhere yet (the unassigned list)
Pet
Spawns 500 Fame worth of chicken! Also functions as high quality pet food. Yum! Consume responsibly!
Get it nowhere yet (the unassigned list)
Opens the Forest Maze Portal
A key which opens an entrance to the Forest Maze. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Random Fuel
This mysterious cartridge grants you with a satisfying amount of Fuel.
Random Fuel
This mysterious chip grants you with a hefty amount of Fuel.
Get it shop
Random Fuel
This mysterious pump grants you with a small amount of Fuel.
Pet
Use it and simply hit the class you need equipment for! Recommended to be used in your vault. Consume responsibly!
Get it nowhere yet (the unassigned list)
Lucky charm: +10 Loot Boost per copy carried
An ultra-rare golden fish. Carried, it brings luck: Loot Boost +10 %. Lost on death.
Get it fishing
Teleport To Object
Teleports the user near the mountains.
Get it nowhere yet (the unassigned list)
A treasure from the Tomb of the Ancients.
Get it nowhere yet (the unassigned list)
A treasure from the Manor of the Immortals.
Get it nowhere yet (the unassigned list)
A treasure from Davy Jones' Locker.
Get it nowhere yet (the unassigned list)
A treasure from the Ocean Trench.
Get it nowhere yet (the unassigned list)
A treasure from the Abyss of Demons.
Get it nowhere yet (the unassigned list)
A treasure from the Ocean Trench.
Get it nowhere yet (the unassigned list)
A treasure from the Abyss of Demons.
Get it nowhere yet (the unassigned list)
A treasure from the Abyss of Demons.
Get it nowhere yet (the unassigned list)
Random Fame · Speedy on yourself for 4 s · Damaging on yourself for 2 s
A collection of small and tasty crystals.
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Opens the Halloween Cemetery Portal
A key which opens a portal to the Halloween Cemetery. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Halloween Skin when used!
Get it nowhere yet (the unassigned list)
Pet
Show your valentine spirit by presenting your big heart!
Get it nowhere yet (the unassigned list)
A treasure from the Manor of the Immortals.
Get it nowhere yet (the unassigned list)
Opens the Honeyrot Hollow Portal
A key which reveals the way to the Honeyrot Hollow.
Get it nowhere yet (the unassigned list)
Opens the Ice Cave Portal
It's cold in here. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Ice Tomb Portal
A key which opens an entrance to Ice Tomb. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Icy Peaks Portal
Opens a portal to the Icy Peaks.
Get it nowhere yet (the unassigned list)
Server Crate
Contains one Legendary item.
Server Crate
The tree hid near the blue castle! Or did it?
Get it nowhere yet (the unassigned list)
Opens the Mad Lab Portal
A key which reveals the way to the Mad Lab. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Pet
Spawns 6 chicken to get you to level 20.
Get it nowhere yet (the unassigned list)
Heals 200 HP
An ultra-rare fish. In the fish slot it heals 200 HP from the health-potion key, every 30 seconds, forever. Lost on death.
Get it fishing
+50 Loot Boost for 30 min
A potion that causes enemies to drop more loot! Lasts 30 minutes. Every character on your account shares it.
A potion that boosts the tier level of dropped loot. Up to +3 tiers! Lasts 30 minutes.
Get it nowhere yet (the unassigned list)
Opens the Lost Halls Portal
A key which opens a passage to the Lost Halls. Forgotten for centuries, those long identical halls are said to house evil itself. All that is truly known is that hope, reason and purpose are no more within those walls. Keys can only be used once you have 10 or more stars! Dungeon credits: Lead: Kiddforce Design: Toastrz Art: Poshun, Dappertron, BLOODQWEN, Kingged, Beige, PostMorten, Lovens Special Thanks: Mrunibro, Sues and everyone who worked on the original idea.
Get it nowhere yet (the unassigned list)
Opens: rolls one prize from its table
Apparently, it contains a Lucky Potion!
A lucky shamrock that will make enemies drop more and better loot! Lasts 20 minutes.
Get it nowhere yet (the unassigned list)
Opens the Lucky Box Portal
Are you feeling lucky?
Get it nowhere yet (the unassigned list)
Heals 120 HP · Restores 120 MP
Lucky charm: +10 Loot Boost per copy carried
Hold up... does this gold thing ever run out?!
Opens the Lycaon's Hunt Portal
A key which reveals the way to the Lycaon's Hunt.
Get it nowhere yet (the unassigned list)
Mystery Dyes
The Mad God's own loot bag. It contains great rewards!
Get it nowhere yet (the unassigned list)
Opens the Manor of the Immortals Portal
A key which opens a passage to the Manor of the Immortals. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
A medallion infused with the essence of Jon Bilgewater the Pirate King.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Daichi the Fallen.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Davy Jones.
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A medallion infused with the essence of Dr Terrible.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Esben the Unwilling.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Geb the Ancient God.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Gulpord the Slime God.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Janus the Doorwarden.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Limon the Sprite Goddess.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Archdemon Malphas.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Oryx the Mad God.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Nightmare Colony.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Lord Ruthven.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Septavius the Ghost God.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Shaitan the Advisor.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Ghost of Skuld.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Stheno the Snake Queen.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Forgotten King.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Killer Bee Queen.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Megamoth.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Puppet Master.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Son of Arachna.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of the Ivory Wyvern.
Get it nowhere yet (the unassigned list)
A medallion infused with the essence of Thessal the Mermaid Goddess.
Get it nowhere yet (the unassigned list)
Opens the Marquee Portal
A key which reveals the way to the The Marquee.
Get it nowhere yet (the unassigned list)
Random Fame · Blind on allies within 4 tiles for 1 s · Berserk on yourself for 8 s
A rock filled with the memories of former travelers who have visited the magical totem.
Get it nowhere yet (the unassigned list)
Restores 150 MP
An ultra-rare fish. In the fish slot it restores 150 MP from the magic-potion key, every 30 seconds, forever. Lost on death.
Get it fishing
Mystery Dyes
A bag covered in moss that contains rewards!
Get it nowhere yet (the unassigned list)
Opens the Mountain Temple Portal
A key which opens an entrance to The Mountain Temple. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
Random Fame
The purple aura surrounding this item gives you the goosebumps...
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Large Cloth when used!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Small Cloth when used!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Accessory Dye when used!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Clothing Dye when used!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Key when used! The Key rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Mystery Dyes
Grants a random Key when used! The Key rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Mystery Dyes
Grants a random Key when used! The Key rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Mystery Dyes
Grants a random Skin when used! The Skin rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Skin when used! The Skin rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Get it nowhere yet (the unassigned list)
Mystery Dyes
Grants a random Skin when used! The Skin rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Get it nowhere yet (the unassigned list)
Opens the Bearer's Nave Portal
A key which reveals the way to the The Bearer's Nave.
Get it nowhere yet (the unassigned list)
Opens the Necropolis Portal
A key which reveals the way to the Twilight Necropolis.
Get it nowhere yet (the unassigned list)
Opens the Ocean Trench Portal
A key which opens an entrance to an Ocean Trench. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Opens the Oryx Chamber Portal
A key which opens an entrance to Oryx's Chamber. For testing purposes. Keys can only be used once you have 10 or more stars!
Get it shop
Opens the Oryx Chicken Chamber Portal
A key which opens an entrance to the Oryx Chicken Chamber. For testing purposes. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Oryx's Castle Portal
A key which opens an entrance to Oryx's Castle. For testing purposes. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Parasite Chambers Portal
A key which opens an entrance to the Parasite Chambers. Keys can only be used once you have 10 or more stars!
Get it shop
Opens the Parasite Chambers Portal
A key which opens an entrance to the Parasite Chambers FOREVER, AND EVER, AND EVER... Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
A treasure from Davy Jones' Locker.
Get it nowhere yet (the unassigned list)
A treasure from the Tomb of the Ancients.
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Opens the Pirate Cave Portal
A key which opens an entrance to a Pirate Cave. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Server Crate
The plans for the Staff of Annihilation, developed by Novus himself over thousands of years. The keeper of these plans is said to be worthy of unbelievable power.
Get it nowhere yet (the unassigned list)
Mini Pot
A potion which makes you feel like a small ant!
Get it nowhere yet (the unassigned list)
Growth Pot
A potion which makes you feel like a gigantic giant!
Get it nowhere yet (the unassigned list)
Server Crate
Christmas time! Hope you haven't been naughty!
Get it nowhere yet (the unassigned list)
Server Crate
Hold on a minute... A present inside a present?!
Get it nowhere yet (the unassigned list)
Opens the Puppet Encore Portal
A key which opens an entrance to the Puppet Master's Encore. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Summons Quest Chest
An old looking chest from the Tinkerer's vault. It contains valuable items.
Get it nowhere yet (the unassigned list)
Kill Realm Heroes
Kills 5 Heroes of Oryx.
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Opens the Cinderglass Reliquary Portal
A key which reveals the way to the Cinderglass Reliquary.
Get it loot built in code
SPReset
Use this item to have another try at laying out your own Skill Tree!
Get it nowhere yet (the unassigned list)
Alchemy Pot
A mysterious potion, what power could it contain??? Oh...
Get it nowhere yet (the unassigned list)
A treasure from Davy Jones' Locker.
Get it nowhere yet (the unassigned list)
Mystery Portal
A key which opens a random dungeon. Keys can only be used once you have 10 or more stars!
Opens the Sunken Millworks Portal
A key which reveals the way to the The Sunken Millworks.
Get it nowhere yet (the unassigned list)
Opens the Lair of Shaitan Portal
A molten Key that links directly to the Lair of Shaitan, Advisor to Oryx. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
Opens the The Shatters
A key which opens an entrance to The Shatters. Keys can only be used once you have 10 or more stars!
Get it shop
Summons Key Spawner
Opens everything! For testing purposes.
Get it nowhere yet (the unassigned list)
A skill-tree nodestone
A small nodestone from the depths of the realm. Use it to learn one mini rune you lack: Mini Mobility, Mini Protection or Mini Strength.
Opens the Snake Pit Portal
A key which opens an entrance to a Snake Pit. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Server Crate
... ??? ... ??? ...
Server Crate
Legend says that it can give you access to the green hulk-like monster known as Geb.
Get it nowhere yet (the unassigned list)
Opens the Spider Den Portal
A key which opens an entrance to a Spider Den. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Glowing Portal
A key which opens an entrance to a Sprite World. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Rainbow Road
Treasures await at the end of the rainbow.
Get it nowhere yet (the unassigned list)
Mystery Dyes
A bag made of stone that contains rewards!
Get it nowhere yet (the unassigned list)
Random Fame
Huh? This is new...
Get it nowhere yet (the unassigned list)
Summons Testing Key Dropper
Spawns an object that drops keys and items. For testing purposes.
Get it nowhere yet (the unassigned list)
The Chariot - Card VII of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
Opens the The Crawling Depths
A key which opens an entrance to The Crawling Depths. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
The Devil - Card XV of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
The Fool - Card 0 or XXII of the Major Arcana. The fool represents innocence, it is the beginning. When inverted, the fool represents recklessness.
Get it nowhere yet (the unassigned list)
Opens the The Hive Portal
A key which opens an entrance to The Hive. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
The Magician - Card I of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
The Moon - Card XVIII of the Major Arcana. Sprite Credits: LabdaABeta
Get it nowhere yet (the unassigned list)
Opens the The Epic Hive Portal
A key which opens an entrance to The Nest. Home of the Killer Bee Queen and the pinnacle of insect evolution. Keys can only be used once you have 10 or more stars! Dungeon credits: Lead: Mrunibro Art: Beige, Poshun, Dappertron, BLOODQWEN Special thanks: Krathan, Kiddforce, Atrapper
Get it nowhere yet (the unassigned list)
The Sun - Card XIX of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
The Tower - Card XVI of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
The World - Card XXI of the Major Arcana. Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
Opens the Puppet Theatre Portal
A key which opens an entrance to the Puppet Master's Theatre. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Tomb of Decaying Death Portal
A key which opens an entrance to a Tomb of Decaying Death. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Tomb of the Ancients Portal (Heroic)
A key which opens an entrance to the Tomb of the Ancients (Heroic). Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Tomb of the Ancients Portal
A key which opens an entrance to the Tomb of the Ancients. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Forbidden Jungle Portal
A key which opens a passage to the Forbidden Jungle. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Opens the Toxic Sewers Portal
A key which opens an entrance to the Toxic Sewers. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
Opens the Treasure Cave Portal
A map that reveals the way to hidden treasure. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Necropolis Portal
A key which opens an entrance to a Twilight Necropolis. Keys can only be used once you have 10 or more stars!
Get it nowhere yet (the unassigned list)
Opens the Undead Lair Portal
A key which opens an entrance to an Undead Lair. Keys can only be used once you have 10 or more stars!
Get it shop · Mystery Key
Unlock
Unlocks a vault chest! Once activated, do not change maps before the confirmation message appears or the item might disappear!
Get it nowhere yet (the unassigned list)
Summons LH Void Portal
A key which opens the way to The Void. For testing purposes only!
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Unlock Portal
An incantation that unlocks the Wine Cellar. Keys can only be used once you have 10 or more stars!
Opens the Wine Cellar Portal
A key which opens an entrance to the Wine Cellar. For testing purposes. Keys can only be used once you have 10 or more stars!
Get it shop
Opens the Woodland Labyrinth
A key which opens an entrance to the Woodland Labyrinth. Keys can only be used once you have 10 or more stars!
Get it Mystery Key
Get 2x all XP gained! Lasts until level 20 or death.
Get it nowhere yet (the unassigned list)
Get 2x all XP gained for one hour!
Get it nowhere yet (the unassigned list)
Get 2x all XP gained for 20 minutes!
Get it nowhere yet (the unassigned list)
Get 2x all XP gained! Lasts until level 20 or death.
Get it nowhere yet (the unassigned list)
Mystery Dyes
Open the Goodie Bag for a reward!
Get it nowhere yet (the unassigned list)
Permanently +5 HP
A potion that permanently increases health by 5.
Permanently +5 MP
A potion that permanently increases magic by 5.
Heals 150 HP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Heals 150 HP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Restores 150 MP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Heals 230 HP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Restores 150 MP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Restores 150 MP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Heals 150 HP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Heals 150 HP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Restores 150 MP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Restores 150 MP
A potent draught from Oryx's wine cellar.
Get it nowhere yet (the unassigned list)
Permanently +1 ATT
A potion that permanently increases attack power by 1.
Permanently +1 DEF
A potion that permanently increases defense power by 1.
Permanently +1 DEX
A potion that permanently increases dexterity by 1.
Permanently +1 SPD
A potion that permanently increases speed by 1.
Permanently +1 VIT
A potion that permanently increases vitality by 1.
Permanently +1 WIS
A potion that permanently increases wisdom by 1.
Heals 100 HP
A potion that instantly restores health points.
Restores 100 MP
A potion that instantly restores magic points.
+100 fame
Consuming this item will provide you with 100 additional fame. Can be used in trading!
Get it coffer / crate
+1000 fame
Consuming this item will provide you with 1000 additional fame. Can be used in trading!
Get it coffer / crate
+500 fame
Consuming this item will provide you with 500 additional fame. Can be used in trading!
Get it coffer / crate
+5000 fame
Consuming this item will provide you with 5000 additional fame. Can be used in trading!
Get it coffer / crate
In those times of danger, when your life is about to end, you become faster and stronger so that you can live to see another day.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Adrenaline Rush Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Inspired by your allies, perform mighty acts of strength and defeat the monsters that haunt the realm.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Aggressive Agitator Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Opens: rolls one prize from its table
A crate of cloudy amber, warm to the touch. Use to open. Contents: 500 Fame token 40% / 4 random stat potions 20% / a rare skin 20% / 2 lucky charms 15% / a Small Nodestone 5%. Needs 4 free slots to open.
Get it loot built in code
Opens the Anubis Portal
Opens a portal to Anubis' Lair.
Get it nowhere yet (the unassigned list)
Become surged with magical power at the expense of your own health.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Arcane Surge Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A backpack that will double your inventory space!
Get it shop
Drunk on yourself for 15 s · +10 DEX for 20 s · +50 HP for 20 s
A tangy fruit drink that boosts dexterity and life.
Get it loot built in code
You feel stronger and healthier, but at the same time a little dumber.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Biding Time Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Stop caring about everything and just do what you truly desire.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Blissful Ignorance Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Despite increased regeneration, taking the Pact will destroy your connection with magic, and instead will require for you to depend on your health and body to perform the deeds that once were magical.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Blood Pact Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Red whiskers, sharp teeth. Sell to the Fishmonger (/sellfish) for 60 fame.
Get it fishing
Pet
An egg that when used, hatches a Blue Drake to help you in battle for a short time, paralyzing your enemies.
+6 DEF for 20 s
Gum that temporarily boosts your defense.
Name Color
Use at your own risk.
Get it nowhere yet (the unassigned list)
Drunk on yourself for 15 s · +50 MP for 20 s · +50 HP for 20 s
A refreshing tropical drink that boosts life and mana.
Get it loot built in code
Healing on yourself for 10 s
A yummy treat.
Get it nowhere yet (the unassigned list)
Fins sharp as a knife. Sell to the Fishmonger (/sellfish) for 9 fame.
Get it fishing
Gain a massive boost of health, at the expense of your combat capability. Also, enemies seem to dislike you more now.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Bulwark of the Surgeon Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Heals 100 HP · Restores 100 MP · +10 DEX for 25 s
A piece of Halloween candy that restores health and magic points.
Get it nowhere yet (the unassigned list)
Heals 50 HP · Restores 50 MP · Hexed on yourself for 180 s · Hallucinating on yourself for 90 s
A dubious candy that specially made by a certain witch. Contains strange ingredients, witchcraft and unleashes its power to those who consume.
Get it nowhere yet (the unassigned list)
The enemies are simply not capable to match the speed at which you perform your simple, yet very effective attacks.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Consistent Onslaught Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Heals 100 HP · Restores 100 MP
A rare drink created by Thessal herself. It cures wounds and replenishes mental strength.
Opens the Craigs Castle Portal
Opens a portal to Craig's Castle
Get it nowhere yet (the unassigned list)
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Pet
Summon a trail of buddies that follow you around.
Get it nowhere yet (the unassigned list)
It doesn't matter what you do or how well you do it, as long as the rewards are high in quality and quantity.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Dreadstump's Greed Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Only bites at dusk. Sell to the Fishmonger (/sellfish) for 14 fame.
Get it fishing
+30 DEF to allies within 6 tiles for 30 s
A potion that temporarily boosts the defense of all nearby allies.
Get it shop
+30 DEX to allies within 6 tiles for 30 s
A potion that temporarily boosts the dexterity of all nearby allies.
Get it shop
+150 HP to allies within 6 tiles for 30 s
A potion that temporarily boosts the maximum health points of all nearby allies.
Get it shop
+150 MP to allies within 6 tiles for 30 s
A potion that temporarily boosts the maximum magic points of all nearby allies.
Get it shop
Heals 125 HP
A large vial holding seven doses of healing elixir.
Get it shop
Heals 125 HP
A large vial holding six doses of healing elixir.
Get it nowhere yet (the unassigned list)
Heals 125 HP
A large vial holding five doses of healing elixir.
Get it nowhere yet (the unassigned list)
Heals 125 HP
A large vial holding four doses of healing elixir.
Get it nowhere yet (the unassigned list)
Heals 125 HP
A large vial holding three doses of healing elixir.
Get it nowhere yet (the unassigned list)
Heals 125 HP
A large vial holding two doses of healing elixir.
Get it nowhere yet (the unassigned list)
Heals 125 HP
A large vial of healing elixir.
Get it nowhere yet (the unassigned list)
Restores 125 MP
A large vial holding seven doses of magical essence.
Get it shop
Restores 125 MP
A large vial holding six doses of magical essence.
Get it nowhere yet (the unassigned list)
Restores 125 MP
A large vial holding five doses of magical essence.
Get it nowhere yet (the unassigned list)
Restores 125 MP
A large vial holding four doses of magical essence.
Get it nowhere yet (the unassigned list)
Restores 125 MP
A large vial holding three doses of magical essence.
Get it nowhere yet (the unassigned list)
Restores 125 MP
A large vial holding two doses of magical essence.
Get it nowhere yet (the unassigned list)
Restores 125 MP
A large vial of magical essence.
Get it nowhere yet (the unassigned list)
Summons Test Encounter Spawner
Can spawn certain enemies. For testing purposes.
Get it nowhere yet (the unassigned list)
Summons Prod Enemy Spawner
Can spawn certain enemies. For testing purposes.
Get it nowhere yet (the unassigned list)
A deal that lets you collect valuable items much faster (including Tokens and Crates), but stops you from being able to get anything else.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Eye for an Eye Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Cold to the touch. Sell to the Fishmonger (/sellfish) for 6 fame.
Get it fishing
Drunk on yourself for 6 s · Invisible on yourself for 4 s
Rum with ghostly properties that can help the drinker enter the spirit realm. It has fermented under the sea for ages.
Its jaw is nearly see-through. Sell to the Fishmonger (/sellfish) for 40 fame.
Get it fishing
Generic Activate
A pile of eroded rock from the Lost Halls. A hint of magic remains within.
Get it nowhere yet (the unassigned list)
Heals 200 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Restores 200 MP
A potion that instantly restores magic points.
Get it nowhere yet (the unassigned list)
Permanently +2 ATT
A potion that permanently increases attack power by 2.
Get it nowhere yet (the unassigned list)
Permanently +2 DEF
A potion that permanently increases defense power by 2.
Get it nowhere yet (the unassigned list)
Permanently +2 DEX
A potion that permanently increases dexterity by 2.
Get it nowhere yet (the unassigned list)
Permanently +10 HP
A potion that permanently increases health by 10.
Get it nowhere yet (the unassigned list)
Permanently +10 MP
A potion that permanently increases magic by 10.
Get it nowhere yet (the unassigned list)
Permanently +2 SPD
A potion that permanently increases speed by 2.
Get it nowhere yet (the unassigned list)
Permanently +2 VIT
A potion that permanently increases vitality by 2.
Get it nowhere yet (the unassigned list)
Permanently +2 WIS
A potion that permanently increases wisdom by 2.
Get it nowhere yet (the unassigned list)
Pet
An egg that when used, hatches a Green Drake to help you in battle for a short time, casting slow upon your enemies.
+8 SPD for 20 s
Gum that temporarily boosts your speed.
Name Color
Use at your own risk.
Get it nowhere yet (the unassigned list)
Summons GH1 Portal
A key which opens an entrance to Guild Hall. For testing purposes.
Get it nowhere yet (the unassigned list)
Summons GH2 Portal
A key which opens an entrance to Guild Hall 2. For testing purposes.
Get it nowhere yet (the unassigned list)
Summons GH3 Portal
A key which opens an entrance to Guild Hall 3. For testing purposes.
Get it nowhere yet (the unassigned list)
Summons GH4 Portal
A key which opens an entrance to Guild Hall 4. For testing purposes.
Get it nowhere yet (the unassigned list)
Heals 150 HP
This foul-smelling spider ichor restores health.
You can almost see through it. Sell to the Fishmonger (/sellfish) for 28 fame.
Get it fishing
Heals 100 HP · Clear Condition Effect Self · Remove Negative Conditions Self
Blessed water that heals and purifies the user.
Get it nowhere yet (the unassigned list)
Summons Ivory Wyvern Portal
A key which opens a portal to the Ivory Wyvern.
Get it nowhere yet (the unassigned list)
A pale light glows in its mouth. Sell to the Fishmonger (/sellfish) for 20 fame.
Get it fishing
Pet
Damages monsters for longer while celebrating Independence Day. Happy 4th of July!
Get it nowhere yet (the unassigned list)
Drunk on yourself for 15 s · +10 DEF for 30 s · +10 VIT for 30 s
A bold island drink that boosts defense and vitality.
Get it loot built in code
Random Fame
Oh boy, oh boy, let's roll!
Get it nowhere yet (the unassigned list)
Random Fame
Well, this one seems a little bit more valuable, let's roll!
Get it nowhere yet (the unassigned list)
Random Fame
This one looks magnificent... might want to save it for the darkest hour.
Get it nowhere yet (the unassigned list)
Heals 100 HP · Restores 100 MP · Drunk on yourself for 8 s
A refreshing malted barley beer that boosts your mind and body.
Get it nowhere yet (the unassigned list)
Hallucinating on yourself for 30 s
A strange looking mushroom.
Server Crate
The glowing gems embedded onto the piece of paper can only mean big cash.
Get it nowhere yet (the unassigned list)
Overuse of mana has left you in a place where the best way to recover it is by simply stealing it from your enemies.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mana Hunger Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional enlightenment.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mini Enlightenment Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional health points.
Get it nowhere yet (the unassigned list)
Unlock Rune
A tiny stone which provides you with additional health points.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional magic points.
Get it nowhere yet (the unassigned list)
Unlock Rune
A tiny stone which provides you with additional magic points.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional mobility.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mini Mobility Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional precision.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mini Precision Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional protection.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mini Protection Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional spirit.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mini Spirit Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
A tiny stone which provides you with additional strength.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Mini Strength Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Heals 50 HP
A small potion that restores health points.
Get it nowhere yet (the unassigned list)
Restores 50 MP
A small potion that restores magic points.
Get it nowhere yet (the unassigned list)
Server Crate
Well, no one knows what this one gives...
Get it nowhere yet (the unassigned list)
Green weed grows on its back. Sell to the Fishmonger (/sellfish) for 12 fame.
Get it fishing
Mystery Dyes
Grants a random Stat Pot when used!
Get it nowhere yet (the unassigned list)
Name Color
Tierd of your ugly colour name? Use this to go back to default.
Get it nowhere yet (the unassigned list)
Blinded by the powerful magic given to you, it was only a matter of time before you succumbed to it and lost the way of a true magician.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Narrow Sighted Magic Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Pet
An egg that when used, hatches an Orange Drake to help you in battle for a short time, placing your enemies in stasis.
Name Color
Use at your own risk.
Get it nowhere yet (the unassigned list)
Summons oHorde Portal
A key which opens an entrance to The Oryx Horde event.
Get it nowhere yet (the unassigned list)
Heals 200 HP · Drunk on yourself for 8 s
A rich, dark beer that strengthens you from within.
Get it nowhere yet (the unassigned list)
A small grey river fish. Sell to the Fishmonger (/sellfish) for 4 fame.
Get it fishing
When you're healthy, everything you do is better.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Perfectionist Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Pet
The Pets of Tomorrow in your very own pocket! Available to those who survived the great Pet Bug of March 2017.
Get it nowhere yet (the unassigned list)
Drunk on yourself for 15 s · +10 ATT for 20 s · +10 DEX for 20 s
A sweet tropical drink that boosts attack and dexterity.
Get it loot built in code
Drunk on yourself for 30 s
It doesn't seem like drinking this would be a good idea.
Get it nowhere yet (the unassigned list)
Restores 100 MP to allies within 10 tiles
A pouch of ground pollen from the flowers indigenous to the Forbidden Jungle.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Pot Head Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Server Crate
Gives a random Potion!
Permanently +1 ATT
A potion that permanently increases attack power by 1.
Get it nowhere yet (the unassigned list)
Permanently +1 DEF
A potion that permanently increases defense power by 1.
Get it nowhere yet (the unassigned list)
Permanently +1 DEX
A potion that permanently increases dexterity by 1.
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Heals 100 HP
A potion that instantly restores health points.
Get it nowhere yet (the unassigned list)
Permanently +5 HP
A potion that permanently increases health by 5.
Get it nowhere yet (the unassigned list)
Permanently +5 MP
A potion that permanently increases magic by 5.
Get it nowhere yet (the unassigned list)
Permanently +1 SPD
A potion that permanently increases speed by 1.
Get it nowhere yet (the unassigned list)
Permanently +1 VIT
A potion that permanently increases vitality by 1.
Get it nowhere yet (the unassigned list)
Permanently +1 WIS
A potion that permanently increases wisdom by 1.
Get it nowhere yet (the unassigned list)
Pet
An egg that when used, hatches a Purple Drake to help you in battle for a short time.
+6 ATT for 20 s
Gum that temporarily boosts your attack.
Name Color
Use at your own risk.
Get it nowhere yet (the unassigned list)
A true adventurer will go through the trouble of demolishing their enemies completely just for recognition and respect...
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Rare Obsession Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Restores 200 MP · Drunk on yourself for 8 s
A light-golden wheat beer that reinvigorates your mind.
Get it nowhere yet (the unassigned list)
Recruit Writ
A sealed writ for the Muster Board. Use it, then refresh the board (/recruit refresh): the next board shows a 3-star recruit in the first slot.
Get it loot built in code
+10 VIT for 20 s
Gum that temporarily boosts your vitality.
Darts between the reeds. Sell to the Fishmonger (/sellfish) for 5 fame.
Get it fishing
Your vigorous body allows you to heal wounds at a faster rate than that of an average human, but unfortunately it limits your brain power.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Regeneration of the Brute Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Opens: rolls one prize from its table
The green Reliquary Crate, the top (tier III) crate. Sealed: it only drops beside a white bag. Use it to open; what it holds is rolled by the odds below. Contents: 1000 Fame token 40% / a legendary skin 25% / a Big Nodestone and 2 stat potions 20% / a white-bag item 10% / 5000 Fame token 5%. Needs 3 free slots to open.
Get it coffer / crate
After drinking so many potions, it's only logical for you to start having side-effects.
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Restoration Temptation Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Pet
A sugary-sweet natural grenade found in the Candyland Hunting Grounds.
+75 HP to allies within 5 tiles for 10 s · Healing on allies within 5 tiles for 10 s
This viscous concoction was robbed from the Killer Bees, and its venomous properties have been cleansed. Its remaining strength seems to come from an unknown ingredient.
Get it nowhere yet (the unassigned list)
Heals 100 HP · Restores 100 MP · Drunk on yourself for 8 s · +20 ATT for 25 s · +20 DEX for 25 s
A special green brew for Saint Patrick's Day. Heals and invigorates your fighting spirit.
Get it nowhere yet (the unassigned list)
Crusted with salt. Sell to the Fishmonger (/sellfish) for 8 fame.
Get it fishing
Pet
Use this to make an awesome sand castle! (Heals nearby injured players.)
Get it nowhere yet (the unassigned list)
Pet
Use this to make an awesome sand castle! (Heals nearby injured players.)
Get it nowhere yet (the unassigned list)
Pet
Use this to make an awesome sand castle! (Heals nearby injured players.)
Get it nowhere yet (the unassigned list)
Pet
Use this to make an awesome sand castle! (Heals nearby injured players.)
Get it nowhere yet (the unassigned list)
Pet
Use this to make an awesome sand castle! (Heals nearby injured players.)
Get it nowhere yet (the unassigned list)
Pet
Damages monsters while celebrating Independence Day. Happy 4th of July!
Get it nowhere yet (the unassigned list)
Heals allies 100 HP within 10 tiles
A topical potion of healing that upon use is shared with fellow travelers.
Why bother going on an adventure with other people when all they will do is just steal the rewards right from you?
Get it nowhere yet (the unassigned list)
Unlock Rune
This rune will unlock the Solo Thief Rune if you don't have it unlocked already.
Get it nowhere yet (the unassigned list)
Speedy on yourself for 5 s
A rare sprout found in the Forest Maze that gives you a speed boost when eaten.
Get it nowhere yet (the unassigned list)
Opens the The Showcase Portal
Opens a portal to The Showcase. Sprite credit: Anima
Get it nowhere yet (the unassigned list)
A ray with a crown-shaped crest. Sell to the Fishmonger (/sellfish) for 45 fame.
Get it fishing
Opens: rolls one prize from its table
A dented tin crate, rattling with someone else's luck. Use to open. Contents: 100 Fame token 45% / 2 random stat potions 25% / a lucky charm 20% / a common skin 10%. Needs 2 free slots to open.
+-10 SPD for 30 s · +15 ATT for 30 s
Adds attack to everyone reduces speed for self.
Get it shop
+15 DEF for 30 s
A potion that temporarily boosts defense.
+15 DEX for 30 s
A potion that temporarily boosts dexterity.
+15 SPD for 45 s · +-15 ATT for 60 s
Adds speed and reduces attack.
Get it shop
+75 HP for 30 s
A potion that temporarily boosts maximum health points.
+75 MP for 30 s
A potion that temporarily boosts maximum magic points.
Pet
Because what kind of monster would trick their fellows with a fake one?
Get it nowhere yet (the unassigned list)
Clear Condition Effect Self · Hexed on yourself for 30 s
A science experiment.
Get it shop
Name Color
Use at your own risk.
Get it nowhere yet (the unassigned list)
Summons LH Vial Effect
An oddly heavy vial found within the undergrounds of the Lost Halls. It is said to contain the embodiment of Evil itself.
Get it nowhere yet (the unassigned list)
A splinter of something asleep. Carry shards to the Boss Hall (the portal beside the Muster Board) and stand on an altar: the boss it names wakes for its price in shards.
Get it nowhere yet (the unassigned list)
Pet
An egg that when used, hatches a White Drake to heal your wounds in battle for a short time.
Pet
What's in the box? Crank the handle and find out!
Get it nowhere yet (the unassigned list)
Server Crate
The last remains of alchemist Jeffery, legend says that they extract a powerful potion.
Get it nowhere yet (the unassigned list)
Pet
An egg that when used, hatches a Yellow Drake to help you in battle for a short time, causing bleeding to your enemies.
+8 DEX for 20 s
Gum that temporarily boosts your dexterity.
Name Color
Use at your own risk.
Get it nowhere yet (the unassigned list)
Skins
Unlocks a skin
Adorable, but just try and get too close to her and you'll have the entire guard raiding your vault. Skin Class: Warrior Sprite Credits: Squzavvvv
Get it nowhere yet (the unassigned list)
Unlocks a skin
Customize your Assassin with the Agent Skin. Skin Class: Assassin
Get it coffer / crate
Unlocks a skin
Customize your Assassin with the Agent Skin. Skin Class: Assassin
Get it nowhere yet (the unassigned list)
Unlocks a skin
You can spot "Eat me!" and "Drink me!" on all poisons she throws. Skin Class: Assassin Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
Coming from an age-old sect of powerful mages, this sorcerer is a master at wielding the scepter. Skin Class: Sorcerer Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Unlocks a skin
Explore the vast depths of the ocean a little less comfortably. Skin Class: Knight Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
Unlocks a skin
Explosion! Skin Class: Wizard Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Artists! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Not enough defense pots, stranger! Skin Class: Assassin Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
Unlocks a skin
Goddess of the Hunt, Wilderness and many other things. Skin Class: Huntress Sprite Credits: SlugKing.
Get it nowhere yet (the unassigned list)
Unlocks a skin
Found during Valentines Day 2014. Skin Class: Huntress Sprite Credits: SlugKing.
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Sorcerer
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Sorcerer
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Artists! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Greek goddess of war and wisdom. She never fights without a purpose, but shines in battle if you make her fight! Skin Class: Warrior Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
He's big, he's bad, and he's a wolf. Skin Class: Warrior Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
He's big, he's bad, and he's a wolf. Skin Class: Warrior Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Customize your Ninja with the Baby Djinja Skin. Skin Class: Ninja
Get it nowhere yet (the unassigned list)
Unlocks a skin
Her tunes will ward away evil and reinvigorate your soul! Skin Class: Priest Sprite Credits: GingerAloe
Get it nowhere yet (the unassigned list)
Unlocks a skin
Ever wondered what happened to that rogue who decided to leave their boots on the ground? Skin Class: Rogue Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
Blushing? I'm not blushing. Skin Class: Paladin
Get it nowhere yet (the unassigned list)
Unlocks a skin
Blushing? I'm not blushing. Skin Class: Paladin
Get it nowhere yet (the unassigned list)
Unlocks a skin
Perhaps you should slow down on the Bahama Sunrises and those Blue Paradises. You're starting to see multiples of her! Skin Class: Trickster Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Unlocks a skin
Ladies also need a bit of fanservice. Skin Class: Rogue Sprite Credits: Phops, Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Customize your Rogue with the Beefcake Rogue Skin. Skin Class: Rogue
Get it nowhere yet (the unassigned list)
Unlocks a skin
Some say the world will end in fire, some say in ice. Skin Class: Sorcerer Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Customize your Rogue with the Brigand Skin. Skin Class: Rogue
Get it coffer / crate
Unlocks a skin
Customize your Rogue with the Brigand Skin. Skin Class: Rogue
Get it nowhere yet (the unassigned list)
Unlocks a skin
Monsieur, a little more champagne? Skin Class: Rogue Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
A talented dancer and one of the few people that knows how to calm down an enraged bunny. Skin Class: Trickster Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Unlocks a skin
Getting loot is hard... maybe I should try Master's vault instead. Skin Class: Sorcerer Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
Totally not a Necromancer. Skin Class: Necromancer Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
From my rotting body, flowers shall grow, and I am in them, and that is eternity. Skin Class: Necromancer Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
Fashionable AND dangerous. Skin Class: Trickster Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Get a taste of Eastern technology, peasants! Skin Class: Archer Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
Clean up the dungeon for Master's safety! And for the loot of course. Skin Class: Paladin Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
Her ancient powerful ankh is a secret of life and youth. Skin Class: Priest Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
Spin the turn key, and she'll be off on her merry way. Skin Class: Mystic Sprite Credits: Dappertron
Get it nowhere yet (the unassigned list)
Unlocks a skin
A power crystal will show me the right way. Forward to victory! Skin Class: Sorcerer Sprite Credits: BLOODQWEN
Get it nowhere yet (the unassigned list)
Unlocks a skin
I'm an elf assassin. My skills are high and my blades are sharp. Skin Class: Assassin Sprite Credits: BLOODQWEN
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Huntress Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Huntress Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Death... comes for you. On an adorable little mount! Skin Class: Ninja Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
Never judge a book by its cover. Skin Class: Trickster
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Never judge a book by its cover. Skin Class: Trickster
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Unlocked during Halloween 2014. Skin Class: Ninja Sprite Credits: Thqdfthqdf
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Unlocked during Halloween 2014. Skin Class: Paladin Sprite Credits: WunderWafe
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Customize your Ninja with the Djinja Skin. Skin Class: Ninja
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MARVEL AT HIS ABILITY! Skin Class: Wizard Sprite Credits: Poshun
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Customize your Warrior with Dragon Tamer Skin. Skin Class: Warrior
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Has anyone seen a drake? It must be somewhere near! Skin Class: Huntress Sprite Credits: Lovens
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One of the Dark Elves that have recently began showing up in the Realm. Skin Class: Trickster Sprite Credits: SteeleAlt
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One of the Dark Elves that have recently began showing up in the Realm. Skin Class: Trickster Sprite Credits: SteeleAlt
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True knight prepare to fight anywhere, included beaches and waters. quack Skin Class: Knight Sprite Credits: PoloKai
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On the third day Eagle Eye noticed that his pet was missing. Skin Class: Huntress Sprite Credits: Lovens
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Get out of my forest! Skin Class: Archer Sprite Credits: Thq32df
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Looking for a Valentine. Skin Class: Rogue
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Looking for a Valentine. Skin Class: Rogue
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Your cold ghastly hands are grasping out seeking salvation, or maybe you've just been at the keyboard too long. Skin Class: Archer Sprite Credits: Squzavvvv
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Sails the seven seas to sell his life pots. For overpay, naturally. Skin Class: Warrior Sprite Credits: Poshun
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Unlocked during Halloween 2014. Skin Class: Knight Sprite Credits: Beige
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Smaller than the real Frimar, but no less dangerous. Skin Class: Knight Sprite Credits: Poshun
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Once sat on a Frozen Throne, but decided to go adventuring. Skin Class: Necromancer Sprite Credits: Beige
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Grass, pesky weeds, gods.. The things that her blade cannot cut are next to none Skin Class: Ninja Sprite Credits: Poshun
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Customize your Wizard with the Gentleman Skin. Skin Class: Wizard
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A spooky ghost that haunts the Nexus. Skin Class: Huntress
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Are you not entertained? Skin Class: Warrior Sprite Credits: ????
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Who dares question my power?! Skin Class: Mystic Sprite Credits: Beige
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Real heroes don't die, they just reroll. Skin Class: Archer Sprite Credits: PostMorten
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Good lord will you adventurers stop coming into my dungeon and making such racket? Skin Class: Knight Sprite Credits: Beige
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After drinking the potion of invisibility, I noticed I forgot one important detail... Skin Class: Wizard Sprite Credits: Poshun
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Customize your Paladin with the Headless Rider Skin. Skin Class: Paladin
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Do you have the heart to face me? Skin Class: Necromancer Sprite Credits: Lovens
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What was so important about that gold and loot? Skin Class: Rogue Sprite Credits: Lovens
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He yearns for the heart he never had. Skin Class: Necromancer Sprite Credits: Kingged
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She's coming for your heart! Skin Class: Huntress Sprite Credits: Beige
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My boy, this peace is what all true knights strive for! Skin Class: Knight Sprite Credits: Poshun
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Twice the power, half the size! Skin Class: Necromancer Sprite Credits: Dappertron
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Customize your Paladin with the Holy Avenger Skin. Skin Class: Paladin Sprite Credits: Uomo
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Customize your Paladin with the Holy Avenger Skin. Skin Class: Paladin Sprite Credits: Uomo
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Surely, this exotic dancer's beauty will stun you!.. Or stasis. Same thing really. Skin Class: Mystic Sprite Credits: Poshun
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Unlocked during Halloween 2014. Skin Class: Warrior Sprite Credits: Hawkmin
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Unlocked during Halloween 2014. Skin Class: Warrior Sprite Credits: Hawkmin
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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Unlocked during Halloween 2014. Skin Class: Archer Sprite Credits: WunderWafe
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Unlocked during Halloween 2014. Skin Class: Archer Sprite Credits: WunderWafe
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Crown not included to preserve sanity. Skin Class: Priest Sprite Credits: Kingged
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A new look to get any Knight ready for the holidays. Skin Class: Knight
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A new look to get any Knight ready for the holidays. Skin Class: Knight
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In case of emergency use icicle to stab enemy. Skin Class: Mystic Sprite Credits: Poshun
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Join my legions of infected, hero. Skin Class: Assassin Sprite Credits: WunderWafe
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Customize your Archer with the Inuit Skin. Skin Class: Archer Sprite Credits: Beige
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A divine leader of war and an exceptional musical artist. Skin Class: Paladin Sprite Credits: Poshun
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Customize your Warrior with the Ivory Gladiator Skin. Skin Class: Warrior
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Unlocked during Halloween 2014. Skin Class: Rogue Sprite Credits: Beige
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This is RotMG! This is RotMG! RotMG! RotMG! RotMG! RotMG! Skin Class: Necromancer Sprite Credits: Poshun
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Hee Hee, Ha Ha, Ho Ho! Want to hear a joke? Skin Class: Trickster Sprite Credits: ViciousTwo and Thq32df
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Oh white bag, white bag! Wherefore art thou white bag? Skin Class: Trickster Sprite Credits: Poshun
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IYOOOooooo~! Skin Class: Ninja Sprite Credits: Dappertron
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Cursed by responsibility and awesome knife skills. Skin Class: Trickster Sprite Credits: IrondogdogROTMG
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Cursed by responsibility and awesome knife skills. Skin Class: Trickster Sprite Credits: IrondogdogROTMG
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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She likes to paint her shield gray, pretending to be wielding the Shield of Ogmur. This crude, yet effective strategy allows her to scare even the most heavily armored foes! Skin Class: Knight Sprite Credits: Poshun
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Rise my servants, let's make this Realm mine! Skin Class: Necromancer Sprite Credits: Beige
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Legends say she will lead you to a pot of gold if you catch her! Skin Class: Mystic Sprite Credits: Beige
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A lifeguard is like a priest. You may never need one, but when you do... it can be a lifesaver. Skin Class: Priest Sprite Credits: Poshun
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A warrior and his loyal stead, charging fearlessly to their grave. Skin Class: Warrior Sprite Credits: PoloKai
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A trend-setter when it comes to hoods. Skin Class: Mystic Sprite Credits: Beige
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A trend-setter when it comes to hoods. Skin Class: Mystic Sprite Credits: Beige
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Little Bo-Peep has lost her sheep... Skin Class: Mystic Sprite Credits: Beige
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A new look to get any Archer ready for the holidays. Skin Class: Archer
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Hello? Anybody in there? Skin Class: Warrior Sprite Credits: Beige
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A young hero of royal birth, said to have saved the realm. Skin Class: Warrior Sprite Credits: Poshun
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Grab a Mooncake and gaze at the Moon, listen to a tale of love and sacrifice. Skin Class: Mystic Sprite Credits: PoloKai
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You don't want to follow the dwarf king!? You must be mad! Skin Class: Paladin Sprite Credits: PostMorten
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I knew who I was this morning, but I've changed a few times since then. Skin Class: Trickster Sprite Credits: Lovens
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Let's get this clown fiesta started! Skin Class: Sorcerer Sprite Credits: Poshun
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She'll shoot through your heart! Skin Class: Huntress Sprite Credits: DG
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Customize your Priest with the Mini Geb Skin. Skin Class: Priest
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Insanity in a can. Skin Class: Trickster Sprite Credits: Poshun
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Page 2 of Malus' Memoirs reads: "The day has almost arrived. Within a few weeks, we should have enough data to construct the ultimate cosmetic." Skin Class: Sorcerer Sprite Credits: Poshun
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The goddess of the sky. Make sure not to vandalize her property. Skin Class: Archer Sprite Credits: Poshun
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Customize your Knight with the Mini Oryx Skin. Skin Class: Knight
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Customize your Mystic with the Mini Phylactery Skin. Skin Class: Mystic
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Become a Mini Queen Bee! Wait a second, wouldn't that make you a Princess Bee instead? Skin Class: Huntress Sprite Credits: Dappertron
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This rose might look peaceful, but her blade will strike you faster than you blink! Skin Class: Ninja Sprite Credits: Lovens
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Customize your Rogue with the Mini Skuld Skin. Skin Class: Rogue
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Dye it green to become Stheno's sister! Skin Class: Assassin Sprite Credits: Poshun
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Customize your Paladin with the Mini Swoll Skin. Skin Class: Paladin
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Customize your Huntress with the Mini Thessal Skin. Skin Class: Huntress
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Customize your Wizard with the Mini Twilight Skin. Skin Class: Wizard
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Unlocked during Halloween 2014. Skin Class: Wizard Sprite Credits: Beige
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Her wedding was unfortunately a bit on the red side. Skin Class: Huntress Sprite Credits: Beige
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Customize your Paladin with Miss Santa Skin. Skin Class: Paladin
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The most ladylike of all leprechauns, or so she says. Don't tell the Mystic! Skin Class: Wizard Sprite Credits: Kingged
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Oryx you hairy God, what magic powers do you have to let you talk so big? Clear off, or I’ll give you a taste of my cudgel! Skin Class: Paladin Sprite Credits: Dappertron
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Armed with a torch and a wooden shield, this Knight is ready to defeat even the scariest beast! Skin Class: Knight Sprite Credits: WunderWafe
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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A strikingly realistic statue of a famous mystic who disappeared after a catastrophic spell failure. Skin Class: Mystic Sprite Credits: Poshun
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Times change, people change. One thing remains the same - revenge. Skin Class: Sorcerer Sprite Credits: Bloodqwen
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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Just for 3 easy payments of $12.99, you too can look like the smartest guy around - or you could just waste it all on Mystery Boxes. Skin Class: Paladin Sprite Credits: Squzavvvv
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A priestess who has devoted her life to the caretaking of the Nexus. Skin Class: Huntress Sprite Credits: DG_spritemaker
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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Don't make me hit you with this ruler! Skin Class: Priest
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Don't make me hit you with this ruler! Skin Class: Priest
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Customize your Warrior with the Olive Gladiator Skin. Skin Class: Warrior
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Don't think of it as just an Ordinary Box. Treat it with care. Skin Class: Rogue Sprite Credits: Dappertron
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A normal human with no innate abilities. However, she is very capable of reciting the most powerful spells known in the realm. Skin Class: Wizard Sprite Credits: Poshun
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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One who dares open the box to face all evils, and bear witness to the unspeakable. Skin Class: Priest Sprite Credits: WunderWafe
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Give me liberty or give me death! Skin Class: Paladin Sprite Credits: Kingged
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Looks a lot less cute once its sword is in your eye. Skin Class: Knight Sprite Credits: Beige
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I spend my vacations in Tomb of the Ancients: once summer starts, I rush past scarabs! Skin Class: Ninja Sprite Credits: Lovens
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Customize your Paladin with the Pilgrim Father Skin. Skin Class: Paladin
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Customize your Mystic with the Pilgrim Mother Skin. Skin Class: Mystic
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No one ever remains sick for long after a good stabbing. Skin Class: Assassin Sprite Credits: Kingged
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Knight of the Platinum Order. Skin Class: Knight Sprite Credits: DELer
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Knight of the Platinum Order. Skin Class: Knight Sprite Credits: DELer
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Rogue of the Platinum Order. Skin Class: Rogue Sprite Credits: DELer
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Rogue of the Platinum Order. Skin Class: Rogue Sprite Credits: DELer
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Warrior of the Platinum Order. Skin Class: Warrior Sprite Credits: DELer
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Warrior of the Platinum Order. Skin Class: Warrior Sprite Credits: DELer
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Unlocked during Halloween 2014. Skin Class: Mystic Sprite Credits: Beige
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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Who said that women can't fight? Skin Class: Warrior Sprite Credits: Ruandrs
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A stunning costume to wear for your theatre debut. Skin Class: Assassin
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Off with their heads! Skin Class: Sorcerer Sprite Credits: Lovens
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Customize your Archer with the Ranger Skin. Skin Class: Archer Sprite Credits: Radiek
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Customize your Archer with the Ranger Skin. Skin Class: Archer Sprite Credits: Radiek
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This rouge rogue skin will make your character look rad in red. Skin Class: Rogue Sprite Credits: Poshun
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Came here to kick ass and drink tea, and he's all out of tea. Skin Class: Assassin Sprite Credits: Kingged
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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Is good loot a tender thing? It is too rare, too scarce, too extraordinary, and it pricks like a Poison Fang Dagger. Skin Class: Assassin Sprite Credits: Poshun
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Customize your Ninja with the Rosen Blade Skin. Skin Class: Ninja Sprite Credits: Univoid
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Customize your Warrior with Rudolph the Berzerk Skin. Skin Class: Warrior
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A new look to get any Wizard ready for the holidays. Skin Class: Wizard
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Customize your Huntress with the Scarlett Skin. Skin Class: Huntress
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Customize your Huntress with the Scarlett Skin. Skin Class: Huntress
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Don't worry, this beer is not poisoned! Skin Class: Assassin Sprite Credits: Lovens
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He's known for dropping the sickest heals. All the witches love him! Skin Class: Necromancer Sprite Credits: Poshun
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The hunters will now become the hunted! Skin Class: Archer Sprite Credits: Beige
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Guides the lambs to greener pastures. Skin Class: Priest Sprite Credits: Beige
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Easily pulls his wool over people's eyes. Skin Class: Rogue Sprite Credits: Beige
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200 POUNDS OF FLUFFY TESTOSTERONE! Skin Class: Warrior Sprite Credits: Beige
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Ever thought about all the wizards who got polymorphed into sheep? Skin Class: Wizard Sprite Credits: Beige
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Not all princesses need a prince to rescue them! Skin Class: Knight Sprite Credits: Beige
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Customize your Warrior with the Shoveguy Skin. Skin Class: Warrior
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Customize your Warrior with the Shoveguy Skin. Skin Class: Warrior
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An elegant shrine priestess, always quick to help others. Unfortunately, she rarely receives donations. Skin Class: Priest Sprite Credits: Poshun
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The last ninja from the Five Wolf Samurai group. Skin Class: Ninja Sprite Credits: Kingged
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Skeletons are basically the scariest thing ever. Skin Class: Warrior
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One night with her, an eternity in Heaven. Skin Class: Ninja Sprite Credits: Beige
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Customize your Archer with the Slime Skin. Skin Class: Archer
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Customize your Assassin with the Slime Skin. Skin Class: Assassin
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Customize your Huntress with the Slime Skin. Skin Class: Huntress
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Customize your Knight with the Slime Skin. Skin Class: Knight
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Customize your Mystic with the Slime Skin. Skin Class: Mystic
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Customize your Necromancer with the Slime Skin. Skin Class: Necromancer
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Customize your Ninja with the Slime Skin. Skin Class: Ninja
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Customize your Paladin with the Slime Skin. Skin Class: Paladin
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Customize your Priest with the Slime Skin. Skin Class: Priest
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Customize your Rogue with the Slime Skin. Skin Class: Rogue
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Customize your Sorcerer with the Slime Skin. Skin Class: Sorcerer
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Customize your Trickster with the Slime Skin. Skin Class: Trickster
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Customize your Warrior with the Slime Skin. Skin Class: Warrior
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This? Don't be afraid of me. My spell just backfired, it will wear off soon. Skin Class: Wizard
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Customize your Knight with the Slurp Knight Skin. Skin Class: Knight
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Customize your Wizard with Snow Queen Skin. Skin Class: Wizard Sprite Credits: Beige
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Customize your Rogue with the Snowcloaked Rogue Skin. Skin Class: Rogue Sprite Credits: Poshun
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Our biggest thanks to our Community Artists! Sprite Credits: Beige
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Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
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Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
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Not all sorcerers are male. Skin Class: Sorcerer
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Not all sorcerers are male. Skin Class: Sorcerer
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Can't cook, can't clean, can kill. Skin Class: Trickster Sprite Credits: Dappertron
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Spellbombs! So many spellbombs! Skin Class: Wizard Sprite Credits: Squzavvvv
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This bunny is hopping mad that players have been looting all the eggs he hid. Skin Class: Sorcerer
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Unlocks a skin
This bunny is hopping mad that players have been looting all the eggs he hid. Skin Class: Sorcerer
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Archer Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Assassin Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Huntress Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Knight Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Mystic Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Necromancer Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Ninja Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Paladin Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Priest Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Rogue Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Sorcerer Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Trickster Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Warrior Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
First I was afraid, I was petrified... And then I realized I could still move. Huh, Craig's really bad at rituals. Skin Class: Wizard Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
She slays enemies with flowers instead of arrows! Skin Class: Archer Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
Legends say there once was Ten Suns, threatening all life on Earth. After a brave archer appeared, only one remained. Skin Class: Huntress Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
Don't stare unless you want to be turned into a pincushion! Skin Class: Huntress Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Summer is here! Grab a towel and off to the beach we go! Skin Class: Mystic Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Careful, she will stab your heart in all kind of ways! Skin Class: Trickster Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
It's a bird... It's a plane... It's... just another wizard. Skin Class: Wizard Sprite Credits: Kingged
Get it nowhere yet (the unassigned list)
Unlocks a skin
Wanted, dead or alive. Reward: the Lost Lands throne, a huge pile of gold and the best bottle of wine from the Mad God himself. Skin Class: Rogue Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
God giveth you beatings! Skin Class: Sorcerer Sprite Credits: Protux
Get it nowhere yet (the unassigned list)
Unlocks a skin
Time is such an interesting concept, the only thing mortals cannot stop... or can they? Skin Class: Mystic Sprite Credits: WunderWafe
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Necromancer Sprite Credits: DG
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Artists! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Gobble gobble! Skin Class: Rogue Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Shrouded in the shadows of twilight, these dual wielding rogues strike with deadly speed. Skin Class: Rogue Sprite Credits: GingerAloe
Get it nowhere yet (the unassigned list)
Unlocks a skin
Came to the Realm for a bit of sun and fresh air. Skin Class: Archer Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Gifted a long time ago by King Alexander, her magic wand wields ancient mermaid powers! Skin Class: Sorcerer Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
She fights the horde, singing and crying: Valhalla, I am coming! Skin Class: Paladin Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
People always said he was a little cold, but that's just racist. Skin Class: Assassin Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Assassin Sprite Credits: Thqdfthqdf
Get it nowhere yet (the unassigned list)
Unlocks a skin
Customize your Necromancer with the Vampire Lord Skin. Skin Class: Necromancer
Get it coffer / crate
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Trickster Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Priests may help heal your body, but I can make you embody healing... Skin Class: Necromancer Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Artists! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Follow the wind, and it will lead you to the river where Daughter of the Chief talks to the weeping willow. Skin Class: Archer Sprite Credits: Lovens
Get it nowhere yet (the unassigned list)
Unlocks a skin
Everyone hates her because of her coat. Skin Class: Priest Sprite Credits: PoloKai
Get it nowhere yet (the unassigned list)
Unlocks a skin
Make sure to Equip a Wind Circle for style points! Skin Class: Ninja Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Unlocks a skin
I'm not really sure where the term 'witch' came from. Skin Class: Necromancer
Get it nowhere yet (the unassigned list)
Unlocks a skin
I'm not really sure where the term 'witch' came from. Skin Class: Necromancer
Get it nowhere yet (the unassigned list)
Unlocks a skin
A stylish witch, community choice winner: Project Realmway 2. Skin Class: Wizard Sprite Credits: DieGo
Get it nowhere yet (the unassigned list)
Unlocks a skin
A stylish witch, community choice winner: Project Realmway 2. Skin Class: Wizard Sprite Credits: DieGo
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Artists! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Our biggest thanks to our Community Dungeon Creators! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Testers assemble! Seek the bugs of tomorrow! Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Customize your Wizard with the Wizard Supreme Skin. Skin Class: Wizard
Get it coffer / crate
Unlocks a skin
A protector of the Realm's forests and a master of archery. She's sometimes seen having tea with forest fairies and taking walks with her silver doe. Skin Class: Huntress Sprite Credits: Poshun
Get it nowhere yet (the unassigned list)
Unlocks a skin
Do not follow, unless you like frostbite. Skin Class: Mystic Sprite Credits: Beige
Get it nowhere yet (the unassigned list)
Unlocks a skin
Unlocked during Halloween 2014. Skin Class: Priest Sprite Credits: Thqdfthqdf
Get it nowhere yet (the unassigned list)
Retired for now
285 retired (pets): the definitions stay in the server's XML (a character may hold one) but nothing hands them out and they do not work while the server switch is off. content/retired.json.
The nectar of the gods which holds great power!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Rolling around, to the godland ground! Got levels to reach, gotta follow my fame train! Sprite Credits: Poshun Transform your pet into Autumn Hedgehog of the Woodland family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
His ancestors were the first pets who were able to paralyze enemies. Sprite Credits: Lovens Transform your pet into Baby Blue Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Once forgotten and lost in the ancient forests, Green Drakes returned to help players again. Sprite Credits: Lovens Transform your pet into Baby Green Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
This cute manatee is ready to shoot your enemies with 10 billion guns! Sprite Credits: Lovens Transform your pet into Baby Leviathan of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Orange is the best color for true Drake Masters. Sprite Credits: Lovens Transform your pet into Baby Orange Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Everyone knows that Purple Drakes are better than purple bags! Sprite Credits: Lovens Transform your pet into Baby Purple Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
This majestic creature is ready to assist you in battle like in good old times. Sprite Credits: Lovens Transform your pet into Baby White Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Yellow Drakes hold the power of the sun, so strong that it can hurt. Sprite Credits: Lovens Transform your pet into Baby Yellow Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Sprite Credits: MillSup Transform your pet into Sir Bagston of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Bee of the Insect family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Beetleman of the Insect family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Awe at its wondrous defense! Sprite Credits: Poshun Transform your pet into Bes' Artifact of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Legends say that staring into a hellhound's eyes three times or more will ensure a swift death. Sprite Credits: Beige Transform your pet into Black Hellhound of the Canine family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Boing Boing! Sprite Credits: Beige Transform your pet into Brown Bounsheep of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Cardinal of the Avian family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
This little plant loves to chew on insects! Sprite Credits: Kingged Transform your pet into Carnivorous Plant of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
After decades of being used for misdeeds, crafting harmful potions and dangerous spells, the witches brought the cauldron to life. Sprite Credits: UIPY Transform your pet into Cauldron of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Smaller than his Western counterpart, but no less dangerous! Sprite Credits: Beige Transform your pet into Chinese Dragon of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Goes best with milk!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Christmas Tree of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Tart and tangy.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
By far the most evil thing you will ever encounter. Sprite Credits: Kingged Transform your pet into Crowned Penguin of the Penguin family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Okay, who let Craig in the Chimera Laboratory again? What even is that thing? Sprite Credits: Phops Transform your pet into Deerigator of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Desert Cobra of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Dino of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Nothing can beat this dead horse! Sprite Credits: Dappertron Transform your pet into Doom's Steed of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
The ultimate deluxe cheeseburger!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Two heads, twice as dangerous! Sprite Credits: Phops Transform your pet into Double Viper of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Duck of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Buttery and delicious.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Made with Eggs, Butter and secret Herbs.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Elephant of the Exotic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Enraged Yak of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Lil' Ghost's big brother. Sprite Credits: Lovens Transform your pet into Evil Ghost of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Celebrate the 2017 Lunar New Year of the Rooster! Sprite Credits: Beige Transform your pet into Fire Rooster of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Cousin to the Flying Brain, he has his eye on you! Sprite Credits: WunderWafe Transform your pet into Flying Eyeball of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
When pigs fly! When pigs fly! Pigs already fly, what now? Sprite Credits: Phops Transform your pet into Flying Pig of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Fresh cut and steaming hot!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Frilled Lizard of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
It shall destroy your foes from their soul to their flesh! Sprite Credits: Poshun Transform your pet into Geb's Artifact of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Giant Vampire Bat of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Don't eat me! Don't eat me! Sprite Credits: Nmin Transform your pet into Gingerbread Man of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Gold Bulldog of the Canine family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Golden Crab of the Aquatic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Golden Hyena of the Canine family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Goldy of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Super healthy, super delicious, super wrathful!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Contains fresh salsa!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
This whale be the biggest catch yet! Sprite Credits: Poshun Transform your pet into Green Whale of the Aquatic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Boing Boing! Sprite Credits: Beige Transform your pet into Grey Bounsheep of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Griffin of the Avian family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Gummy Bear of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Gutsbot of the Automaton family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Mystery Dyes
Grants a random Halloween Pet Stone when used!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Hamster of the Woodland family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
This humanoid mech, modeled after a priest, was once quite a popular product, back when healing fountains in the Nexus didn't exist. Sprite Credits: Poshun Transform your pet into Healbot of the Automaton family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Helper Bagston of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
This little bot loves to slide around! Sprite Credits: PoloKai Transform your pet into Hoverbot of the Automaton family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
HP Please! Sprite Credits: Spunjah, Lovens Transform your pet into HP Pot Pet of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Ah, fresh meat for my pumpkin! Sprite Credits: Lovens Transform your pet into Hungry Pumpkin of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Jaco of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Karate Purple of the Penguin family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into the Killer Bee Queen of the Insect family, once the ruler of a mighty insect kingdom. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into King Gorilla of the Exotic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
i'm a ppe btw lel xd Sprite Credits: Poshun Transform your pet into Knight Companion of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Leprechaun of the Humanoid family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Never laugh at live dragons, especially if they're not. Sprite Credits: Dappertron Transform your pet into Lichwyrm of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Mallard of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
His mane may be fluffy, but his tail stings like hell! Sprite Credits: Phops Transform your pet into Manticore of the Feline family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Marid of the Humanoid family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
After decades of being used for misdeeds, crafting harmful potions and dangerous spells, the witches brought the cauldron to life. Sprite Credits: UIPY Transform your pet into Mini Cauldron of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Smaller than his Western counterpart, but no less dangerous! Sprite Credits: Beige Transform your pet into Mini Chinese Dragon of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Warning: too much sweetness! Sprite Credits: Septr, Lovens Transform your pet into Mini Creampuff of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Call all your friends to help you pet this little steed! Sprite Credits: Poshun Transform your pet into Mini Crystal Steed of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Grants you one wish, but be careful with what you wish for! Sprite Credits: Septr, Lovens Transform your pet into Mini Desire Troll of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Because snakes weren't terrifying enough without the ability to fly. Sprite Credits: Poshun Transform your pet into Mini Flying Stheno of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Aye, let's be miserable together! Sprite Credits: Bloodqwen, Poshun Transform your pet into Mini Ghost King of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Ghost Ship has entered your vault ...... in model size. Sprite Credits: PoloKai Transform your pet into Mini Ghost Ship of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Friendship is magic, especially when your friend is a tiny unicorn! Sprite Credits: Septr, Lovens Transform your pet into Mini Gigacorn of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
The smallest and fastest Limon alive! Sprite Credits: Beige Transform your pet into Mini Limon of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Latest product from Nexus Model Shop, best decoration for your vault! Sprite Credits: PoloKai Transform your pet into Mini Model Ship of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Small Lantern of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Little Polaris didn't want to become a boss like Papa Polaris. Sprite Credits: Poshun Transform your pet into Mini Polaris of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Your friendly fluffy neighbor. Sprite Credits: Septr, Lovens Transform your pet into Mini Rototo of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
You hide like cowards... But you can’t deny its cuteness! Sprite Credits: Fishfishd Transform your pet into Mini Sphinx of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Your very own angry Oryx Statue! Sprite Credits: PoloKai Transform your pet into Mini Stone Oryx of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Minions, minions! Get back to your corners! Middle, middle! Damage the boss! Sprite Credits: Poshun Transform your pet into Mini Void Entity of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Don't hurt the bunny, or you'll be in for a pounding! Transform your pet into Moon Bunny of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
MP Please! Sprite Credits: Spunjah, Lovens Transform your pet into MP Pot Pet of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Bueno pa' gozar, Mulata. Sprite Credits: Beige Transform your pet into Mr Cactus Jr. of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
�Oye Como Va, Mi ritmo! Sprite Credits: Beige Transform your pet into Mr Cactus of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Muddy Tidechaser of the Humanoid family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Mystery Dyes
Grants a random Pet Stone when used! The Pet Stone rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Get it nothing hands it out: retired for now (pets; content/retired.json)
Mystery Dyes
Grants a random Pet Stone when used! The Pet Stone rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Get it nothing hands it out: retired for now (pets; content/retired.json)
Mystery Dyes
Grants a random Pet Stone when used! The Pet Stone rarity will depend on the quality of the Mystery Item (Gold, Silver, Bronze)
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
It shall make your foes' lethargic lives end much more swiftly! Sprite Credits: Poshun Transform your pet into Nut's Artifact of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Panda of the Exotic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Light it up and get ready for the festivities! Sprite Credits: Beige Transform your pet into Paper Lantern of the ???? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Penguin of the Penguin family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Peppermint Snail of the Aquatic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Lets you choose and change the physical form of your pet. You must be in the pet yard to use it.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Poison Drake of the Reptile family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Cheesy and delicious.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Pumpkin Head of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Fresh out of Oryx's kitchen.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Everyone hail to the Mad God's song! Sprite Credits: Poshun Transform your pet into Pumpking's Head of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Red Ant of the Insect family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Red Bagston of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Red Helper Bagston of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Red Nose of the Woodland family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Redbot of the Automaton family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
I do not think. I'm doing my job. I'm your brain. I'm your pet. Sprite Credits: Bloodqwen Transform your pet into Robo Brain of the Automaton family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Robobuddy of the Automaton family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Lucky you! You've been blessed by luck for the entire year of 2017! Sprite Credits: Beige Transform your pet into Rooster of Good Fortune of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
No estaba muerto, andaba de parranda. Sprite Credits: Lovens Transform your pet into Se�or Skeleton of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Sheepdog of the Canine family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Nice and sweet.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Snowy Owl of the Woodland family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
To quench your pet's thirst!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Spirit of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Are you lost? Boo! Sprite Credits: Gpc Transform your pet into Spooky Boi of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Sprite Star of the ? ? ? ? family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Sweet and deadly. Sprite Credits: Lovens Transform your pet into Sugar Skull of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
A hearty classic!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Whoa, dude! Check out this MAD wave! Cowabunga! Sprite Credits: Poshun Transform your pet into Surfing Bro of the Humanoid family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Tan Cat of the Feline family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Tank Penguin of the Penguin family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
A whole Thanksgiving turkey!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Tiger of the Feline family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Turtle of the Aquatic family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into USA Eagle of the Avian family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Your daily reminder about the most exciting moments of this game! Sprite Credits: Raikovm Transform your pet into Walking Grave of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into Werewolf Cub of the Spooky family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Boing Boing! Sprite Credits: Beige Transform your pet into White Bounsheep of the Farm family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
Transform your pet into White Lion of the Feline family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Pet Skin
He seems a bit ruff around the edges, but don't worry his bark is worse than his bite! Sprite Credits: WunderWafe Transform your pet into Zombie Dog of the Canine family. This is irreversible and the item is consumed upon use. The rarity and abilities of your pet will be retained. If you fuse your pet to reach a new rarity level it is not guaranteed that your pet will retain the current skin.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Perma Pet
Play with this ball on the beach! (Requires a buddy!)
Get it nothing hands it out: retired for now (pets; content/retired.json)
Perma Pet
This special sea slurp is trained to seek out the elusive Beer God.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Perma Pet
Give this to someone you care about!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Perma Pet
Send a heart to your closest buddy!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary ? ? ? ? pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary aquatic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary automaton pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary avian pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary canine pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary exotic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary farm pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary feline pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary humanoid pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary insect pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary pet egg of an unknown pet family.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary penguin pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary reptile pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary spooky pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A legendary woodland pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare ? ? ? ? pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare aquatic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare automaton pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare avian pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare canine pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare exotic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare farm pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare feline pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare humanoid pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare insect pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare pet egg of an unknown pet family.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare penguin pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare reptile pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare spooky pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A rare woodland pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon ? ? ? ? pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon aquatic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon automaton pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon avian pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon canine pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon exotic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon farm pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon feline pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon humanoid pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon insect pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon pet egg of an unknown pet family.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon penguin pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon reptile pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon spooky pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
An uncommon woodland pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common ? ? ? ? pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common aquatic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common automaton pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common avian pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common canine pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common exotic pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common farm pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common feline pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common humanoid pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common insect pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common pet egg of an unknown pet family.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common penguin pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common reptile pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common spooky pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A common woodland pet egg.
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Hatches a pet
A pet egg. Use it in the Pet Yard located in your Vault!
Get it nothing hands it out: retired for now (pets; content/retired.json)
Odds are per roll for the named source, before Loot Boost. "Loot Boost" on an item: Legendary gear +5, Primal and Galactic gear +10, while worn. Class = the classes whose equipment slot takes it. Icons are cut from the game's own sprite sheets at ×4; inherited 8-px sprites are drawn plain, without the in-game outline and shadow.